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v6.1.0.md

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6.1.0

With 47 pull requests, this release keeps up the momentum of the v6.x effort and brings several bug fixes, performance improvements and new features. In addition to that, we added some missing documentation to our API docs and gave them some usability improvements.

New features

  • A new, performance optimized hit detection API on the layer level, Layer#getFeatures(pixel) has been introduced. At this point it is implemented for vector, vector tile and image vector layers, and is recommended when performance is critical, e.g. for hit detection on mouseover.
  • For the WebGLPoints layer, we made several additions to the style expressions system. This includes a case operator, support for array and string types, and type checking.

List of all changes

Dependency Updates