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coe2-2007-r1.ebuild
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coe2-2007-r1.ebuild
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# Copyright 1999-2019 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=5
inherit eutils games
DESCRIPTION="Precursor to the Dominions series"
HOMEPAGE="https://www.shrapnelgames.com/Our_Games/Free_Games.html"
SRC_URI="https://download.shrapnelgames.com/downloads/${PN}_${PV}.zip"
LICENSE="all-rights-reserved"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
RESTRICT="mirror bindist"
RDEPEND="media-libs/libsdl[sound,video]"
DEPEND="${RDEPEND}
app-arch/unzip"
S=${WORKDIR}/coe
# bug #430026
QA_PREBUILT="${GAMES_PREFIX_OPT}/coe2/coe_linux"
src_prepare() {
rm -r *.{dll,exe} old || die
if use amd64 ; then
mv -f coe_linux64bit coe_linux || die
fi
}
src_install() {
insinto "${GAMES_PREFIX_OPT}/${PN}"
doins *.{bgm,smp,trp,trs,wrl}
dodoc history.txt manual.txt readme.txt
exeinto "${GAMES_PREFIX_OPT}/${PN}"
doexe coe_linux
games_make_wrapper ${PN} "./coe_linux" "${GAMES_PREFIX_OPT}/${PN}"
make_desktop_entry ${PN} "Conquest of Elysium 2"
# Slots for saved games.
# The game shows e.g. "EMPTY SLOT 0?", but it works.
local f slot state_dir=${GAMES_STATEDIR}/${PN}
dodir "${state_dir}"
for slot in {0..4} ; do
f=save${slot}
dosym "${state_dir}/save${slot}" "${GAMES_PREFIX_OPT}/${PN}/${f}"
echo "empty slot ${slot}" > "${D}${state_dir}/${f}" || die
fperms 660 "${state_dir}/${f}"
done
prepgamesdirs
}