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FunScript.Data.fsproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>a2244b1e-625c-4c6c-8e00-38755b8613bb</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>FunScript.Data</RootNamespace>
<AssemblyName>FunScript.Data</AssemblyName>
<Name>FunScript.Data</Name>
<ProductVersion>10.0.0</ProductVersion>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Debug\FunScript.Data.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Release\FunScript.Data.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets" Condition=" Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')" />
<ItemGroup>
<Compile Include="Utils.fs" />
<Compile Include="JsonProvider.fs" />
<Compile Include="ApiaryProvider.fs" />
<Compile Include="WorldBankProvider.fs" />
<Compile Include="Components.fs" />
</ItemGroup>
<ItemGroup>
<Reference Include="FSharp.Data">
<HintPath>..\ThirdParty\FSharp.Data.dll</HintPath>
</Reference>
<Reference Include="FSharp.Data.Experimental">
<HintPath>..\ThirdParty\FSharp.Data.Experimental.dll</HintPath>
</Reference>
<Reference Include="FunScript">
<HintPath>..\FunScript.TypeScript\bin\Debug\FunScript.dll</HintPath>
</Reference>
<Reference Include="FunScript.TypeScript">
<HintPath>..\FunScript.TypeScript\bin\Debug\FunScript.TypeScript.dll</HintPath>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="FSharp.Core, Version=4.3.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>