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rwlock.rs
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use crate::rt::object;
use crate::rt::{thread, Access, Execution, Synchronize, VersionVec};
use std::collections::HashSet;
use std::sync::atomic::Ordering::{Acquire, Release};
#[derive(Debug, Copy, Clone)]
pub(crate) struct RwLock {
state: object::Ref<State>,
}
#[derive(Debug, PartialEq)]
enum Locked {
Read(HashSet<thread::Id>),
Write(thread::Id),
}
#[derive(Debug)]
pub(super) struct State {
/// A single `thread::Id` when Write locked.
/// A set of `thread::Id` when Read locked.
lock: Option<Locked>,
/// Tracks write access to the rwlock.
last_access: Option<Access>,
/// Causality transfers between threads
synchronize: Synchronize,
}
impl RwLock {
/// Common RwLock function
pub(crate) fn new() -> RwLock {
super::execution(|execution| {
let state = execution.objects.insert(State {
lock: None,
last_access: None,
synchronize: Synchronize::new(),
});
RwLock { state }
})
}
/// Acquire the read lock.
/// Fail to acquire read lock if already *write* locked.
pub(crate) fn acquire_read_lock(&self) {
self.state.branch_acquire(self.is_write_locked());
assert!(
self.post_acquire_read_lock(),
"expected to be able to acquire read lock"
);
}
/// Acquire write lock.
/// Fail to acquire write lock if either read or write locked.
pub(crate) fn acquire_write_lock(&self) {
self.state
.branch_acquire(self.is_write_locked() || self.is_read_locked());
assert!(
self.post_acquire_write_lock(),
"expected to be able to acquire write lock"
);
}
pub(crate) fn try_acquire_read_lock(&self) -> bool {
self.state.branch_opaque();
self.post_acquire_read_lock()
}
pub(crate) fn try_acquire_write_lock(&self) -> bool {
self.state.branch_opaque();
self.post_acquire_write_lock()
}
pub(crate) fn release_read_lock(&self) {
super::execution(|execution| {
let state = self.state.get_mut(&mut execution.objects);
state.lock = None;
state
.synchronize
.sync_store(&mut execution.threads, Release);
// Establish sequential consistency between the lock's operations.
execution.threads.seq_cst();
let thread_id = execution.threads.active_id();
self.unlock_threads(execution, thread_id);
});
}
pub(crate) fn release_write_lock(&self) {
super::execution(|execution| {
let state = self.state.get_mut(&mut execution.objects);
state.lock = None;
state
.synchronize
.sync_store(&mut execution.threads, Release);
// Establish sequential consistency between the lock's operations.
execution.threads.seq_cst();
let thread_id = execution.threads.active_id();
self.unlock_threads(execution, thread_id);
});
}
fn lock_out_threads(&self, execution: &mut Execution, thread_id: thread::Id) {
// TODO: This and the following function look very similar.
// Refactor the two to DRY the code.
for (id, thread) in execution.threads.iter_mut() {
if id == thread_id {
continue;
}
let obj = thread
.operation
.as_ref()
.map(|operation| operation.object());
if obj == Some(self.state.erase()) {
thread.set_blocked();
}
}
}
fn unlock_threads(&self, execution: &mut Execution, thread_id: thread::Id) {
// TODO: This and the above function look very similar.
// Refactor the two to DRY the code.
for (id, thread) in execution.threads.iter_mut() {
if id == thread_id {
continue;
}
let obj = thread
.operation
.as_ref()
.map(|operation| operation.object());
if obj == Some(self.state.erase()) {
thread.set_runnable();
}
}
}
/// Returns `true` if RwLock is read locked
fn is_read_locked(&self) -> bool {
super::execution(
|execution| match self.state.get(&mut execution.objects).lock {
Some(Locked::Read(_)) => true,
_ => false,
},
)
}
/// Returns `true` if RwLock is write locked.
fn is_write_locked(&self) -> bool {
super::execution(
|execution| match self.state.get(&mut execution.objects).lock {
Some(Locked::Write(_)) => true,
_ => false,
},
)
}
fn post_acquire_read_lock(&self) -> bool {
super::execution(|execution| {
let mut state = self.state.get_mut(&mut execution.objects);
let thread_id = execution.threads.active_id();
// Set the lock to the current thread
let mut already_locked = false;
state.lock = match state.lock.take() {
None => {
let mut threads: HashSet<thread::Id> = HashSet::new();
threads.insert(thread_id);
Some(Locked::Read(threads))
}
Some(Locked::Read(mut threads)) => {
threads.insert(thread_id);
Some(Locked::Read(threads))
}
Some(Locked::Write(writer)) => {
already_locked = true;
Some(Locked::Write(writer))
}
};
// The RwLock is already Write locked, so we cannot acquire a read lock on it.
if already_locked {
return false;
}
dbg!(state.synchronize.sync_load(&mut execution.threads, Acquire));
execution.threads.seq_cst();
// Block all writer threads from attempting to acquire the RwLock
self.lock_out_threads(execution, thread_id);
true
})
}
fn post_acquire_write_lock(&self) -> bool {
super::execution(|execution| {
let state = self.state.get_mut(&mut execution.objects);
let thread_id = execution.threads.active_id();
// Set the lock to the current thread
state.lock = match state.lock {
Some(Locked::Read(_)) => return false,
_ => Some(Locked::Write(thread_id)),
};
dbg!(state.synchronize.sync_load(&mut execution.threads, Acquire));
// Establish sequential consistency between locks
execution.threads.seq_cst();
// Block all other threads attempting to acquire rwlock
true
})
}
}
impl State {
pub(crate) fn last_dependent_access(&self) -> Option<&Access> {
self.last_access.as_ref()
}
pub(crate) fn set_last_access(&mut self, path_id: usize, version: &VersionVec) {
Access::set_or_create(&mut self.last_access, path_id, version)
}
}