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eutils.eclass
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eutils.eclass
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# Copyright 1999-2015 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Id$
# @ECLASS: eutils.eclass
# @MAINTAINER:
# @BLURB: many extra (but common) functions that are used in ebuilds
# @DESCRIPTION:
# The eutils eclass contains a suite of functions that complement
# the ones that ebuild.sh already contain. The idea is that the functions
# are not required in all ebuilds but enough utilize them to have a common
# home rather than having multiple ebuilds implementing the same thing.
#
# Due to the nature of this eclass, some functions may have maintainers
# different from the overall eclass!
if [[ -z ${_EUTILS_ECLASS} ]]; then
_EUTILS_ECLASS=1
inherit multilib toolchain-funcs
# @FUNCTION: eqawarn
# @USAGE: [message]
# @DESCRIPTION:
# Proxy to ewarn for package managers that don't provide eqawarn and use the PM
# implementation if available. Reuses PORTAGE_ELOG_CLASSES as set by the dev
# profile.
if ! declare -F eqawarn >/dev/null ; then
eqawarn() {
has qa ${PORTAGE_ELOG_CLASSES} && ewarn "$@"
:
}
fi
# @FUNCTION: ecvs_clean
# @USAGE: [list of dirs]
# @DESCRIPTION:
# Remove CVS directories recursiveley. Useful when a source tarball contains
# internal CVS directories. Defaults to $PWD.
ecvs_clean() {
[[ -z $* ]] && set -- .
find "$@" -type d -name 'CVS' -prune -print0 | xargs -0 rm -rf
find "$@" -type f -name '.cvs*' -print0 | xargs -0 rm -rf
}
# @FUNCTION: esvn_clean
# @USAGE: [list of dirs]
# @DESCRIPTION:
# Remove .svn directories recursiveley. Useful when a source tarball contains
# internal Subversion directories. Defaults to $PWD.
esvn_clean() {
[[ -z $* ]] && set -- .
find "$@" -type d -name '.svn' -prune -print0 | xargs -0 rm -rf
}
# @FUNCTION: estack_push
# @USAGE: <stack> [items to push]
# @DESCRIPTION:
# Push any number of items onto the specified stack. Pick a name that
# is a valid variable (i.e. stick to alphanumerics), and push as many
# items as you like onto the stack at once.
#
# The following code snippet will echo 5, then 4, then 3, then ...
# @CODE
# estack_push mystack 1 2 3 4 5
# while estack_pop mystack i ; do
# echo "${i}"
# done
# @CODE
estack_push() {
[[ $# -eq 0 ]] && die "estack_push: incorrect # of arguments"
local stack_name="_ESTACK_$1_" ; shift
eval ${stack_name}+=\( \"\$@\" \)
}
# @FUNCTION: estack_pop
# @USAGE: <stack> [variable]
# @DESCRIPTION:
# Pop a single item off the specified stack. If a variable is specified,
# the popped item is stored there. If no more items are available, return
# 1, else return 0. See estack_push for more info.
estack_pop() {
[[ $# -eq 0 || $# -gt 2 ]] && die "estack_pop: incorrect # of arguments"
# We use the fugly _estack_xxx var names to avoid collision with
# passing back the return value. If we used "local i" and the
# caller ran `estack_pop ... i`, we'd end up setting the local
# copy of "i" rather than the caller's copy. The _estack_xxx
# garbage is preferable to using $1/$2 everywhere as that is a
# bit harder to read.
local _estack_name="_ESTACK_$1_" ; shift
local _estack_retvar=$1 ; shift
eval local _estack_i=\${#${_estack_name}\[@\]}
# Don't warn -- let the caller interpret this as a failure
# or as normal behavior (akin to `shift`)
[[ $(( --_estack_i )) -eq -1 ]] && return 1
if [[ -n ${_estack_retvar} ]] ; then
eval ${_estack_retvar}=\"\${${_estack_name}\[${_estack_i}\]}\"
fi
eval unset \"${_estack_name}\[${_estack_i}\]\"
