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Create Solver.h
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U201215695/Solver.h

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#ifndef _SOLVER_H_
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#define _SOLVER_H_
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#include<math.h>
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#include"Point.h"
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#include"Frame.h"
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class Solver{
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private:
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Point SolverResult;
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public:
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Solver();
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Point PositiveKinematics(double L1,double L2,Point Angles);
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Point NegativeKinematics(double L1,double L2,Point point);
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Point FrameToWF(WorldFrame frame,Point AimPoint);
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Point FrameToWF(JointFrame frame,Point AimPoint);
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Point FrameToWF(TaskFrame frame,Point AimPoint);
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};
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#endif

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