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main.go
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main.go
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package main
import (
"context"
"fmt"
"io"
"log"
"os"
"os/signal"
"strings"
"sync"
"syscall"
"time"
"github.com/jmoiron/sqlx"
"github.com/knadh/koanf/providers/env"
"github.com/knadh/koanf/v2"
"github.com/knadh/listmonk/internal/bounce"
"github.com/knadh/listmonk/internal/buflog"
"github.com/knadh/listmonk/internal/captcha"
"github.com/knadh/listmonk/internal/core"
"github.com/knadh/listmonk/internal/events"
"github.com/knadh/listmonk/internal/i18n"
"github.com/knadh/listmonk/internal/manager"
"github.com/knadh/listmonk/internal/media"
"github.com/knadh/listmonk/internal/subimporter"
"github.com/knadh/listmonk/models"
"github.com/knadh/paginator"
"github.com/knadh/stuffbin"
)
const (
emailMsgr = "email"
)
// App contains the "global" components that are
// passed around, especially through HTTP handlers.
type App struct {
core *core.Core
fs stuffbin.FileSystem
db *sqlx.DB
queries *models.Queries
constants *constants
manager *manager.Manager
importer *subimporter.Importer
messengers map[string]manager.Messenger
media media.Store
i18n *i18n.I18n
bounce *bounce.Manager
paginator *paginator.Paginator
captcha *captcha.Captcha
events *events.Events
notifTpls *notifTpls
about about
log *log.Logger
bufLog *buflog.BufLog
// Channel for passing reload signals.
chReload chan os.Signal
// Global variable that stores the state indicating that a restart is required
// after a settings update.
needsRestart bool
// Global state that stores data on an available remote update.
update *AppUpdate
sync.Mutex
}
var (
// Buffered log writer for storing N lines of log entries for the UI.
evStream = events.New()
bufLog = buflog.New(5000)
lo = log.New(io.MultiWriter(os.Stdout, bufLog, evStream.ErrWriter()), "",
log.Ldate|log.Ltime|log.Lshortfile)
ko = koanf.New(".")
fs stuffbin.FileSystem
db *sqlx.DB
queries *models.Queries
// Compile-time variables.
buildString string
versionString string
// If these are set in build ldflags and static assets (*.sql, config.toml.sample. ./frontend)
// are not embedded (in make dist), these paths are looked up. The default values before, when not
// overridden by build flags, are relative to the CWD at runtime.
appDir string = "."
frontendDir string = "frontend"
)
func init() {
initFlags()
// Display version.
if ko.Bool("version") {
fmt.Println(buildString)
os.Exit(0)
}
lo.Println(buildString)
// Generate new config.
if ko.Bool("new-config") {
path := ko.Strings("config")[0]
if err := newConfigFile(path); err != nil {
lo.Println(err)
os.Exit(1)
}
lo.Printf("generated %s. Edit and run --install", path)
os.Exit(0)
}
// Load config files to pick up the database settings first.
initConfigFiles(ko.Strings("config"), ko)
// Load environment variables and merge into the loaded config.
if err := ko.Load(env.Provider("LISTMONK_", ".", func(s string) string {
return strings.Replace(strings.ToLower(
strings.TrimPrefix(s, "LISTMONK_")), "__", ".", -1)
}), nil); err != nil {
lo.Fatalf("error loading config from env: %v", err)
}
// Connect to the database, load the filesystem to read SQL queries.
db = initDB()
fs = initFS(appDir, frontendDir, ko.String("static-dir"), ko.String("i18n-dir"))
// Installer mode? This runs before the SQL queries are loaded and prepared
// as the installer needs to work on an empty DB.
if ko.Bool("install") {
// Save the version of the last listed migration.
install(migList[len(migList)-1].version, db, fs, !ko.Bool("yes"), ko.Bool("idempotent"))
os.Exit(0)
}
// Check if the DB schema is installed.
if ok, err := checkSchema(db); err != nil {
log.Fatalf("error checking schema in DB: %v", err)
} else if !ok {
lo.Fatal("the database does not appear to be setup. Run --install.")
}
if ko.Bool("upgrade") {
upgrade(db, fs, !ko.Bool("yes"))
os.Exit(0)
}
// Before the queries are prepared, see if there are pending upgrades.
checkUpgrade(db)
// Read the SQL queries from the queries file.
qMap := readQueries(queryFilePath, db, fs)
// Load settings from DB.
if q, ok := qMap["get-settings"]; ok {
initSettings(q.Query, db, ko)
}
// Prepare queries.
queries = prepareQueries(qMap, db, ko)
}
func main() {
// Initialize the main app controller that wraps all of the app's
// components. This is passed around HTTP handlers.
app := &App{
fs: fs,
db: db,
constants: initConstants(),
media: initMediaStore(),
messengers: make(map[string]manager.Messenger),
log: lo,
bufLog: bufLog,
captcha: initCaptcha(),
events: evStream,
paginator: paginator.New(paginator.Opt{
DefaultPerPage: 20,
MaxPerPage: 50,
NumPageNums: 10,
PageParam: "page",
PerPageParam: "per_page",
AllowAll: true,
}),
}
// Load i18n language map.
app.i18n = initI18n(app.constants.Lang, fs)
cOpt := &core.Opt{
Constants: core.Constants{
SendOptinConfirmation: app.constants.SendOptinConfirmation,
},
Queries: queries,
DB: db,
I18n: app.i18n,
Log: lo,
}
if err := ko.Unmarshal("bounce.actions", &cOpt.Constants.BounceActions); err != nil {
lo.Fatalf("error unmarshalling bounce config: %v", err)
}
app.core = core.New(cOpt, &core.Hooks{
SendOptinConfirmation: sendOptinConfirmationHook(app),
})
app.queries = queries
app.manager = initCampaignManager(app.queries, app.constants, app)
app.importer = initImporter(app.queries, db, app)
app.notifTpls = initNotifTemplates("/email-templates/*.html", fs, app.i18n, app.constants)
initTxTemplates(app.manager, app)
if ko.Bool("bounce.enabled") {
app.bounce = initBounceManager(app)
go app.bounce.Run()
}
// Initialize the default SMTP (`email`) messenger.
app.messengers[emailMsgr] = initSMTPMessenger(app.manager)
// Initialize any additional postback messengers.
for _, m := range initPostbackMessengers(app.manager) {
app.messengers[m.Name()] = m
}
// Attach all messengers to the campaign manager.
for _, m := range app.messengers {
app.manager.AddMessenger(m)
}
// Load system information.
app.about = initAbout(queries, db)
// Start the campaign workers. The campaign batches (fetch from DB, push out
// messages) get processed at the specified interval.
go app.manager.Run()
// Start the app server.
srv := initHTTPServer(app)
// Star the update checker.
if ko.Bool("app.check_updates") {
go checkUpdates(versionString, time.Hour*24, app)
}
// Wait for the reload signal with a callback to gracefully shut down resources.
// The `wait` channel is passed to awaitReload to wait for the callback to finish
// within N seconds, or do a force reload.
app.chReload = make(chan os.Signal)
signal.Notify(app.chReload, syscall.SIGHUP)
closerWait := make(chan bool)
<-awaitReload(app.chReload, closerWait, func() {
// Stop the HTTP server.
ctx, cancel := context.WithTimeout(context.Background(), 1*time.Second)
defer cancel()
srv.Shutdown(ctx)
// Close the campaign manager.
app.manager.Close()
// Close the DB pool.
app.db.DB.Close()
// Close the messenger pool.
for _, m := range app.messengers {
m.Close()
}
// Signal the close.
closerWait <- true
})
}