}
# @FUNCTION: evar_push
# @USAGE: <variable to save> [more vars to save]
# @DESCRIPTION:
# This let's you temporarily modify a variable and then restore it (including
# set vs unset semantics). Arrays are not supported at this time.
#
# This is meant for variables where using `local` does not work (such as
# exported variables, or only temporarily changing things in a func).
#
# For example:
# @CODE
# evar_push LC_ALL
# export LC_ALL=C
# ... do some stuff that needs LC_ALL=C set ...
# evar_pop
#
# # You can also save/restore more than one var at a time
# evar_push BUTTERFLY IN THE SKY
# ... do stuff with the vars ...
# evar_pop # This restores just one var, SKY
# ... do more stuff ...
# evar_pop 3 # This pops the remaining 3 vars
# @CODE
evar_push() {
local var val
for var ; do
[[ ${!var+set} == "set" ]] \
&& val=${!var} \
|| val="unset_76fc3c462065bb4ca959f939e6793f94"
estack_push evar "${var}" "${val}"
done
}
# @FUNCTION: evar_push_set
# @USAGE: <variable to save> [new value to store]
# @DESCRIPTION:
# This is a handy shortcut to save and temporarily set a variable. If a value
# is not specified, the var will be unset.
evar_push_set() {
local var=$1
evar_push ${var}
case $# in
1) unset ${var} ;;
2) printf -v "${var}" '%s' "$2" ;;
*) die "${FUNCNAME}: incorrect # of args: $*" ;;
esac
}
# @FUNCTION: evar_pop
# @USAGE: [number of vars to restore]
# @DESCRIPTION:
# Restore the variables to the state saved with the corresponding
# evar_push call. See that function for more details.
evar_pop() {
local cnt=${1:-bad}
case $# in
0) cnt=1 ;;
1) isdigit "${cnt}" || die "${FUNCNAME}: first arg must be a number: $*" ;;
*) die "${FUNCNAME}: only accepts one arg: $*" ;;
esac
local var val
while (( cnt-- )) ; do
estack_pop evar val || die "${FUNCNAME}: unbalanced push"
estack_pop evar var || die "${FUNCNAME}: unbalanced push"
[[ ${val} == "unset_76fc3c462065bb4ca959f939e6793f94" ]] \
&& unset ${var} \
|| printf -v "${var}" '%s' "${val}"
done
}
# @FUNCTION: eshopts_push
# @USAGE: [options to `set` or `shopt`]
# @DESCRIPTION:
# Often times code will want to enable a shell option to change code behavior.
# Since changing shell options can easily break other pieces of code (which
# assume the default state), eshopts_push is used to (1) push the current shell
# options onto a stack and (2) pass the specified arguments to set.
#
# If the first argument is '-s' or '-u', we assume you want to call `shopt`
# rather than `set` as there are some options only available via that.
#
# A common example is to disable shell globbing so that special meaning/care
# may be used with variables/arguments to custom functions. That would be:
# @CODE
# eshopts_push -o noglob
# for x in ${foo} ; do
# if ...some check... ; then
# eshopts_pop
# return 0
# fi
# done
# eshopts_pop
# @CODE
eshopts_push() {
if [[ $1 == -[su] ]] ; then
estack_push eshopts "$(shopt -p)"
[[ $# -eq 0 ]] && return 0
shopt "$@" || die "${FUNCNAME}: bad options to shopt: $*"
else
estack_push eshopts $-
[[ $# -eq 0 ]] && return 0
set "$@" || die "${FUNCNAME}: bad options to set: $*"
fi
}
# @FUNCTION: eshopts_pop
# @USAGE:
# @DESCRIPTION:
# Restore the shell options to the state saved with the corresponding
# eshopts_push call. See that function for more details.
eshopts_pop() {
local s
estack_pop eshopts s || die "${FUNCNAME}: unbalanced push"
if [[ ${s} == "shopt -"* ]] ; then
eval "${s}" || die "${FUNCNAME}: sanity: invalid shopt options: ${s}"
else
set +$- || die "${FUNCNAME}: sanity: invalid shell settings: $-"
set -${s} || die "${FUNCNAME}: sanity: unable to restore saved shell settings: ${s}"
fi
}
# @FUNCTION: eumask_push
# @USAGE: <new umask>
# @DESCRIPTION:
# Set the umask to the new value specified while saving the previous
# value onto a stack. Useful for temporarily changing the umask.
eumask_push() {
estack_push eumask "$(umask)"
umask "$@" || die "${FUNCNAME}: bad options to umask: $*"
}
# @FUNCTION: eumask_pop
# @USAGE:
# @DESCRIPTION:
# Restore the previous umask state.
eumask_pop() {
[[ $# -eq 0 ]] || die "${FUNCNAME}: we take no options"
local s
estack_pop eumask s || die "${FUNCNAME}: unbalanced push"
umask ${s} || die "${FUNCNAME}: sanity: could not restore umask: ${s}"
}
# @FUNCTION: isdigit
# @USAGE: <number> [more numbers]
# @DESCRIPTION:
# Return true if all arguments are numbers.
isdigit() {
local d
for d ; do
[[ ${d:-bad} == *[!0-9]* ]] && return 1
done
return 0
}
# @VARIABLE: EPATCH_SOURCE
# @DESCRIPTION:
# Default directory to search for patches.
EPATCH_SOURCE="${WORKDIR}/patch"
# @VARIABLE: EPATCH_SUFFIX
# @DESCRIPTION:
# Default extension for patches (do not prefix the period yourself).
EPATCH_SUFFIX="patch.bz2"
# @VARIABLE: EPATCH_OPTS
# @DESCRIPTION:
# Options to pass to patch. Meant for ebuild/package-specific tweaking
# such as forcing the patch level (-p#) or fuzz (-F#) factor. Note that
# for single patch tweaking, you can also pass flags directly to epatch.
EPATCH_OPTS=""
# @VARIABLE: EPATCH_COMMON_OPTS
# @DESCRIPTION:
# Common options to pass to `patch`. You probably should never need to
# change these. If you do, please discuss it with base-system first to
# be sure.
# @CODE
# -g0 - keep RCS, ClearCase, Perforce and SCCS happy #24571
# --no-backup-if-mismatch - do not leave .orig files behind
# -E - automatically remove empty files
# @CODE
EPATCH_COMMON_OPTS="-g0 -E --no-backup-if-mismatch"
# @VARIABLE: EPATCH_EXCLUDE
# @DESCRIPTION:
# List of patches not to apply. Note this is only file names,
# and not the full path. Globs accepted.
EPATCH_EXCLUDE=""
# @VARIABLE: EPATCH_SINGLE_MSG
# @DESCRIPTION:
# Change the printed message for a single patch.
EPATCH_SINGLE_MSG=""
# @VARIABLE: EPATCH_MULTI_MSG
# @DESCRIPTION:
# Change the printed message for multiple patches.
EPATCH_MULTI_MSG="Applying various patches (bugfixes/updates) ..."
# @VARIABLE: EPATCH_FORCE
# @DESCRIPTION:
# Only require patches to match EPATCH_SUFFIX rather than the extended
# arch naming style.
EPATCH_FORCE="no"
# @VARIABLE: EPATCH_USER_EXCLUDE
# @DEFAULT_UNSET
# @DESCRIPTION:
# List of patches not to apply. Note this is only file names,
# and not the full path. Globs accepted.
# @FUNCTION: epatch
# @USAGE: [options] [patches] [dirs of patches]
# @DESCRIPTION:
# epatch is designed to greatly simplify the application of patches. It can
# process patch files directly, or directories of patches. The patches may be
# compressed (bzip/gzip/etc...) or plain text. You generally need not specify
# the -p option as epatch will automatically attempt -p0 to -p4 until things
# apply successfully.
#
# If you do not specify any patches/dirs, then epatch will default to the
# directory specified by EPATCH_SOURCE.
#
# Any options specified that start with a dash will be passed down to patch
# for this specific invocation. As soon as an arg w/out a dash is found, then
# arg processing stops.
#
# When processing directories, epatch will apply all patches that match:
# @CODE
# if ${EPATCH_FORCE} != "yes"
# ??_${ARCH}_foo.${EPATCH_SUFFIX}
# else
# *.${EPATCH_SUFFIX}
# @CODE
# The leading ?? are typically numbers used to force consistent patch ordering.
# The arch field is used to apply patches only for the host architecture with
# the special value of "all" means apply for everyone. Note that using values
# other than "all" is highly discouraged -- you should apply patches all the
# time and let architecture details be detected at configure/compile time.
#
# If EPATCH_SUFFIX is empty, then no period before it is implied when searching
# for patches to apply.
#
# Refer to the other EPATCH_xxx variables for more customization of behavior.
epatch() {
_epatch_draw_line() {
# create a line of same length as input string
[[ -z $1 ]] && set "$(printf "%65s" '')"
echo "${1//?/=}"
}
unset P4CONFIG P4PORT P4USER # keep perforce at bay #56402
# First process options. We localize the EPATCH_OPTS setting
# from above so that we can pass it on in the loop below with
# any additional values the user has specified.
local EPATCH_OPTS=( ${EPATCH_OPTS[*]} )
while [[ $# -gt 0 ]] ; do
case $1 in
-*) EPATCH_OPTS+=( "$1" ) ;;
*) break ;;
esac
shift
done
# Let the rest of the code process one user arg at a time --
# each arg may expand into multiple patches, and each arg may
# need to start off with the default global EPATCH_xxx values
if [[ $# -gt 1 ]] ; then
local m
for m in "$@" ; do
epatch "${m}"
done
return 0
fi
local SINGLE_PATCH="no"
# no args means process ${EPATCH_SOURCE}
[[ $# -eq 0 ]] && set -- "${EPATCH_SOURCE}"
if [[ -f $1 ]] ; then
SINGLE_PATCH="yes"
set -- "$1"
# Use the suffix from the single patch (localize it); the code
# below will find the suffix for us
local EPATCH_SUFFIX=$1
elif [[ -d $1 ]] ; then
# We have to force sorting to C so that the wildcard expansion is consistent #471666.
evar_push_set LC_COLLATE C
# Some people like to make dirs of patches w/out suffixes (vim).
set -- "$1"/*${EPATCH_SUFFIX:+."${EPATCH_SUFFIX}"}
evar_pop
elif [[ -f ${EPATCH_SOURCE}/$1 ]] ; then
# Re-use EPATCH_SOURCE as a search dir
epatch "${EPATCH_SOURCE}/$1"
return $?
else
# sanity check ... if it isn't a dir or file, wtf man ?
[[ $# -ne 0 ]] && EPATCH_SOURCE=$1
echo
eerror "Cannot find \$EPATCH_SOURCE! Value for \$EPATCH_SOURCE is:"
eerror
eerror " ${EPATCH_SOURCE}"
eerror " ( ${EPATCH_SOURCE##*/} )"
echo
die "Cannot find \$EPATCH_SOURCE!"
fi
# Now that we know we're actually going to apply something, merge
# all of the patch options back in to a single variable for below.
EPATCH_OPTS="${EPATCH_COMMON_OPTS} ${EPATCH_OPTS[*]}"
local PIPE_CMD
case ${EPATCH_SUFFIX##*\.} in
xz) PIPE_CMD="xz -dc" ;;
lzma) PIPE_CMD="lzma -dc" ;;
bz2) PIPE_CMD="bzip2 -dc" ;;
gz|Z|z) PIPE_CMD="gzip -dc" ;;
ZIP|zip) PIPE_CMD="unzip -p" ;;
*) ;;
esac
[[ ${SINGLE_PATCH} == "no" ]] && einfo "${EPATCH_MULTI_MSG}"
local x
for x in "$@" ; do
# If the patch dir given contains subdirs, or our EPATCH_SUFFIX
# didn't match anything, ignore continue on
[[ ! -f ${x} ]] && continue
local patchname=${x##*/}
# Apply single patches, or forced sets of patches, or
# patches with ARCH dependant names.
# ???_arch_foo.patch
# Else, skip this input altogether
local a=${patchname#*_} # strip the ???_
a=${a%%_*} # strip the _foo.patch
if ! [[ ${SINGLE_PATCH} == "yes" || \
${EPATCH_FORCE} == "yes" || \
${a} == all || \
${a} == ${ARCH} ]]
then
continue
fi
# Let people filter things dynamically
if [[ -n ${EPATCH_EXCLUDE}${EPATCH_USER_EXCLUDE} ]] ; then
# let people use globs in the exclude
eshopts_push -o noglob
local ex
for ex in ${EPATCH_EXCLUDE} ; do
if [[ ${patchname} == ${ex} ]] ; then
einfo " Skipping ${patchname} due to EPATCH_EXCLUDE ..."
