Stars
Powerful yet simple to use screenshot software 🖥️ 📸
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
A color management framework for visual effects and animation.
A D3D11 application for experimenting with Spherical Gaussian lightmaps
Real-time GPU path tracing with an OpenUSD Hydra render delegate
This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd
Professional player and review tool for vfx, animation and computer graphics.
OpenWalter is a suite of USD plugins for Arnold, Houdini, Katana, Maya and USD
Collection of math nodes for Autodesk Maya
An attempt at creating as many UE4 Slate examples.
USD schemas, exporters, and importers for Arnold renderer
Autodesk Maya plugin for correcting the texture-to-world area ratio on objects, meshes and custom selections.
RenderMan conversion tool for Disney's Moana Island Scene data set.
A wrapper of the V-Ray App SDK for Fabric Engine
An example for the creation and deployment of a V-Ray plugin in Maya