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rune-1.07-r2.ebuild
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rune-1.07-r2.ebuild
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils cdrom games
DESCRIPTION="Viking hack and slay game"
HOMEPAGE="http://www.runegame.com"
SRC_URI="mirror://gentoo/rune-all-0.2.tar.bz2"
LICENSE="LOKI-EULA"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
RESTRICT="strip"
RDEPEND="dev-util/xdelta:0
>=media-libs/libsdl-1.2.9-r1[abi_x86_32(-)]
x11-libs/libXext[abi_x86_32(-)]
x11-libs/libX11[abi_x86_32(-)]
virtual/opengl[abi_x86_32(-)]"
S=${WORKDIR}
dir=${GAMES_PREFIX_OPT}/${PN}
Ddir=${D}/${dir}
src_unpack() {
export CDROM_SET_NAMES=("Linux Rune CD" "Windows Rune CD")
cdrom_get_cds System/rune-bin:System/Rune.exe
dodir "${dir}"
if [[ ${CDROM_SET} -eq 0 ]]
then
# unpack the data files
tar xzf "${CDROM_ROOT}"/data.tar.gz || die
elif [[ ${CDROM_SET} -eq 1 ]]
then
# unpack the runelinuxfiles.tar.gz
unpack ${A}
fi
}
src_install() {
insinto "${dir}"
exeinto "${dir}"
einfo "Copying files... this may take a while..."
case ${CDROM_SET} in
0)
for x in Help Maps Meshes Sounds System Textures Web
do
doins -r $x
done
# copy linux specific files
doins -r "${CDROM_ROOT}"/System
# the most important things: rune and ucc :)
doexe "${CDROM_ROOT}"/bin/x86/rune
fperms 750 "${dir}"/System/{ucc{,-bin},rune-bin}
# installing documentation/icon
dodoc "${CDROM_ROOT}"/{README,CREDITS}
newicon "${CDROM_ROOT}"/icon.xpm rune.xpm
;;
1)
# copying Maps Sounds and Web
for x in Maps Sounds Web
do
doins -r "${CDROM_ROOT}"/$x
done
# copying the texture files
dodir "${dir}"/Textures
for x in $(find "${CDROM_ROOT}"/Textures/ -type f -printf '%f ')
do
echo -ne '\271\325\036\214' | cat - "${CDROM_ROOT}"/Textures/$x \
| sed -e '1 s/\(....\)..../\1/' > "${Ddir}"/Textures/$x \
|| die
done
doins -r "${S}"/System
doins -r "${S}"/Help
sed -e "s:.*\(\w+/\w+\)\w:\1:"
for x in $(ls "${S}"/patch/{System,Maps,Meshes} |sed -e \
"s:.*/\([^/]\+/[^/]\+\).patch$:\1:")
do
xdelta patch "${S}"/patch/${x}.patch "${CDROM_ROOT}"/${x} "${S}"/patch/${x}
doins "${S}"/patch/${x}
done
insinto "${dir}"/System
# copying system files from the Windows CD
for x in "${CDROM_ROOT}"/System/*.{int,u,url}; do
doins $x
done
# modify the files
mv "${Ddir}"/System/OpenGlDrv.int "${Ddir}"/System/OpenGLDrv.int \
|| die
mv "${Ddir}"/Textures/bloodFX.utx "${Ddir}"/Textures/BloodFX.utx \
|| die
mv "${Ddir}"/Textures/RUNESTONES.UTX "${Ddir}"/Textures/RUNESTONES.utx \
|| die
mv "${Ddir}"/Textures/tedd.utx "${Ddir}"/Textures/Tedd.utx \
|| die
mv "${Ddir}"/Textures/UNDERANCIENT.utx "${Ddir}"/Textures/UnderAncient.utx \
|| die
rm "${Ddir}"/System/{Setup.int,SGLDrv.int,MeTaLDrv.int,Manifest.int,D3DDrv.int,Galaxy.int,SoftDrv.int,WinDrv.int,Window.int} || die
# the most important things: rune and ucc :)
doexe "${S}"/bin/x86/rune
fperms 750 "${dir}"/System/{ucc,ucc-bin,rune-bin}
# installing documentation/icon
dodoc "${S}"/{README,CREDITS}
doicon "${S}"/rune.xpm rune.xpm
;;
esac
use amd64 && mv "${Ddir}"/System/libSDL-1.2.so.0 \
"${Ddir}"/System/libSDL-1.2.so.0.backup
games_make_wrapper rune ./rune "${dir}" "${dir}"
make_desktop_entry rune "Rune" rune
find "${Ddir}" -exec touch '{}' \;
prepgamesdirs
}