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unreal-226.ebuild
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unreal-226.ebuild
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
EAPI=5
inherit eutils unpacker cdrom games
DESCRIPTION="Futuristic FPS (a hack that runs on top of Unreal Tournament)"
HOMEPAGE="http://www.unreal.com/ http://icculus.org/~chunky/ut/unreal/"
SRC_URI="http://www.icculus.org/%7Echunky/ut/unreal/unreali-install.run
ftp://ftp.lokigames.com/pub/patches/ut/ut-install-436.run
ftp://ftp.lokigames.com/pub/patches/ut/IpDrv-436-Linux-08-20-02.zip"
LICENSE="all-rights-reserved"
SLOT="0"
KEYWORDS="-* ~amd64 ~x86"
IUSE="X opengl"
RESTRICT="mirror bindist"
DEPEND="sys-libs/lib-compat
app-arch/unzip
"
RDEPEND="
>=media-libs/libsdl-1.2.15-r5[abi_x86_32(-)]
x11-libs/libX11[abi_x86_32(-)]
x11-libs/libXau[abi_x86_32(-)]
x11-libs/libXdmcp[abi_x86_32(-)]
x11-libs/libXext[abi_x86_32(-)]
opengl? ( virtual/opengl[abi_x86_32(-)] )
"
S=${WORKDIR}
src_unpack() {
export CDROM_NAME_1="Unreal CD"
export CDROM_NAME_2="Unreal Tournament CD"
cdrom_get_cds System/Unreal.ini System/UnrealTournament.ini
unpack_makeself unreali-install.run
mkdir ut
cd ut
unpack_makeself ut-install-436.run
unpack IpDrv-436-Linux-08-20-02.zip
}
src_install() {
local dir=${GAMES_PREFIX_OPT}/unreal
dodir "${dir}"
tar -zxf ut/data.tar.gz -C "${D}/${dir}"
tar -zxf ut/OpenGL.ini.tar.gz -C "${D}/${dir}"
tar -zxf System.tar.gz -C "${D}/${dir}"
insinto "${dir}"/System
doins ut/IpDrv.so
cp -rf "${CDROM_ROOT}"/{Maps,Music,Sounds} "${D}/${dir}/"
for f in "${D}/${dir}"/Maps/Dm*.unr ; do
mv "${f}" "${f/Dm/DM-}"
done
dosym Maps "${dir}"/maps
if has_version '<games-fps/unreal-tournament-451' \
|| has_version '<games-fps/unreal-tournament-goty-451' ; then
CDROM_ROOT="${GAMES_PREFIX_OPT}/unreal-tournament"
else
cdrom_load_next_cd
fi
insinto "${dir}"/Textures
doins "${CDROM_ROOT}"/Textures/*.utx
insinto "${dir}"/Sounds
doins "${CDROM_ROOT}"/Sounds/*.uax
insinto "${dir}"/System
doins "${CDROM_ROOT}"/System/*.u
insinto "${dir}"/Music
doins "${CDROM_ROOT}"/Music/*.umx
insinto "${dir}"
doins icon.* README*
exeinto "${dir}"
doexe bin/x86/unreal
games_make_wrapper unreal ./unreal "${dir}" "${dir}"
prepgamesdirs
}