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KAIST
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12:44
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Starred repositories
A PyTorch Library for Accelerating 3D Deep Learning Research
Powerline is a statusline plugin for vim, and provides statuslines and prompts for several other applications, including zsh, bash, tmux, IPython, Awesome and Qtile.
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesis
YuE: Open Full-song Music Generation Foundation Model, something similar to Suno.ai but open
OmniControl: Control Any Joint at Any Time for Human Motion Generation, ICLR 2024
Official PyTorch implementation of "Accurate 3D Hand Pose Estimation for Whole-Body 3D Human Mesh Estimation", CVPRW 2022 (Oral.)
GBRL-based Actor-Critic algorithms implemented in stable-baselines3
HumanML3D: A large and diverse 3d human motion-language dataset.
[NeurIPS 2023] Official implementation of the paper "Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset"
Official Implementation of the ICCV 2023 paper: Perpetual Humanoid Control for Real-time Simulated Avatars
An open-source library for GPU-accelerated robot learning and sim-to-real transfer.
Code for the paper "Learning from Massive Human Videos for Universal Humanoid Pose Control"
Data preparation and loader for AMASS
Python package to create manipulation scenes.
Fully open reproduction of DeepSeek-R1
🚀 Efficient implementations of state-of-the-art linear attention models in Pytorch and Triton
Official Implementation of the ICLR 2024 spotlight paper: Universal Humanoid Motion Representations for Physics-Based Control
Code for "Adversarial Motion Priors Make Good Substitutes for Complex Reward Functions"
Code for Paper "Towards More Generalizable One-Shot Visual Imitation Learning", ICRA 2022
Code for "One-Shot Visual Imitation Learning via Meta-Learning"
[IROS 2024] Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation. [CoRL 2024] OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning
HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos