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Godot Engine – Multi-platform 2D and 3D game engine
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
A high-performance, zero-overhead, extensible Python compiler using LLVM
A C++ library for interacting with JSON.
The fastest feature-rich C++11/14/17/20/23 single-header testing framework
Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
A Fast and Easy to use microframework for the web.
The compiler is available for download. Get it!
2D Vector Graphics Engine Powered by a JIT Compiler
Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20
🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.
Lightweight, multi-platform, data-oriented game engine.
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
Public/backup repository of the GROMACS molecular simulation toolkit. Please do not mine the metadata blindly; we use https://gitlab.com/gromacs/gromacs for code review and issue tracking.
C++ Mathematical Expression Parsing And Evaluation Library https://www.partow.net/programming/exprtk/index.html
An additive strong typedef library for C++14/17/20
Molecular dynamics and Monte Carlo soft matter simulation on GPUs.
A streamlined CMake build system foundation for developing HPC software
Separation Axis Theorem (SAT) physics engine library accelerated via GPGPU API (ROCm/OpenCL/CUDA) / or CPU-side