diff --git a/LICENSE b/LICENSE new file mode 100644 index 0000000..76a5fe6 --- /dev/null +++ b/LICENSE @@ -0,0 +1,7 @@ +title.png and endscreen.png drawn by Antti Löytynoja, licensed under CC BY-NC-SA license. + +Audio files c1.wav - c8.wav licensed free for noncommercial use from https://sounds-mp3.com/i-en-car-accident-sharp-braking-collision + +C64.ttf free for noncommercial use from www.DevinCook.com. See c64.txt for details. + +Art and music assets from original Batman: The Movie game (c) Ocean, 1989 by Andrew Sleigh and Matthew Cannon, distributed as a fan recreation. All Rights Reserved. Not for commercial use. diff --git a/README.md b/README.md new file mode 100644 index 0000000..733f6a0 --- /dev/null +++ b/README.md @@ -0,0 +1,6 @@ +Bat Chase +========= + + + +This repository contains game assets for a 2D side scrolling game development tutorial. See LICENSE for source information. diff --git a/batman.mp3 b/batman.mp3 new file mode 100644 index 0000000..a1af037 Binary files /dev/null and b/batman.mp3 differ diff --git a/batman.png b/batman.png new file mode 100644 index 0000000..613eda4 Binary files /dev/null and b/batman.png differ diff --git a/c1.wav b/c1.wav new file mode 100644 index 0000000..980a39e Binary files /dev/null and b/c1.wav differ diff --git a/c2.wav b/c2.wav new file mode 100644 index 0000000..107a6a4 Binary files /dev/null and b/c2.wav differ diff --git a/c3.wav b/c3.wav new file mode 100644 index 0000000..f7ea060 Binary files /dev/null and b/c3.wav differ diff --git a/c4.wav b/c4.wav new file mode 100644 index 0000000..88c942b Binary files /dev/null and b/c4.wav differ diff --git a/c5.wav b/c5.wav new file mode 100644 index 0000000..6271f7c Binary files /dev/null and b/c5.wav differ diff --git a/c6.wav b/c6.wav new file mode 100644 index 0000000..d7ba50b Binary files /dev/null and b/c6.wav differ diff --git a/c64.ttf b/c64.ttf new file mode 100644 index 0000000..5ce242d Binary files /dev/null and b/c64.ttf differ diff --git a/c64.txt b/c64.txt new file mode 100644 index 0000000..f414f30 --- /dev/null +++ b/c64.txt @@ -0,0 +1,127 @@ +Thank you for downloading the Commodore 64 Font! + +The first computer I ever owned was a great little 8-bit wonder called the +Commodore 64. Due to the hours upon hours I spent both playing games and +learning to program (at age 12 in 1986) I gained a love for computers. + +Needless to say, I created a true type font that mimics the machine's +character set. Each symbol that was present on the original Commodore 64 +computer is available in the font. + +I added a number of dingbats when possible. The "3D" pictures of the +Commodore 64 and 1541 Disk Drive were created from photos of my system. +A number of the dingbats are based on other dingbats available on the +Internet. + + +Anyway, please enjoy. + +Devin D. Cook +www.DevinCook.com + + +Revision History +================ + +============= +Version 6.3 +============= + + * Updated embedding flags + +============= +Version 6.22 +============= + + * I made a few very minor changes to a couple of characters + + * The postscript names were fixed - I didn't have all the characters + named properly. + + +============= +Version 6.21 +============= + + * The metrics for the font were perfected. + + * The settings for the underline and strikethru effects (added by + Windows) were set correctly. + + * The characters for the curly brackets were modified + + * The font is now properly mapped to the Windows Symbol platform + and the Macintosh Latin platforms. + + * Each character is now properly aligned and characters fit snugly + togather on different lines. This allows you to create Commodore + PET-ASCII art! + + * I updated the Commodore Logo - which was slightly incorrect in the last + version. + + * I rearranged all the dingbats + + * The Windows Logo was replaced with the Commodore logo on all the dingbats. + The font still has all the stand-alone dingbats from version 5.2 + + * The simple dingbats for the C64 and 1541 Disk Drive were fixed. + + * The Pac-Man dingbats were fixed + + * Atari logo was fixed + + * The Amiga symbol was added. + + * The mouse graphic was made "white" and the Commodore logo was added + + * A number of new dingbats were added. Some of the company names were + removed to make room. The new characters are as follows: "White" Commodore + logo, Computer Key, Seal, Mousepad, Sign, Gift, Muscle, Framed Logo, Note, + Award, Logo in a Circle, and a computer monitor. + + +============= +Version 5.2 +============= + + * I fixed an error in the uppercase "M" and all characters were aligned. + + +============= +Version 5.0 - The Following was added +============= + + * Commodore & Amiga logos + + * Simple Commodore 64 & 1541 Disk Drive + + * Commodore 64 and 1541 Disk Drive simple icons + + * Commodore 64 and 1541 Disk Drive (created from ACTUAL photos of my system) + + * 5.25" disk in Commodore sleeve and 5.25" without + + * "READY." prompt + + * Commodore 64 logo + + * Mouse + + * Pac-Man (facing 4 directions), ghosts (Inky, Blinky, Pinky & Clyde), + pellets, Pac-Man logo + + * Logos for Intel Inside, Microsoft, Windows, Internet Explorer + + * Common windows (one with a Windows logo), folders, documents, disks ... + + * Minimize, Maximize, Normalize, Close icons + + * Apple logo, Macintosh logo, Mac-OS, Macintosh boot, Apple disk, Quicktime + + * Logos for other companies: + Microtek, AST, Atari, Sun, Franklin, iomega, Xerox, HP, IBM, Fugitsu, + Epson, Acer, Compaq, Intel, 3 Com, NEC, Digital, Seagate, Novell, + Canon, NeXt + + diff --git a/c7.wav b/c7.wav new file mode 100644 index 0000000..93c78d2 Binary files /dev/null and b/c7.wav differ diff --git a/c8.wav b/c8.wav new file mode 100644 index 0000000..bfbdebf Binary files /dev/null and b/c8.wav differ diff --git a/car1.png b/car1.png new file mode 100644 index 0000000..1df360a Binary files /dev/null and b/car1.png differ diff --git a/car2.png b/car2.png new file mode 100644 index 0000000..e702969 Binary files /dev/null and b/car2.png differ diff --git a/car3.png b/car3.png new file mode 100644 index 0000000..d629ae0 Binary files /dev/null and b/car3.png differ diff --git a/car4.png b/car4.png new file mode 100644 index 0000000..5420d38 Binary files /dev/null and b/car4.png differ diff --git a/car5.png b/car5.png new file mode 100644 index 0000000..db051aa Binary files /dev/null and b/car5.png differ diff --git a/car6.png b/car6.png new file mode 100644 index 0000000..f3184bf Binary files /dev/null and b/car6.png differ diff --git a/car7.png b/car7.png new file mode 100644 index 0000000..b489a40 Binary files /dev/null and b/car7.png differ diff --git a/car8.png b/car8.png new file mode 100644 index 0000000..07004e2 Binary files /dev/null and b/car8.png differ diff --git a/endscreen.png b/endscreen.png new file mode 100644 index 0000000..a362574 Binary files /dev/null and b/endscreen.png differ diff --git a/life.png b/life.png new file mode 100644 index 0000000..5049aae Binary files /dev/null and b/life.png differ diff --git a/road.png b/road.png new file mode 100644 index 0000000..75a419b Binary files /dev/null and b/road.png differ diff --git a/scorebar.png b/scorebar.png new file mode 100644 index 0000000..1eadfe0 Binary files /dev/null and b/scorebar.png differ diff --git a/title.png b/title.png new file mode 100644 index 0000000..978ba6a Binary files /dev/null and b/title.png differ