-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcalculator.py
179 lines (131 loc) · 6.43 KB
/
calculator.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
from tkinter import Button, mainloop, Tk, Pack, Label, Entry, Grid, Button, PhotoImage, END
from math import sqrt
root = Tk()
root.title("Calculator")
root.configure(background='#282828')
p1 = PhotoImage(file = 'calculator-icon.png')
root.iconphoto(True, p1)
input_text = Entry(root, width = 45, borderwidth = 5)
input_text.grid(row = 0, column = 0, columnspan = 4, padx = 10, pady = 10)
def button_click(number):
current = input_text.get()
input_text.delete(0, END)
input_text.insert(0, str(current) + str(number))
def button_add():
global first_number, math
math = "addition"
first_number = float(input_text.get())
input_text.delete(0,END)
def button_subtract():
global first_number, math
math = "subtraction"
first_number = float(input_text.get())
input_text.delete(0,END)
def button_divide():
global first_number, math
math = "divide"
first_number = float(input_text.get())
input_text.delete(0,END)
def button_multiply():
global first_number, math
math = "multiplication"
first_number = float(input_text.get())
input_text.delete(0,END)
def button_modulus():
global first_number, math
math = "modulus"
first_number = float(input_text.get())
input_text.delete(0,END)
def button_x():
global first_number
first_number = float(input_text.get())
input_text.delete(0,END)
input_text.insert(0, 1 / first_number)
def button_square():
global first_number
first_number = float(input_text.get())
input_text.delete(0,END)
input_text.insert(0, first_number * first_number)
def button_square_root():
global first_number
first_number = float(input_text.get())
input_text.delete(0,END)
input_text.insert(0, sqrt(first_number))
def button_equal():
global second_number
second_number = float(input_text.get())
input_text.delete(0,END)
if math == "addition":
input_text.insert(0, first_number + second_number)
if math == "subtraction":
input_text.insert(0, first_number - second_number)
if math == "multiplication":
input_text.insert(0, first_number * second_number)
if math == "modulus":
input_text.insert(0, first_number % second_number)
if math == "divide":
input_text.insert(0, first_number / second_number)
def button_add_sub():
input_text.insert(0,"-")
def button_dot():
input_text.insert(END,".")
def button_clear_backspace():
number = input_text.get()[:-1]
input_text.delete(0, END)
input_text.insert(0, number)
# input_text.insert(input_text)
def button_clear_ce():
input_text.delete(0, END)
def button_clear_c():
input_text.delete(0, END)
#Define buttons
button_0 = Button(root, text = "0", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(0))
button_1 = Button(root, text = "1", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(1))
button_2 = Button(root, text = "2", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(2))
button_3 = Button(root, text = "3", padx = 32, pady = 10, fg = "white", bg="black", command = lambda: button_click(3))
button_4 = Button(root, text = "4", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(4))
button_5 = Button(root, text = "5", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(5))
button_6 = Button(root, text = "6", padx = 32, pady = 10, fg = "white", bg="black", command = lambda: button_click(6))
button_7 = Button(root, text = "7", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(7))
button_8 = Button(root, text = "8", padx = 30, pady = 10, fg = "white", bg="black", command = lambda: button_click(8))
button_9 = Button(root, text = "9", padx = 32, pady = 10, fg = "white", bg="black", command = lambda: button_click(9))
button_add = Button(root, text = "+", padx = 30, pady = 10, fg = "white", bg = "#282828", command = button_add)
button_x = Button(root, text= "1/x", padx = 24, pady = 10 , fg = "white", bg = "#282828", command = button_x)
button_square = Button(root, text= "x²", padx = 28, pady = 10 , fg = "white", bg = "#282828", command = button_square)
button_square_root = Button(root, text= "√x", padx = 28, pady = 10 , fg = "white", bg = "#282828", command = button_square_root)
button_subtract = Button(root, text="-", padx= 31.45, pady = 10, fg = "white", bg = "#282828", command = button_subtract)
button_multiply = Button(root, text="*", padx= 31.45, pady = 10, fg = "white", bg = "#282828", command = button_multiply)
button_divide = Button(root, text="/", padx= 30, pady = 10, fg = "white", bg = "#282828", command = button_divide)
button_modulus = Button(root, text="%", padx = 27, pady = 10, fg = "white", bg = "#282828", command = button_modulus)
button_equal = Button(root, text = "=", padx = 30, pady = 10, fg = "white", bg = "blue", command = button_equal)
button_add_sub = Button(root, text = "+/-", padx = 24, pady = 10, fg = "white", bg="black", command = button_add_sub)
button_dot = Button(root, text = ".", padx = 33, pady = 10, fg = "white", bg="black", command = button_dot)
button_clear_backspace = Button(root, text = "←", padx = 28, pady = 10, fg = "white", bg = "#282828", command = button_clear_backspace)
button_clear_c = Button(root, text = "C", padx = 31, pady = 10, fg = "white", bg = "#282828", command = button_clear_c)
button_clear_ce = Button(root, text = "CE", padx = 26, pady = 10, fg = "white", bg = "#282828", command = button_clear_ce)
# Put buttons on screen
button_add_sub.grid(row = 6, column = 0)
button_0.grid(row = 6, column = 1)
button_dot.grid(row = 6, column = 2)
button_equal.grid(row = 6, column = 3)
button_1.grid(row = 5, column = 0)
button_2.grid(row = 5, column = 1)
button_3.grid(row = 5, column = 2)
button_add.grid(row = 5, column = 3)
button_4.grid(row = 4, column = 0)
button_5.grid(row = 4, column = 1)
button_6.grid(row = 4, column = 2)
button_subtract.grid(row = 4, column = 3)
button_7.grid(row = 3, column = 0)
button_8.grid(row = 3, column = 1)
button_9.grid(row = 3, column = 2)
button_multiply.grid(row = 3, column = 3)
button_x.grid(row = 2, column = 0)
button_square.grid(row = 2, column = 1)
button_square_root.grid(row = 2, column = 2)
button_divide.grid(row = 2, column = 3)
button_modulus.grid(row = 1, column = 0)
button_clear_ce.grid(row = 1, column = 1)
button_clear_c.grid(row = 1, column = 2)
button_clear_backspace.grid(row = 1, column = 3)
root.mainloop()