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duke3d-20040817-r2.ebuild
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duke3d-20040817-r2.ebuild
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# Copyright 1999-2013 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
fromcvs=0
inherit unpacker eutils flag-o-matic games
DEMO="3dduke13.zip"
DESCRIPTION="Port of the original Duke Nukem 3D"
HOMEPAGE="http://icculus.org/projects/duke3d/"
SRC_URI="mirror://gentoo/${P}.tar.bz2
demo? (
ftp://ftp.3drealms.com/share/${DEMO}
ftp://ftp.planetmirror.com/pub/gameworld/downloads/${DEMO}
)"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="hppa x86"
IUSE="demo pic perl opengl"
RDEPEND="media-libs/libsdl
media-libs/sdl-mixer
media-sound/timidity++
media-sound/timidity-eawpatches
perl? ( dev-lang/perl[-ithreads] )
opengl? ( virtual/opengl )"
DEPEND="${RDEPEND}
demo? ( app-arch/unzip )
!pic? ( x86? ( dev-lang/nasm ) )"
S=${WORKDIR}/${PN}
use_tf() { use ${1} && echo "true" || echo "false"; }
src_unpack() {
unpack ${A}
if use demo ; then
unpack_zip DN3DSW13.SHR
fi
}
src_prepare() {
# configure buildengine
cd "${S}/source/buildengine"
sed -i \
-e "/^useperl := / s:=.*:= $(use_tf perl):" \
-e "/^useopengl := / s:=.*:= $(use_tf opengl):" \
-e "/^usephysfs := / s:=.*:= false:" \
-e 's:-O3::' -e 's: -g : :' \
-e 's:/usr/lib/perl5/i386-linux/CORE/libperl.a::' \
Makefile || die
epatch "${FILESDIR}/${PV}-endian.patch"
# configure duke3d
cd "${S}/source"
# need to sync features with build engine
epatch \
"${FILESDIR}/${PV}-credits.patch" \
"${FILESDIR}/${PV}-duke3d-makefile-opts.patch" \
"${FILESDIR}/${PV}-gcc34.patch" \
"${FILESDIR}"/${P}-gcc4.patch \
"${FILESDIR}"/${P}-noinline.patch \
"${FILESDIR}"/${P}-as-needed.patch \
"${FILESDIR}"/${P}-ldflags.patch
sed -i \
-e "/^use_opengl := / s:=.*:= $(use_tf opengl):" \
-e "/^use_physfs := / s:=.*:= false:" \
Makefile || die
if ! use pic && use x86 ; then
sed -i \
-e 's:^#USE_ASM:USE_ASM:' buildengine/Makefile || die
sed -i \
-e '/^#use_asm := /s:#::' Makefile || die
fi
# causes crazy redefine errors with gcc-3.[2-4].x
replace-flags -O3 -O2
strip-flags #203969
}
src_compile() {
emake -C source/buildengine OPTFLAGS="${CFLAGS}"
emake -C source OPTIMIZE="${CFLAGS}"
}
src_install() {
games_make_wrapper duke3d "${GAMES_BINDIR}/duke3d.bin" "${GAMES_DATADIR}/${PN}"
newgamesbin source/duke3d duke3d.bin
dodoc readme.txt
cd testdata
insinto "${GAMES_DATADIR}/${PN}"
newins defs.con DEFS.CON
newins game.con GAME.CON
newins user.con USER.CON
newins "${FILESDIR}/network.cfg" network.cfg.template
if use demo ; then
doins "${WORKDIR}/DUKE3D.GRP"
fi
insinto "${GAMES_SYSCONFDIR}"
doins "${FILESDIR}/duke3d.cfg"
dosym "${GAMES_SYSCONFDIR}/duke3d.cfg" "${GAMES_DATADIR}/${PN}/DUKE3D.CFG"
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
use demo || elog "Put the data files in ${GAMES_DATADIR}/${PN} before playing"
}