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maelstrom-3.0.6-r2.ebuild
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maelstrom-3.0.6-r2.ebuild
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# Copyright 1999-2016 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit autotools eutils games
MY_P=Maelstrom-${PV}
DESCRIPTION="An asteroids battle game"
HOMEPAGE="http://www.libsdl.org/projects/Maelstrom/"
SRC_URI="http://www.libsdl.org/projects/Maelstrom/src/${MY_P}.tar.gz"
KEYWORDS="~alpha amd64 ppc x86"
SLOT="0"
LICENSE="GPL-2"
IUSE=""
DEPEND="media-libs/libsdl[sound,joystick,video]
media-libs/sdl-net"
RDEPEND="${DEPEND}"
S=${WORKDIR}/${MY_P}
src_prepare() {
epatch \
"${FILESDIR}"/${P}-security.patch \
"${FILESDIR}"/${P}-64bits.patch \
"${FILESDIR}"/${P}-gcc34.patch \
"${FILESDIR}"/${P}-warnings.patch \
"${FILESDIR}"/${P}-gcc53.patch
# Install the data into $(datadir)/..., not $(prefix)/games/...
sed -i \
-e "s:(prefix)/games/:(datadir)/:" configure.in || die
sed -i \
-e '/make install_gamedata/ { s:=:=$(DESTDIR)/:; s/make/$(MAKE)/; s/install_gamedata/install-binPROGRAMS install_gamedata/; }' Makefile.am || die
# Install the high scores file in ${GAMES_STATEDIR}
sed -i \
-e "s:path.Path(MAELSTROM_SCORES):\"${GAMES_STATEDIR}/\"MAELSTROM_SCORES:" scores.cpp || die
mv configure.{in,ac}
rm aclocal.m4 acinclude.m4
eautoreconf
}
src_install() {
emake DESTDIR="${D}" install
dodoc Changelog README* Docs/{Maelstrom-Announce,*FAQ,MaelstromGPL_press_release,*.Paper,Technical_Notes*}
newicon "${D}${GAMES_DATADIR}"/Maelstrom/icon.xpm maelstrom.xpm
make_desktop_entry Maelstrom "Maelstrom" maelstrom
# Put the high scores file in the right place
insinto "${GAMES_STATEDIR}"
doins "${D}${GAMES_DATADIR}"/Maelstrom/Maelstrom-Scores
# clean up some cruft
rm -f \
"${D}${GAMES_DATADIR}"/Maelstrom/Maelstrom-Scores \
"${D}${GAMES_DATADIR}"/Maelstrom/Images/Makefile*
# make sure we can update the high scores
fperms 664 "${GAMES_STATEDIR}"/Maelstrom-Scores
prepgamesdirs
}