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Starred repositories
The new Windows Terminal and the original Windows console host, all in the same place!
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
FlatBuffers: Memory Efficient Serialization Library
An unidentifiable mechanism that helps you bypass GFW.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D gam…
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Industry-standard navigation-mesh toolset for games
SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
The official rendering library for PAG (Portable Animated Graphics) files that renders After Effects animations natively across multiple platforms.
Open-source video compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
Lightweight, cross-platform & full-featured shader IDE
Procedural Noise Shader Routines compatible with WebGL
Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.
MIT Licensed Open Source version of Torque 2D game engine from GarageGames
A lightweight 2D graphics library for rendering texts, geometries, and images with high-performance APIs that work across various platforms.
obs-studio plugin to simulate a directshow webcam
High dynamic range (HDR) image viewer for graphics people
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".