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freeorion-0.4.5.ebuild
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freeorion-0.4.5.ebuild
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
PYTHON_COMPAT=( python2_7 )
inherit cmake-utils python-any-r1 games
DESCRIPTION="A free turn-based space empire and galactic conquest game"
HOMEPAGE="http://www.freeorion.org"
SRC_URI="https://github.com/${PN}/${PN}/releases/download/v${PV}/FreeOrion_v0.4.5_2015-09-01.f203162_Source.tar.gz -> ${P}.tar.gz"
LICENSE="GPL-2 LGPL-2.1 CC-BY-SA-3.0"
SLOT="0"
KEYWORDS="~amd64"
IUSE="cg"
# Needs it's own version of GG(dev-games/gigi) which it ships.
# The split version dev-games/gigi is not used anymore as of 0.4.3
RDEPEND="
!dev-games/gigi
media-libs/libsdl2
>=dev-libs/boost-1.47[python]
media-libs/freealut
media-libs/glew
media-libs/libogg
media-libs/libsdl[X,opengl,video]
media-libs/libvorbis
media-libs/openal
sci-physics/bullet
sys-libs/zlib
virtual/opengl"
DEPEND="${RDEPEND}
${PYTHON_DEPS}
virtual/pkgconfig"
CMAKE_USE_DIR="${S}"
CMAKE_VERBOSE="1"
pkg_setup() {
# build system is using FindPythonLibs.cmake which needs python:2
python-any-r1_pkg_setup
games_pkg_setup
}
src_unpack() {
default
mv src-tarball "${P}" || die
}
src_prepare() {
# parse subdir sets -O3
sed -e "s:-O3::" -i parse/CMakeLists.txt
# For snapshots, the following can be used to the set revision
# for display in game -- update on bump!
# sed -i -e 's/???/8051/' CMakeLists.txt
}
src_configure() {
local mycmakeargs=(
-DRELEASE_COMPILE_FLAGS=""
-DCMAKE_SKIP_RPATH=ON
)
cmake-utils_src_configure
}
src_compile() {
cmake-utils_src_compile
}
src_install() {
# data files
rm "${CMAKE_USE_DIR}"/default/COPYING || die
insinto "${GAMES_DATADIR}"/${PN}
doins -r "${CMAKE_USE_DIR}"/default || die
# bin
dogamesbin "${CMAKE_BUILD_DIR}"/${PN}{ca,d} || die
newgamesbin "${CMAKE_BUILD_DIR}"/${PN} ${PN}.bin || die
games_make_wrapper ${PN} \
"${GAMES_BINDIR}/${PN}.bin --resource-dir ${GAMES_DATADIR}/${PN}/default" \
"${GAMES_DATADIR}/${PN}"
# lib
dogameslib "${CMAKE_BUILD_DIR}"/libfreeorion{common,parse}.so || die
dogameslib "${CMAKE_BUILD_DIR}"/libGiGi*.so || die
# other
dodoc "${CMAKE_USE_DIR}"/changelog.txt || die
newicon "${CMAKE_USE_DIR}"/default/data/art/icons/FO_Icon_32x32.png \
${PN}.png || die
make_desktop_entry ${PN} ${PN} ${PN}
# permissions
prepgamesdirs
}