eshopts_pop
continue 2
fi
done
for ex in ${EPATCH_USER_EXCLUDE} ; do
if [[ ${patchname} == ${ex} ]] ; then
einfo " Skipping ${patchname} due to EPATCH_USER_EXCLUDE ..."
eshopts_pop
continue 2
fi
done
eshopts_pop
fi
if [[ ${SINGLE_PATCH} == "yes" ]] ; then
if [[ -n ${EPATCH_SINGLE_MSG} ]] ; then
einfo "${EPATCH_SINGLE_MSG}"
else
einfo "Applying ${patchname} ..."
fi
else
einfo " ${patchname} ..."
fi
# Handle aliased patch command #404447 #461568
local patch="patch"
eval $(alias patch 2>/dev/null | sed 's:^alias ::')
# most of the time, there will only be one run per unique name,
# but if there are more, make sure we get unique log filenames
local STDERR_TARGET="${T}/${patchname}.out"
if [[ -e ${STDERR_TARGET} ]] ; then
STDERR_TARGET="${T}/${patchname}-$$.out"
fi
printf "***** %s *****\nPWD: %s\nPATCH TOOL: %s -> %s\nVERSION INFO:\n%s\n\n" \
"${patchname}" \
"${PWD}" \
"${patch}" \
"$(type -P "${patch}")" \
"$(${patch} --version)" \
> "${STDERR_TARGET}"
# Decompress the patch if need be
local count=0
local PATCH_TARGET
if [[ -n ${PIPE_CMD} ]] ; then
PATCH_TARGET="${T}/$$.patch"
echo "PIPE_COMMAND: ${PIPE_CMD} ${x} > ${PATCH_TARGET}" >> "${STDERR_TARGET}"
if ! (${PIPE_CMD} "${x}" > "${PATCH_TARGET}") >> "${STDERR_TARGET}" 2>&1 ; then
echo
eerror "Could not extract patch!"
#die "Could not extract patch!"
count=5
break
fi
else
PATCH_TARGET=${x}
fi
# Check for absolute paths in patches. If sandbox is disabled,
# people could (accidently) patch files in the root filesystem.
# Or trigger other unpleasantries #237667. So disallow -p0 on
# such patches.
local abs_paths=$(egrep -n '^[-+]{3} /' "${PATCH_TARGET}" | awk '$2 != "/dev/null" { print }')
if [[ -n ${abs_paths} ]] ; then
count=1
printf "NOTE: skipping -p0 due to absolute paths in patch:\n%s\n" "${abs_paths}" >> "${STDERR_TARGET}"
fi
# Similar reason, but with relative paths.
local rel_paths=$(egrep -n '^[-+]{3} [^ ]*[.][.]/' "${PATCH_TARGET}")
if [[ -n ${rel_paths} ]] ; then
echo
eerror "Rejected Patch: ${patchname} !"
eerror " ( ${PATCH_TARGET} )"
eerror
eerror "Your patch uses relative paths '../':"
eerror "${rel_paths}"
echo
die "you need to fix the relative paths in patch"
fi
# Dynamically detect the correct -p# ... i'm lazy, so shoot me :/
local patch_cmd
while [[ ${count} -lt 5 ]] ; do
patch_cmd="${patch} -p${count} ${EPATCH_OPTS}"
# Generate some useful debug info ...
(
_epatch_draw_line "***** ${patchname} *****"
echo
echo "PATCH COMMAND: ${patch_cmd} --dry-run -f < '${PATCH_TARGET}'"
echo
_epatch_draw_line "***** ${patchname} *****"
${patch_cmd} --dry-run -f < "${PATCH_TARGET}" 2>&1
ret=$?
echo
echo "patch program exited with status ${ret}"
exit ${ret}
) >> "${STDERR_TARGET}"
if [ $? -eq 0 ] ; then
(
_epatch_draw_line "***** ${patchname} *****"
echo
echo "ACTUALLY APPLYING ${patchname} ..."
echo "PATCH COMMAND: ${patch_cmd} < '${PATCH_TARGET}'"
echo
_epatch_draw_line "***** ${patchname} *****"
${patch_cmd} < "${PATCH_TARGET}" 2>&1
ret=$?
echo
echo "patch program exited with status ${ret}"
exit ${ret}
) >> "${STDERR_TARGET}"
if [ $? -ne 0 ] ; then
echo
eerror "A dry-run of patch command succeeded, but actually"
eerror "applying the patch failed!"
