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freeciv-2.5.4.ebuild
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freeciv-2.5.4.ebuild
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# Copyright 1999-2016 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit eutils gnome2-utils games
DESCRIPTION="multiplayer strategy game (Civilization Clone)"
HOMEPAGE="http://www.freeciv.org/"
SRC_URI="mirror://sourceforge/freeciv/${P}.tar.bz2"
LICENSE="GPL-2+"
SLOT="0"
KEYWORDS="~amd64 ~ppc ~ppc64 ~x86"
IUSE="auth aimodules dedicated +gtk ipv6 mapimg modpack mysql nls qt5 readline sdl +server +sound sqlite system-lua"
# postgres isn't yet really supported by upstream
RDEPEND="app-arch/bzip2
app-arch/xz-utils
net-misc/curl
sys-libs/zlib
auth? (
mysql? ( virtual/mysql )
sqlite? ( dev-db/sqlite:3 )
!mysql? ( ( !sqlite? ( virtual/mysql ) ) )
)
readline? ( sys-libs/readline:0 )
dedicated? ( aimodules? ( dev-libs/libltdl:0 ) )
!dedicated? (
media-libs/libpng:0
gtk? ( x11-libs/gtk+:2 )
mapimg? ( media-gfx/imagemagick )
modpack? ( x11-libs/gtk+:2 )
nls? ( virtual/libintl )
qt5? (
dev-qt/qtcore:5
dev-qt/qtgui:5
dev-qt/qtwidgets:5
)
sdl? (
media-libs/libsdl[video]
media-libs/sdl-gfx
media-libs/sdl-image[png]
media-libs/sdl-ttf
)
server? ( aimodules? ( sys-devel/libtool:2 ) )
sound? (
media-libs/libsdl[sound]
media-libs/sdl-mixer[vorbis]
)
!sdl? ( !gtk? ( x11-libs/gtk+:2 ) )
)
system-lua? ( >=dev-lang/lua-5.2 )"
DEPEND="${RDEPEND}
virtual/pkgconfig
!dedicated? (
x11-proto/xextproto
nls? ( sys-devel/gettext )
)"
pkg_setup() {
if use !dedicated && use !server ; then
ewarn "Disabling server USE flag will make it impossible"
ewarn "to start local games, but you will still be able to"
ewarn "join multiplayer games."
fi
games_pkg_setup
}
src_prepare() {
# install the .desktop in /usr/share/applications
# install the icons in /usr/share/pixmaps
sed -i \
-e 's:^.*\(desktopfiledir = \).*:\1/usr/share/applications:' \
-e 's:^\(icon[0-9]*dir = \)$(prefix)\(.*\):\1/usr\2:' \
-e 's:^\(icon[0-9]*dir = \)$(datadir)\(.*\):\1/usr/share\2:' \
client/Makefile.in \
server/Makefile.in \
tools/Makefile.in \
data/icons/Makefile.in || die
sed -i -e 's/=SDL/=X-SDL/' bootstrap/freeciv-sdl.desktop.in || die
}
src_configure() {
local myclient myopts mydatabase
if use auth ; then
if use !mysql && use !sqlite ; then
einfo "No database backend chosen, defaulting"
einfo "to mysql!"
mydatabase=mysql
else
use mysql && mydatabase="${mydatabase} mysql"
use sqlite && mydatabase="${mydatabase} sqlite3"
fi
else
mydatabase=no
fi
if use dedicated ; then
myclient="no"
myopts="--enable-server"
else
if use !sdl && use !gtk && ! use qt5 ; then
einfo "No client backend given, defaulting to"
einfo "gtk2 client!"
myclient="gtk2"
else
use sdl && myclient+=" sdl"
use gtk && myclient+=" gtk2"
use qt5 && myclient+=" qt"
fi
myopts="$(use_enable server) --without-ggz-client"
fi
# disabling shared libs will break aimodules USE flag
egamesconf \
--docdir="/usr/share/doc/${P}" \
--localedir=/usr/share/locale \
$(use_enable ipv6) \
$(use_enable mapimg) \
--enable-aimodules="$(usex aimodules "yes" "no")" \
--enable-shared \
--enable-fcdb="${mydatabase}" \
$(use_enable nls) \
$(use_with readline) \
$(use_enable sound sdl-mixer) \
--enable-fcmp="$(usex modpack "gtk2" "no")" \
$(use_enable system-lua sys-lua) \
${myopts} \
--enable-client="${myclient}"
}
src_install() {
default
if use dedicated ; then
rm -rf "${D}/usr/share/pixmaps"
rm -f "${D}"/usr/share/man/man6/freeciv-{client,gtk2,gtk3,modpack,qt,sdl,xaw}*
else
if use server ; then
# Create and install the html manual. It can't be done for dedicated
# servers, because the 'freeciv-manual' tool is then not built. Also
# delete freeciv-manual from the GAMES_BINDIR, because it's useless.
# Note: to have it localized, it should be ran from _postinst, or
# something like that, but then it's a PITA to avoid orphan files...
./tools/freeciv-manual || die
dohtml manual*.html
fi
if use sdl ; then
make_desktop_entry freeciv-sdl "Freeciv (SDL)" freeciv-client
else
rm -f "${D}"/usr/share/man/man6/freeciv-sdl*
fi
rm -f "${D}"/usr/share/man/man6/freeciv-xaw*
fi
find "${D}" -name "freeciv-manual*" -delete
rm -f "${D}$(games_get_libdir)"/*.a
prune_libtool_files
prepgamesdirs
}
pkg_preinst() {
games_pkg_preinst
gnome2_icon_savelist
}
pkg_postinst() {
games_pkg_postinst
gnome2_icon_cache_update
}
pkg_postrm() {
gnome2_icon_cache_update
}