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sdb-1.0.2.ebuild
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sdb-1.0.2.ebuild
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils games
DESCRIPTION="a 2D top-down action game; escape a facility full of walking death machines"
HOMEPAGE="http://sdb.gamecreation.org/"
SRC_URI="http://gcsociety.sp.cs.cmu.edu/~frenzy/${P}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE=""
DEPEND="virtual/opengl
media-libs/libsdl
media-libs/sdl-image[png]
media-libs/sdl-mixer"
RDEPEND="${DEPEND}"
src_prepare() {
sed -i \
-e "s:models/:${GAMES_DATADIR}/${PN}/models/:" \
-e "s:snd/:${GAMES_DATADIR}/${PN}/snd/:" \
-e "s:sprites/:${GAMES_DATADIR}/${PN}/sprites/:" \
-e "s:levels/:${GAMES_DATADIR}/${PN}/levels/:" \
src/sdb.h src/game.cpp || die "setting game paths"
epatch \
"${FILESDIR}"/${P}-endian.patch \
"${FILESDIR}"/${P}-gcc43.patch \
"${FILESDIR}"/${P}-ldflags.patch
}
src_compile() {
emake \
-C src \
CXXFLAGS="${CXXFLAGS} $(sdl-config --cflags)"
}
src_install() {
dogamesbin src/sdb
insinto "${GAMES_DATADIR}"/${PN}
doins -r levels models snd sprites
newicon sprites/barrel.png ${PN}.png
make_desktop_entry sdb "Shotgun Debugger"
dodoc ChangeLog README
prepgamesdirs
}