#die "Real world sux compared to the dreamworld!"
count=5
fi
break
fi
: $(( count++ ))
done
# if we had to decompress the patch, delete the temp one
if [[ -n ${PIPE_CMD} ]] ; then
rm -f "${PATCH_TARGET}"
fi
if [[ ${count} -ge 5 ]] ; then
echo
eerror "Failed Patch: ${patchname} !"
eerror " ( ${PATCH_TARGET} )"
eerror
eerror "Include in your bugreport the contents of:"
eerror
eerror " ${STDERR_TARGET}"
echo
die "Failed Patch: ${patchname}!"
fi
# if everything worked, delete the full debug patch log
rm -f "${STDERR_TARGET}"
# then log away the exact stuff for people to review later
cat <<-EOF >> "${T}/epatch.log"
PATCH: ${x}
CMD: ${patch_cmd}
PWD: ${PWD}
EOF
eend 0
done
[[ ${SINGLE_PATCH} == "no" ]] && einfo "Done with patching"
: # everything worked
}
# @FUNCTION: emktemp
# @USAGE: [temp dir]
# @DESCRIPTION:
# Cheap replacement for when debianutils (and thus mktemp)
# does not exist on the users system.
emktemp() {
local exe="touch"
[[ $1 == -d ]] && exe="mkdir" && shift
local topdir=$1
if [[ -z ${topdir} ]] ; then
[[ -z ${T} ]] \
&& topdir="/tmp" \
|| topdir=${T}
fi
if ! type -P mktemp > /dev/null ; then
# system lacks `mktemp` so we have to fake it
local tmp=/
while [[ -e ${tmp} ]] ; do
tmp=${topdir}/tmp.${RANDOM}.${RANDOM}.${RANDOM}
done
${exe} "${tmp}" || ${exe} -p "${tmp}"
echo "${tmp}"
