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U201215695/Solver.h
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+#ifndef _SOLVER_H_
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+#define _SOLVER_H_
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+#include<math.h>
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+#include"Point.h"
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+#include"Frame.h"
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+
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+class Solver{
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+ private:
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+ Point SolverResult;
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+ public:
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+ Solver();
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+ Point PositiveKinematics(double L1,double L2,Point Angles);
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+ Point NegativeKinematics(double L1,double L2,Point point);
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+ Point FrameToWF(WorldFrame frame,Point AimPoint);
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+ Point FrameToWF(JointFrame frame,Point AimPoint);
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+ Point FrameToWF(TaskFrame frame,Point AimPoint);
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+ };
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+#endif
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