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runReverse.js
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/*
syncBot, a super simple bot that gives you the ability to add/remove a role of a
member in two servers at the same time.
*/
// Use cases:
// 1. User role is added in a synced server manually, if the user exists in the main server, any role with the same name will be applied in the main server
// 2. User role is added via slash command in a synced server, if the user exists in the main server, the bot will apply the role with the same name in the main server
// 3. User role is removed in a synced server manually, any role with the same name is removed from the user in the main server
// 4. User role is removed via slash command in a synced server, any role with the same name is removed from the user in the main server
// 5. User is added to the main server, roles that match names of roles the user has in any synced server are applied to the user in the main server
// 6. User is removed from a synced server, role names that the user has in the synced server are removed from the main server
import { createRequire } from "module";
const require = createRequire(import.meta.url);
var config = require("./config.json");
import { Client, GatewayIntentBits } from "discord.js";
import { iterateThroughMembers } from "./helpers.js";
const axios = require("axios");
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.GuildPresences,
],
});
// This is to keep the action from firing twice when using the (/) command, since the guildMemberUpdate will see the role update and fire the add/remove again.
let triggeredByIntention = false;
client.on("ready", () => {
//TODO: Add validation of the config file
console.log(`syncbot ready!`);
});
client.on("interactionCreate", async (interaction) => {
// 2 === APPLICATION_COMMAND
if (interaction.type !== 2) return;
if (interaction.commandName === "add") {
verifyUser(interaction.member.id).then(async (verified) => {
if (verified) {
let member = interaction.options.getMember("user");
let role = interaction.options.getRole("role");
triggeredByIntention = true;
addRole(member, role.id, interaction);
} else {
respondToInteraction(
interaction,
`You dont have the necessary role to send that command ${interaction.user.username}`
);
}
});
}
if (interaction.commandName === "remove") {
verifyUser(interaction.member.id).then(async (verified) => {
if (verified) {
let member = interaction.options.getMember("user");
let role = interaction.options.getRole("role");
triggeredByIntention = true;
removeRole(member, role, interaction);
} else {
respondToInteraction(
interaction,
`You dont have the necessary role to send that command ${interaction.user.username}`
);
}
});
}
if (interaction.commandName === "role-checker") {
verifyUser(interaction.member.id).then(async (verified) => {
if (verified) {
let option = interaction.options.data.find(
(obj) => obj.name === "option"
).value;
triggeredByIntention = true;
if (option === "analyze") {
await iterateThroughMembers(
interaction,
roleAnalyze,
roleAnalyzeCallback
);
} else if (option === "force") {
await iterateThroughMembers(
interaction,
roleAnalyze,
roleAnalyzeCallback,
true
);
}
} else {
respondToInteraction(
interaction,
`You dont have the necessary role to send that command ${interaction.user.username}`
);
}
});
}
});
let roleAnalyze = async (member, interaction, data, forceSync = false) => {
await interaction.deferReply();
let memberMainserverRolesCollection = member.roles.cache;
let memberMainServerRolesArrayStrings = memberMainserverRolesCollection.map(
(role) => role.name
);
let memberObj = {
username: member.displayName,
serversWithDifferingRoles: [],
};
let hasDifferingRoles = false;
for (const server of config.syncedServers) {
const fetchedServer = await client.guilds.fetch(server);
const fetchedServerRoles = await fetchedServer.roles.fetch();
if (fetchedServer.ownerId === interaction.member.id) {
let membersInFetchedServer = await fetchedServer.members.fetch();
let memberInFetchedServer = membersInFetchedServer.get(member.id);
if (memberInFetchedServer) {
let membersRolesInFetchedServer = memberInFetchedServer.roles.cache;