else
# the args here will give slightly wierd names on BSD,
# but should produce a usable file on all userlands
if [[ ${exe} == "touch" ]] ; then
TMPDIR="${topdir}" mktemp -t tmp.XXXXXXXXXX
else
TMPDIR="${topdir}" mktemp -dt tmp.XXXXXXXXXX
fi
fi
}
# @FUNCTION: edos2unix
# @USAGE: <file> [more files ...]
# @DESCRIPTION:
# A handy replacement for dos2unix, recode, fixdos, etc... This allows you
# to remove all of these text utilities from DEPEND variables because this
# is a script based solution. Just give it a list of files to convert and
# they will all be changed from the DOS CRLF format to the UNIX LF format.
edos2unix() {
[[ $# -eq 0 ]] && return 0
sed -i 's/\r$//' -- "$@" || die
}
# @FUNCTION: make_desktop_entry
# @USAGE: make_desktop_entry(<command>, [name], [icon], [type], [fields])
# @DESCRIPTION:
# Make a .desktop file.
#
# @CODE
# binary: what command does the app run with ?
# name: the name that will show up in the menu
# icon: the icon to use in the menu entry
# this can be relative (to /usr/share/pixmaps) or
# a full path to an icon
# type: what kind of application is this?
# for categories:
# http://standards.freedesktop.org/menu-spec/latest/apa.html
# if unset, function tries to guess from package's category
# fields: extra fields to append to the desktop file; a printf string
# @CODE
make_desktop_entry() {
[[ -z $1 ]] && die "make_desktop_entry: You must specify the executable"
local exec=${1}
local name=${2:-${PN}}
local icon=${3:-${PN}}
local type=${4}
local fields=${5}
if [[ -z ${type} ]] ; then
local catmaj=${CATEGORY%%-*}
local catmin=${CATEGORY##*-}
case ${catmaj} in
app)
case ${catmin} in
accessibility) type="Utility;Accessibility";;
admin) type=System;;
antivirus) type=System;;
arch) type="Utility;Archiving";;
backup) type="Utility;Archiving";;
cdr) type="AudioVideo;DiscBurning";;
dicts) type="Office;Dictionary";;
doc) type=Documentation;;
editors) type="Utility;TextEditor";;
emacs) type="Development;TextEditor";;
emulation) type="System;Emulator";;
laptop) type="Settings;HardwareSettings";;
office) type=Office;;
pda) type="Office;PDA";;
vim) type="Development;TextEditor";;
xemacs) type="Development;TextEditor";;
esac
;;
dev)
type="Development"
;;
games)
case ${catmin} in
action|fps) type=ActionGame;;
arcade) type=ArcadeGame;;
board) type=BoardGame;;
emulation) type=Emulator;;
kids) type=KidsGame;;
puzzle) type=LogicGame;;
roguelike) type=RolePlaying;;
rpg) type=RolePlaying;;
simulation) type=Simulation;;
sports) type=SportsGame;;
strategy) type=StrategyGame;;
esac
type="Game;${type}"
;;
gnome)
type="Gnome;GTK"
;;
kde)
type="KDE;Qt"
;;
mail)
type="Network;Email"
;;
media)
case ${catmin} in
gfx)
type=Graphics
;;
*)
case ${catmin} in
radio) type=Tuner;;
sound) type=Audio;;
tv) type=TV;;
video) type=Video;;
esac
type="AudioVideo;${type}"
;;
esac
;;
net)
case ${catmin} in
dialup) type=Dialup;;
ftp) type=FileTransfer;;
im) type=InstantMessaging;;
irc) type=IRCClient;;
mail) type=Email;;
news) type=News;;
nntp) type=News;;
p2p) type=FileTransfer;;
voip) type=Telephony;;
esac
type="Network;${type}"
;;
sci)
case ${catmin} in
astro*) type=Astronomy;;
bio*) type=Biology;;
calc*) type=Calculator;;
chem*) type=Chemistry;;
elec*) type=Electronics;;
geo*) type=Geology;;
math*) type=Math;;
physics) type=Physics;;
visual*) type=DataVisualization;;
esac
type="Education;Science;${type}"
;;
sys)
type="System"
;;
www)
case ${catmin} in
client) type=WebBrowser;;
esac
type="Network;${type}"
;;
*)
type=
;;
esac
fi
local slot=${SLOT%/*}
if [[ ${slot} == "0" ]] ; then
local desktop_name="${PN}"
else
local desktop_name="${PN}-${slot}"
fi
local desktop="${T}/$(echo ${exec} | sed 's:[[:space:]/:]:_:g')-${desktop_name}.desktop"
#local desktop=${T}/${exec%% *:-${desktop_name}}.desktop
# Don't append another ";" when a valid category value is provided.
type=${type%;}${type:+;}
eshopts_push -s extglob
if [[ -n ${icon} && ${icon} != /* ]] && [[ ${icon} == *.xpm || ${icon} == *.png || ${icon} == *.svg ]]; then
ewarn "As described in the Icon Theme Specification, icon file extensions are not"
ewarn "allowed in .desktop files if the value is not an absolute path."
icon=${icon%.@(xpm|png|svg)}
fi
eshopts_pop
cat <<-EOF > "${desktop}"
[Desktop Entry]
Name=${name}
Type=Application
Comment=${DESCRIPTION}
Exec=${exec}
TryExec=${exec%% *}
Icon=${icon}
Categories=${type}
EOF
if [[ ${fields:-=} != *=* ]] ; then
# 5th arg used to be value to Path=
ewarn "make_desktop_entry: update your 5th arg to read Path=${fields}"
fields="Path=${fields}"
fi
[[ -n ${fields} ]] && printf '%b\n' "${fields}" >> "${desktop}"
(
# wrap the env here so that the 'insinto' call
# doesn't corrupt the env of the caller
insinto /usr/share/applications
doins "${desktop}"
) || die "installing desktop file failed"
