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dont-starve-2.ebuild
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dont-starve-2.ebuild
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils games
DESCRIPTION="Wilderness survival game full of science and magic"
HOMEPAGE="http://www.dontstarvegame.com/"
SRC_URI="amd64? ( dontstarve_x64_july21.tar.gz )
x86? ( dontstarve_x32_july21.tar.gz )"
LICENSE="all-rights-reserved"
SLOT="0"
KEYWORDS="amd64 x86"
IUSE=""
RESTRICT="fetch bindist splitdebug"
MYGAMEDIR=${GAMES_PREFIX_OPT}/${PN}
QA_PREBUILT="${MYGAMEDIR#/}/bin/dontstarve"
if [[ $ARCH == amd64 ]] ; then
QA_PREBUILT="${QA_PREBUILT}
${MYGAMEDIR#/}/bin/lib64/*"
elif [[ ${ARCH} == x86 ]] ; then
QA_PREBUILT="${QA_PREBUILT}
${MYGAMEDIR#/}/bin/lib32/*"
fi
RDEPEND="net-misc/curl
virtual/opengl"
S=${WORKDIR}/dontstarve
pkg_nofetch() {
einfo
einfo "Please buy & download \"${SRC_URI}\" from:"
einfo " ${HOMEPAGE}"
einfo "and move/link it to \"${DISTDIR}\""
einfo
}
src_install() {
local libdir=lib$(usex amd64 "64" "32")
insinto "${MYGAMEDIR}"
doins -r data mods
exeinto "${MYGAMEDIR}"/bin
doexe bin/dontstarve
exeinto "${MYGAMEDIR}"/bin/${libdir}
doexe bin/${libdir}/libfmod*
# unbundling libsdl2 breaks the menu, so you cannot start the game
doexe bin/${libdir}/libSDL2*
games_make_wrapper ${PN} "./dontstarve" "${MYGAMEDIR}/bin" "${MYGAMEDIR}/bin/${libdir}"
make_desktop_entry ${PN}
doicon dontstarve.xpm
prepgamesdirs
}