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ANTplusController.cpp
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/*
* Copyright (c) 2009 Mark Liversedge ([email protected])
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc., 51
* Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QProgressDialog>
#include "ANTplusController.h"
#include "QuarqdClient.h"
#include "RealtimeData.h"
ANTplusController::ANTplusController(TrainTool *parent, DeviceConfiguration *dc) : RealtimeController(parent, dc)
{
myANTplus = new QuarqdClient (parent, dc);
}
int
ANTplusController::start()
{
myANTplus->start();
return 0;
}
int
ANTplusController::restart()
{
return myANTplus->restart();
}
int
ANTplusController::pause()
{
return myANTplus->pause();
}
int
ANTplusController::stop()
{
return myANTplus->stop();
}
bool
ANTplusController::discover(QString)
{
return myANTplus->discover(QString);
}
bool ANTplusController::doesPush() { return false; }
bool ANTplusController::doesPull() { return true; }
bool ANTplusController::doesLoad() { return false; }
/*
* gets called from the GUI to get updated telemetry.
* so whilst we are at it we check button status too and
* act accordingly.
*
*/
void
ANTplusController::getRealtimeData(RealtimeData &rtData)
{
if(!myANTplus->isRunning())
{
QMessageBox msgBox;
msgBox.setText("Cannot Connect to Quarqd");
msgBox.setIcon(QMessageBox::Critical);
msgBox.exec();
parent->Stop(1);
return;
}
// get latest telemetry
rtData = myANTplus->getRealtimeData();
processRealtimeData(rtData);
}
void ANTplusController::pushRealtimeData(RealtimeData &) { } // update realtime data with current values