}
# @FUNCTION: _eutils_eprefix_init
# @INTERNAL
# @DESCRIPTION:
# Initialized prefix variables for EAPI<3.
_eutils_eprefix_init() {
has "${EAPI:-0}" 0 1 2 && : ${ED:=${D}} ${EPREFIX:=} ${EROOT:=${ROOT}}
}
# @FUNCTION: validate_desktop_entries
# @USAGE: [directories]
# @MAINTAINER:
# Carsten Lohrke <[email protected]>
# @DESCRIPTION:
# Validate desktop entries using desktop-file-utils
validate_desktop_entries() {
_eutils_eprefix_init
if [[ -x "${EPREFIX}"/usr/bin/desktop-file-validate ]] ; then
einfo "Checking desktop entry validity"
local directories=""
for d in /usr/share/applications $@ ; do
[[ -d ${ED}${d} ]] && directories="${directories} ${ED}${d}"
done
if [[ -n ${directories} ]] ; then
for FILE in $(find ${directories} -name "*\.desktop" \
-not -path '*.hidden*' | sort -u 2>/dev/null)
do
local temp=$(desktop-file-validate ${FILE} | grep -v "warning:" | \
sed -e "s|error: ||" -e "s|${FILE}:|--|g" )
[[ -n $temp ]] && elog ${temp/--/${FILE/${ED}/}:}
done
fi
echo ""
else
einfo "Passing desktop entry validity check. Install dev-util/desktop-file-utils, if you want to help to improve Gentoo."
fi
}
# @FUNCTION: make_session_desktop
# @USAGE: <title> <command> [command args...]
# @DESCRIPTION:
# Make a GDM/KDM Session file. The title is the file to execute to start the
# Window Manager. The command is the name of the Window Manager.
#
# You can set the name of the file via the ${wm} variable.
make_session_desktop() {
[[ -z $1 ]] && eerror "$0: You must specify the title" && return 1
[[ -z $2 ]] && eerror "$0: You must specify the command" && return 1
local title=$1
local command=$2
local desktop=${T}/${wm:-${PN}}.desktop
shift 2
cat <<-EOF > "${desktop}"
[Desktop Entry]
Name=${title}
Comment=This session logs you into ${title}
Exec=${command} $*
TryExec=${command}
Type=XSession
EOF
(
# wrap the env here so that the 'insinto' call
# doesn't corrupt the env of the caller
insinto /usr/share/xsessions
doins "${desktop}"
)
}
# @FUNCTION: domenu
# @USAGE: <menus>
# @DESCRIPTION:
# Install the list of .desktop menu files into the appropriate directory
# (/usr/share/applications).
domenu() {
(
# wrap the env here so that the 'insinto' call
# doesn't corrupt the env of the caller
local i j ret=0
insinto /usr/share/applications
for i in "$@" ; do
if [[ -f ${i} ]] ; then
doins "${i}"
((ret+=$?))
elif [[ -d ${i} ]] ; then
for j in "${i}"/*.desktop ; do
doins "${j}"
((ret+=$?))
done
else
((++ret))
fi
done
exit ${ret}
)
}
# @FUNCTION: newmenu
# @USAGE: <menu> <newname>
# @DESCRIPTION:
# Like all other new* functions, install the specified menu as newname.
newmenu() {
(
# wrap the env here so that the 'insinto' call
# doesn't corrupt the env of the caller
insinto /usr/share/applications
newins "$@"
)
}
# @FUNCTION: _iconins
# @INTERNAL
# @DESCRIPTION:
# function for use in doicon and newicon
_iconins() {
(
# wrap the env here so that the 'insinto' call
# doesn't corrupt the env of the caller
local funcname=$1; shift
local size dir
local context=apps
local theme=hicolor
while [[ $# -gt 0 ]] ; do
case $1 in
-s|--size)
if [[ ${2%%x*}x${2%%x*} == "$2" ]] ; then
size=${2%%x*}
else
size=${2}
fi
case ${size} in
16|22|24|32|36|48|64|72|96|128|192|256|512)
size=${size}x${size};;
scalable)
;;
*)
eerror "${size} is an unsupported icon size!"