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transcend-0.3.ebuild
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transcend-0.3.ebuild
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# Copyright 1999-2016 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils games
DESCRIPTION="retro-style, abstract, 2D shooter"
HOMEPAGE="http://transcend.sourceforge.net/"
SRC_URI="mirror://sourceforge/${PN}/Transcend_${PV}_UnixSource.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="amd64 ~ppc x86"
IUSE=""
DEPEND="x11-libs/libXmu
x11-libs/libXi
virtual/opengl
virtual/glu
media-libs/portaudio
media-libs/freeglut"
RDEPEND=${DEPEND}
S=${WORKDIR}/Transcend_${PV}_UnixSource/Transcend
src_prepare() {
# apply patch from debian in order to get sound working. bug #372413
epatch "${FILESDIR}"/${P}-sound.patch
rm -rf game/Makefile portaudio/ || die
sed \
-e '/^GXX=/d' \
-e 's/GXX/CXX/' \
-e '/^COMPILE_FLAGS =/ s/OPTIMIZE_FLAG/CXXFLAGS/' \
-e '/^EXE_LINK =/ s/LINK_FLAGS/LDFLAGS/' \
Makefile.GnuLinuxX86 \
Makefile.common \
Makefile.minorGems \
game/Makefile.all \
Makefile.minorGems_targets \
> game/Makefile || die
sed -i \
-e "s:\"levels\":\"${GAMES_DATADIR}/${PN}/levels\":" \
game/LevelDirectoryManager.cpp \
game/game.cpp || die
}
src_configure() { :; }
src_compile() {
emake -C game
}
src_install() {
newgamesbin game/Transcend ${PN}
insinto "${GAMES_DATADIR}/${PN}"
doins -r levels/
dodoc doc/{how_to_play.txt,changeLog.txt}
make_desktop_entry ${PN} "Transcend"
prepgamesdirs
}