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obs-internal.h
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/******************************************************************************
Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
#include "util/c99defs.h"
#include "util/darray.h"
#include "util/circlebuf.h"
#include "util/dstr.h"
#include "util/threading.h"
#include "util/platform.h"
#include "callback/signal.h"
#include "callback/proc.h"
#include "graphics/graphics.h"
#include "media-io/audio-resampler.h"
#include "media-io/video-io.h"
#include "media-io/audio-io.h"
#include "obs.h"
#define NUM_TEXTURES 2
#define MICROSECOND_DEN 1000000
static inline int64_t packet_dts_usec(struct encoder_packet *packet)
{
return packet->dts * MICROSECOND_DEN / packet->timebase_den;
}
struct draw_callback {
void (*draw)(void *param, uint32_t cx, uint32_t cy);
void *param;
};
/* ------------------------------------------------------------------------- */
/* modules */
struct obs_module {
const char *file;
char *bin_path;
char *data_path;
void *module;
bool loaded;
bool (*load)(void);
void (*unload)(void);
void (*set_locale)(const char *locale);
void (*free_locale)(void);
uint32_t (*ver)(void);
void (*set_pointer)(obs_module_t *module);
const char *(*name)(void);
const char *(*description)(void);
const char *(*author)(void);
struct obs_module *next;
};
extern void free_module(struct obs_module *mod);
struct obs_module_path {
char *bin;
char *data;
};
static inline void free_module_path(struct obs_module_path *omp)
{
if (omp) {
bfree(omp->bin);
bfree(omp->data);
}
}
static inline bool check_path(const char *data, const char *path,
struct dstr *output)
{
dstr_copy(output, path);
dstr_cat(output, data);
return os_file_exists(output->array);
}
/* ------------------------------------------------------------------------- */
/* views */
struct obs_view {
pthread_mutex_t channels_mutex;
obs_source_t *channels[MAX_CHANNELS];
};
extern bool obs_view_init(struct obs_view *view);
extern void obs_view_free(struct obs_view *view);
/* ------------------------------------------------------------------------- */
/* displays */
struct obs_display {
bool size_changed;
uint32_t cx, cy;
gs_swapchain_t *swap;
pthread_mutex_t draw_callbacks_mutex;
DARRAY(struct draw_callback) draw_callbacks;
struct obs_display *next;
struct obs_display **prev_next;
};
extern bool obs_display_init(struct obs_display *display,
const struct gs_init_data *graphics_data);
extern void obs_display_free(struct obs_display *display);
/* ------------------------------------------------------------------------- */
/* core */
struct obs_vframe_info {
uint64_t timestamp;
int count;
};
struct obs_core_video {
graphics_t *graphics;
gs_stagesurf_t *copy_surfaces[NUM_TEXTURES];
gs_texture_t *render_textures[NUM_TEXTURES];
gs_texture_t *output_textures[NUM_TEXTURES];
gs_texture_t *convert_textures[NUM_TEXTURES];
bool textures_rendered[NUM_TEXTURES];
bool textures_output[NUM_TEXTURES];
bool textures_copied[NUM_TEXTURES];
bool textures_converted[NUM_TEXTURES];
struct circlebuf vframe_info_buffer;
gs_effect_t *default_effect;
gs_effect_t *default_rect_effect;
gs_effect_t *opaque_effect;
gs_effect_t *solid_effect;
gs_effect_t *conversion_effect;
gs_effect_t *bicubic_effect;
gs_effect_t *lanczos_effect;
gs_stagesurf_t *mapped_surface;
int cur_texture;
video_t *video;
pthread_t video_thread;
bool thread_initialized;
bool gpu_conversion;
const char *conversion_tech;
uint32_t conversion_height;
uint32_t plane_offsets[3];
uint32_t plane_sizes[3];
uint32_t plane_linewidth[3];
uint32_t output_width;
uint32_t output_height;
uint32_t base_width;
uint32_t base_height;
float color_matrix[16];
enum obs_scale_type scale_type;
struct obs_display main_display;
};
struct obs_core_audio {
/* TODO: sound output subsystem */
audio_t *audio;
float user_volume;
float present_volume;
};
/* user sources, output channels, and displays */
struct obs_core_data {
pthread_mutex_t user_sources_mutex;
DARRAY(struct obs_source*) user_sources;
struct obs_source *first_source;
struct obs_display *first_display;
struct obs_output *first_output;
struct obs_encoder *first_encoder;
struct obs_service *first_service;
pthread_mutex_t sources_mutex;
pthread_mutex_t displays_mutex;
pthread_mutex_t outputs_mutex;
pthread_mutex_t encoders_mutex;
pthread_mutex_t services_mutex;
struct obs_view main_view;
volatile long active_transitions;
long long unnamed_index;
volatile bool valid;
};
struct obs_core {
struct obs_module *first_module;
DARRAY(struct obs_module_path) module_paths;
DARRAY(struct obs_source_info) input_types;
DARRAY(struct obs_source_info) filter_types;
DARRAY(struct obs_source_info) transition_types;
DARRAY(struct obs_output_info) output_types;
DARRAY(struct obs_encoder_info) encoder_types;
DARRAY(struct obs_service_info) service_types;
DARRAY(struct obs_modal_ui) modal_ui_callbacks;
DARRAY(struct obs_modeless_ui) modeless_ui_callbacks;
signal_handler_t *signals;
proc_handler_t *procs;
char *locale;
/* segmented into multiple sub-structures to keep things a bit more
* clean and organized */
struct obs_core_video video;
struct obs_core_audio audio;
struct obs_core_data data;
};
extern struct obs_core *obs;
extern void *obs_video_thread(void *param);
/* ------------------------------------------------------------------------- */
/* obs shared context data */
struct obs_context_data {
char *name;
void *data;
obs_data_t *settings;
signal_handler_t *signals;
proc_handler_t *procs;
DARRAY(char*) rename_cache;
pthread_mutex_t rename_cache_mutex;
pthread_mutex_t *mutex;
struct obs_context_data *next;
struct obs_context_data **prev_next;
};
extern bool obs_context_data_init(
struct obs_context_data *context,
obs_data_t *settings,
const char *name);
extern void obs_context_data_free(struct obs_context_data *context);
extern void obs_context_data_insert(struct obs_context_data *context,
pthread_mutex_t *mutex, void *first);
extern void obs_context_data_remove(struct obs_context_data *context);
extern void obs_context_data_setname(struct obs_context_data *context,
const char *name);
/* ------------------------------------------------------------------------- */
/* sources */
struct async_frame {
struct obs_source_frame *frame;
long unused_count;
bool used;
};
struct obs_source {
struct obs_context_data context;
struct obs_source_info info;
volatile long refs;
/* general exposed flags that can be set for the source */
uint32_t flags;
uint32_t default_flags;
/* indicates ownership of the info.id buffer */
bool owns_info_id;
/* signals to call the source update in the video thread */
bool defer_update;
/* ensures show/hide are only called once */
volatile long show_refs;
/* ensures activate/deactivate are only called once */
volatile long activate_refs;
/* used to indicate that the source has been removed and all
* references to it should be released (not exactly how I would prefer
* to handle things but it's the best option) */
bool removed;
bool active;
bool showing;
/* used to temporarily disable sources if needed */
bool enabled;
/* timing (if video is present, is based upon video) */
volatile bool timing_set;
volatile uint64_t timing_adjust;
uint64_t next_audio_ts_min;
uint64_t last_frame_ts;
uint64_t last_sys_timestamp;
bool async_rendered;
/* audio */
bool audio_failed;
bool muted;
struct resample_info sample_info;
audio_resampler_t *resampler;
audio_line_t *audio_line;
pthread_mutex_t audio_mutex;
struct obs_audio_data audio_data;
size_t audio_storage_size;
float base_volume;
float user_volume;
float present_volume;
int64_t sync_offset;
/* async video data */
gs_texture_t *async_texture;
gs_texrender_t *async_convert_texrender;
struct obs_source_frame *cur_async_frame;
bool async_gpu_conversion;
enum video_format async_format;
enum gs_color_format async_texture_format;
float async_color_matrix[16];
bool async_full_range;
float async_color_range_min[3];
float async_color_range_max[3];
int async_plane_offset[2];
bool async_flip;
bool async_active;
bool async_reset_texture;
DARRAY(struct async_frame) async_cache;
DARRAY(struct obs_source_frame*)async_frames;
pthread_mutex_t async_mutex;
uint32_t async_width;
uint32_t async_height;
uint32_t async_convert_width;
uint32_t async_convert_height;
/* filters */
struct obs_source *filter_parent;
struct obs_source *filter_target;
DARRAY(struct obs_source*) filters;
pthread_mutex_t filter_mutex;
gs_texrender_t *filter_texrender;