let membersRolesInFetchedServerAsStrings =
membersRolesInFetchedServer.map((role) => role.name);
// Roles that need removed from the user in the fetched server to match the roles the user has in the main server
let rolesCollectionToRemoveInThisServer =
membersRolesInFetchedServer.filter(
(r) => !memberMainServerRolesArrayStrings.includes(r.name)
);
// Roles that need added to the user in the fetched server to match the roles the user has in the main server
let rolesCollectionToAddInThisServer = memberMainserverRolesCollection
.filter((r) => !membersRolesInFetchedServerAsStrings.includes(r.name))
// must map the role over to the one in synced server for add
.map(
(role) =>
fetchedServerRoles.find((r) => r.name === role.name) || role
);
let rolesToRemoveInThisServer = [
...rolesCollectionToRemoveInThisServer.values(),
];
let rolesToAddInThisServer = [
...rolesCollectionToAddInThisServer.values(),
];
if (
rolesToRemoveInThisServer.length > 0 ||
rolesToAddInThisServer.length > 0
) {
hasDifferingRoles = true;
let remove = forceSync
? "rolesRemovedToMatchMainserver"
: "rolesToRemoveToMatchMainserver";
let add = forceSync
? "rolesAddedToMatchMainserver"
: "rolesToAddToMatchMainServer";
if (
rolesToRemoveInThisServer.length > 0 &&
rolesToAddInThisServer.length === 0
) {
if (forceSync) {
memberInFetchedServer.roles.remove(
rolesCollectionToRemoveInThisServer
);
}
memberObj.serversWithDifferingRoles.push({
serverName: fetchedServer.name,
[`${remove}`]: rolesToRemoveInThisServer.map((role) => role.name),
});
}
if (
rolesToAddInThisServer.length > 0 &&
rolesToRemoveInThisServer.length === 0
) {
if (forceSync) {
memberInFetchedServer.roles.add(rolesCollectionToAddInThisServer);
}
memberObj.serversWithDifferingRoles.push({
serverName: fetchedServer.name,
[`${add}`]: rolesToAddInThisServer.map((role) => role.name),
});
}
if (
rolesToAddInThisServer.length > 0 &&
rolesToRemoveInThisServer.length > 0
) {
if (forceSync) {
await memberInFetchedServer.roles.remove(
rolesCollectionToRemoveInThisServer
);
await memberInFetchedServer.roles.add(
rolesCollectionToAddInThisServer
);
}
memberObj.serversWithDifferingRoles.push({
serverName: fetchedServer.name,
[`${remove}`]: rolesToRemoveInThisServer.map((role) => role.name),
[`${add}`]: rolesToAddInThisServer.map((role) => role.name),
});
}
}
}
}
}
if (hasDifferingRoles) {
data.membersWithDifferences.push(memberObj);
}
data.membersAnalyzed++;
return data;
};
/**
*
* @param {the interaction from the original command} interaction
* @param {the data procured by running the action on each member} data
* @param {whether we are just analyzing roles, or force syncing} forceSync
*/
let roleAnalyzeCallback = (interaction, data, forceSync) => {
interaction.user
.createDM()
.then((dmChannel) => {
var buf = Buffer.from(JSON.stringify(data, null, 4));
dmChannel.send({
files: [
{
attachment: buf,
name: `${interaction.guild.name}.json`,
},
],
});
})
.then(async () => {
let analyzed = `I went through and compared roles for ${data.membersAnalyzed} members. I sent you the results in a DM.`;
let forced = `I went through and synced roles for ${data.membersAnalyzed} members. I sent you a report in a DM.`;
return await interaction.editReply({
content: forceSync ? forced : analyzed,
ephemeral: true,
});
});
throttleUpdate();
};
// Manual function registered to (/) slash command to add a role from a user in the synced server and main server
let addRole = async (member, role, interaction = null) => {
const mainServer = await client.guilds
.fetch(config.mainServer)
.catch((e) => console.log(`ADDROLE_MAINSERVER_FETCH Error: ${e}`));
const mainServerRoles = await mainServer.roles
.fetch(role)
.catch((e) => console.log(`ADDROLE_MAINSERVER-ROLE_FETCH Error: ${e}`));
const serverCommandWasInRoleToAdd = await member.guild.roles
.fetch(role)
.catch((e) => console.log(`ADDROLE_SYNCEDSERVER-ROLE_FETCH Error: ${e}`));
mainServer.members
.fetch(member.id)
.then((mainServerMember) => {
const mainServerRoleToAdd = mainServerRoles.find(
(r) => r.name === serverCommandWasInRoleToAdd.name
);
member.roles
.add(serverCommandWasInRoleToAdd)
.then(() => {
mainServerMember.roles
.add(mainServerRoleToAdd)
