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nwn-ded-1.69.ebuild
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nwn-ded-1.69.ebuild
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# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit games
LANGUAGES="linguas_en"
DIALOG_URL_BASE=http://files.bioware.com/neverwinternights/dialog/
DESCRIPTION="Neverwinter Nights Dedicated server"
HOMEPAGE="http://nwn.bioware.com/downloads/standaloneserver.html"
SRC_URI="http://files.bioware.com/neverwinternights/updates/windows/server/NWNDedicatedServer${PV}.zip
linguas_en? ( ${DIALOG_URL_BASE}/english/NWNEnglish${PV}dialog.zip )"
LICENSE="NWN-EULA"
SLOT="0"
KEYWORDS="-* amd64 x86"
IUSE="${LANGUAGES}"
RESTRICT="mirror strip"
DEPEND="app-arch/unzip"
S=${WORKDIR}
dir=${GAMES_PREFIX_OPT}/${PN}
QA_PREBUILT="${dir:1}/common/nwserver"
src_unpack() {
mkdir common || die
cd common || die
unpack NWNDedicatedServer${PV}.zip
tar -zxf linuxdedserver${PV/./}.tar.gz || die
rm -f *dedserver*.{tar.gz,sit,zip} *.exe *.dll
cd ..
local currentlocale=""
local a
for a in ${A}
do
if [ -z "${a/*dialog*/}" ] ; then
if [ -z "${a/*English*/}" ]; then currentlocale="en"; fi
if [ -z "${a/*French*/}" ]; then currentlocale="fr"; fi
if [ -z "${a/*German*/}" ]; then currentlocale="de"; fi
if [ -z "${a/*Italian*/}" ]; then currentlocale="it"; fi
if [ -z "${a/*Spanish*/}" ]; then currentlocale="es"; fi
if [ -z "${a/*Japanese*/}" ]; then currentlocale="ja"; fi
mkdir ${currentlocale} || die
cd ${currentlocale}
cp -rfl ../common/* . || die
unpack "${a}"
cd ..
fi
done
}
src_install() {
dodir ${dir}
local currentlocale
for currentlocale in * ; do
if [[ ${currentlocale} != "common" ]]
then
games_make_wrapper nwserver-${currentlocale} ./nwserver "${dir}/${currentlocale}" "${dir}/${currentlocale}"
fi
done
mv * "${D}/${dir}"/ || die
prepgamesdirs
chmod -R g+w "${D}/${dir}"
}