enum obs_allow_direct_render allow_direct;
bool rendering_filter;
};
extern const struct obs_source_info *find_source(struct darray *list,
const char *id);
extern bool obs_source_init_context(struct obs_source *source,
obs_data_t *settings, const char *name);
extern bool obs_source_init(struct obs_source *source,
const struct obs_source_info *info);
extern void obs_source_destroy(struct obs_source *source);
enum view_type {
MAIN_VIEW,
AUX_VIEW
};
extern void obs_source_activate(obs_source_t *source, enum view_type type);
extern void obs_source_deactivate(obs_source_t *source, enum view_type type);
extern void obs_source_video_tick(obs_source_t *source, float seconds);
extern float obs_source_get_target_volume(obs_source_t *source,
obs_source_t *target);
/* ------------------------------------------------------------------------- */
/* outputs */
struct obs_output {
struct obs_context_data context;
struct obs_output_info info;
bool received_video;
bool received_audio;
int64_t video_offset;
int64_t audio_offsets[MAX_AUDIO_MIXES];
int64_t highest_audio_ts;
int64_t highest_video_ts;
pthread_mutex_t interleaved_mutex;
DARRAY(struct encoder_packet) interleaved_packets;
int reconnect_retry_sec;
int reconnect_retry_max;
int reconnect_retries;
bool reconnecting;
pthread_t reconnect_thread;
os_event_t *reconnect_stop_event;
volatile bool reconnect_thread_active;
uint32_t starting_frame_count;
uint32_t starting_skipped_frame_count;
int total_frames;
bool active;
volatile bool stopped;
video_t *video;
audio_t *audio;
obs_encoder_t *video_encoder;
obs_encoder_t *audio_encoders[MAX_AUDIO_MIXES];
obs_service_t *service;
size_t mixer_idx;
uint32_t scaled_width;
uint32_t scaled_height;
bool video_conversion_set;
bool audio_conversion_set;
struct video_scale_info video_conversion;
struct audio_convert_info audio_conversion;
bool valid;
};
extern const struct obs_output_info *find_output(const char *id);
extern void obs_output_remove_encoder(struct obs_output *output,
struct obs_encoder *encoder);
/* ------------------------------------------------------------------------- */
/* encoders */
struct encoder_callback {
bool sent_first_packet;
void (*new_packet)(void *param, struct encoder_packet *packet);
void *param;
};
struct obs_encoder {
struct obs_context_data context;
struct obs_encoder_info info;
uint32_t samplerate;
size_t planes;
size_t blocksize;
size_t framesize;
size_t framesize_bytes;
size_t mixer_idx;
uint32_t scaled_width;
uint32_t scaled_height;
bool active;
uint32_t timebase_num;
uint32_t timebase_den;
int64_t cur_pts;
struct circlebuf audio_input_buffer[MAX_AV_PLANES];
uint8_t *audio_output_buffer[MAX_AV_PLANES];
/* if a video encoder is paired with an audio encoder, make it start
* up at the specific timestamp. if this is the audio encoder,
* wait_for_video makes it wait until it's ready to sync up with
* video */
bool wait_for_video;
struct obs_encoder *paired_encoder;
uint64_t start_ts;
pthread_mutex_t outputs_mutex;
DARRAY(obs_output_t*) outputs;
bool destroy_on_stop;
/* stores the video/audio media output pointer. video_t *or audio_t **/
void *media;
pthread_mutex_t callbacks_mutex;
DARRAY(struct encoder_callback) callbacks;
};
extern struct obs_encoder_info *find_encoder(const char *id);
extern bool obs_encoder_initialize(obs_encoder_t *encoder);
extern void obs_encoder_start(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_stop(obs_encoder_t *encoder,
void (*new_packet)(void *param, struct encoder_packet *packet),
void *param);
extern void obs_encoder_add_output(struct obs_encoder *encoder,
struct obs_output *output);
extern void obs_encoder_remove_output(struct obs_encoder *encoder,
struct obs_output *output);
/* ------------------------------------------------------------------------- */
/* services */
struct obs_service {
struct obs_context_data context;
struct obs_service_info info;
bool active;
bool destroy;
struct obs_output *output;
};
extern const struct obs_service_info *find_service(const char *id);
extern void obs_service_activate(struct obs_service *service);
extern void obs_service_deactivate(struct obs_service *service, bool remove);
extern bool obs_service_initialize(struct obs_service *service,
struct obs_output *output);