.then(() => {
respondToInteraction(
interaction,
`Added ${mainServerRoleToAdd.name} to ${mainServerMember.user.username} in ${mainServer.name}`
);
})
.catch((err) =>
respondToInteraction(
interaction,
`There was an error adding the role in main server: ${mainServer.name}, see console for error`,
err
)
);
})
.catch((err) =>
respondToInteraction(
interaction,
"There was an error adding the role in this synced server, see console for error",
err
)
);
})
.catch(() =>
respondToInteraction(
interaction,
`Unable to add ${serverCommandWasInRoleToAdd.name} to ${member.user.username} in ${mainServer.name} since the user is not in that server.`
)
);
};
// Manual function registered to (/) slash command to remove a role from a user in the synced server and main server
let removeRole = async (member, role, interaction = null) => {
const mainServer = await client.guilds
.fetch(config.mainServer)
.catch((e) => console.log(`REMOVEROLE_MAINSERVER_FETCH Error: ${e}`));
const mainServerRoles = await mainServer.roles
.fetch()
.catch((e) => console.log(`REMOVEROLE_MAINSERVER-ROLES_FETCH Error: ${e}`));
const serverCommandWasInRoleToRemove = member.roles.resolve(role);
mainServer.members
.fetch(member.id)
.then((mainServerMember) => {
const mainServerRoleToRemove = mainServerRoles.find(
(r) => r.name === serverCommandWasInRoleToRemove.name
);
member.roles
.remove(serverCommandWasInRoleToRemove)
.then(() => {
mainServerMember.roles
.remove(mainServerRoleToRemove)
.then(() => {
respondToInteraction(
interaction,
`Removed ${mainServerRoleToRemove.name} from ${mainServerMember.user.username} in ${mainServer.name}`
);
})
.catch((err) =>
respondToInteraction(
interaction,
`There was an error removing the role in main server: ${mainServer.name}, see console for error`,
err
)
);
})
.catch((err) =>
respondToInteraction(
interaction,
"There was an error removing the role in this synced server, see console for error",
err
)
);
})
.catch(() =>
respondToInteraction(
interaction,
`Unable to remove ${serverCommandWasInRoleToRemove.name} from ${member.user.username} in ${mainServer.name} since the user is not in that server.`
)
);
};
let throttleUpdate = () => {
setTimeout(() => {
triggeredByIntention = false;
}, 2000);
};
// Verifies that the user who sent the command has the designated commanderRole from the config file.
let verifyUser = (id) => {
return client.guilds
.fetch(config.mainServer)
.then((guild) => {
return guild.members
.fetch(id)
.then((member) => {
return (
member.roles.cache.find(
(r) => r.name === config.allowedRoleName
) !== undefined || guild.ownerId === member.id
);
})
.catch((err) => `VERIFYUSER_MEMBER_FETCH: ${err}`);
})
.catch((err) => `VERIFYUSER_CLIENT_GUILDS_FETCH: ${err}`);
};
// Responds to each (/) slash command with outcome of the command, if this was triggered by a client event or an error, it logs the outcome to the log channel denoted in config
let respondToInteraction = async (interaction, message, error = null) => {
if (!interaction) {
const mainServer = await client.guilds.fetch(config.mainServer);
const logChannel = await mainServer.channels.fetch(config.logChannelId);
logChannel.send(message);
} else {
let url = `https://discord.com/api/v8/interactions/${interaction.id}/${interaction.token}/callback`;
let json = {
type: 4,
data: {
content: message,
},
};
axios.post(url, json);
}
if (error) {
console.log(error);
}
throttleUpdate();
};
// When a users roles are updated in a synced server, update them in the main server.
client.on("guildMemberUpdate", async (oldMember, newMember) => {
if (
!triggeredByIntention &&
config.syncedServers.includes(newMember.guild.id)
) {
let oldRoles = oldMember._roles;
let newRoles = newMember._roles;
if (oldRoles.length > newRoles.length) {
let roleToRemoveId = oldRoles.filter((id) => !newRoles.includes(id))[0];
removeRole(newMember, oldMember.roles.cache.get(roleToRemoveId));
}
if (oldRoles.length < newRoles.length) {
let roleToAddId = newRoles.filter((id) => !oldRoles.includes(id))[0];
addRole(newMember, roleToAddId);
}
}
});
// When a new user joins the main server, then look for that users roles in the synced servers and apply them in the main server.
client.on("guildMemberAdd", async (addedMember) => {
if (config.mainServer === addedMember.guild.id) {
const mainServer = addedMember.guild;
let mainServerMember = addedMember;
let mainServerRoles = await mainServer.roles
.fetch()
.catch((e) =>
console.log(`GUILDMEMBERADD_MAINSERVER-ROLES_FETCH Error: ${e}`)
);
const logChannel = await mainServer.channels
.fetch(config.logChannelId)
.catch((e) => console.log(`GUILDMEMBERADD_LOGCHANNEL_FETCH Error: ${e}`));
for (const server of config.syncedServers) {
const guildToSync = await client.guilds
.fetch(server)
.catch((e) =>
console.log(`GUILDMEMBERADD_SYNCEDSERVER_FETCH Error: ${e}`)
);
let memberToSync = await guildToSync.members
.fetch(addedMember.user.id)
.catch((e) => console.log(`GUILDMEMBERADD_MEMBER_FETCH Error: ${e}`));
if (memberToSync) {
let thisServerRoles = [...memberToSync.roles.cache.values()].filter(
(r) => r.name !== "@everyone"
);
if (thisServerRoles.length > 0) {
thisServerRoles.forEach((role) => {
let roleToAdd = mainServerRoles.find((r) => r.name === role.name);
if (roleToAdd && roleToAdd.id && roleToAdd.name) {
mainServerMember.roles
.add(roleToAdd)
.catch((e) =>
console.log(`GUILDMEMBERADD_ROLE_ADD Error: ${e}`)
);
}
});
await logChannel
.send(
`Syncing roles from server: ${guildToSync.name} for new member: ${mainServerMember.user.username}`
)
.catch((err) => `GUILDMEMBERADD_LOGCHANNEL_SEND: ${err}`);
}
}
}
}
});
// When a user leaves a synced server, then remove all of matching roles from the main server.
client.on("guildMemberRemove", async (removedMember) => {
if (config.syncedServers.includes(removedMember.guild.id)) {
const mainServer = await client.guilds
.fetch(config.mainServer)
.catch((err) => `GUILDMEMBERREMOVE-MAINSERVER_FETCH: ${err}`);
const mainServerRoles = await mainServer.roles
.fetch()
.catch((err) => `GUILDMEMBERREMOVE-MAINSERVER_ROLES_FETCH: ${err}`);
const mainServerMember = await mainServer.members
.fetch(removedMember.user.id)
.catch((err) => `GUILDMEMBERREMOVE-MEMBER_FETCH: ${err}`);
const logChannel = await mainServer.channels
.fetch(config.logChannelId)
.catch((err) => `GUILDMEMBERREMOVE-MAINSERVER_LOGCHANNEL_FETCH: ${err}`);
let syncedServerMemberRoles = removedMember.roles.cache;
if (mainServerMember) {
for (const [roleId, role] of syncedServerMemberRoles.entries()) {
let roleToRemove = mainServerRoles.find(
(r) => r.name === role.name && r.name !== "@everyone"
);
if (roleToRemove) {
await mainServerMember.roles
.remove(roleToRemove)
.catch((err) => `GUILDMEMBERREMOVE_ROLE: ${err}`);
await logChannel
.send(
`Removing roles from: ${mainServerMember.user.username} in server: ${mainServer.name} since they left a synced server: ${removedMember.guild.name}`
)
.catch((err) => `GUILDMEMBERREMOVE_LOGCHANNEL_SEND: ${err}`);
}
}
} else {
await logChannel
.send(
`Not removing roles from: ${removedMember.username} in mainserver since they aren't in the server.`
)
.catch(
(err) => `GUILDMEMBERREMOVE-MAINSERVERROLES_LOGCHANNEL_SEND: ${err}`
);
}
}
});
client.login(config.token);