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scoreboard.py
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import pygame.font
from pygame.sprite import Group
from ship import Ship
class Scoreboard():
# 显示得分信息的类
def __init__(self,ai_settings,screen,stats):
# 初始化显示得分涉及的属性
self.screen=screen
self.screen_rect=screen.get_rect()
self.ai_settings=ai_settings
self.stats=stats
# 显示得分信息时使用的字体设置
self.text_color=(30,30,30)
self.font=pygame.font.SysFont(None,48)
# 准备包含最高得分和当前的分的图像
self.prep_score()
self.prep_high_score()
self.prep_level()
self.prep_ships()
def prep_ships(self):
# 显示还余下多少艘飞船
self.ships= Group()
for ship_number in range(self.stats.ships_left):
ship=Ship(self.ai_settings,self.screen)
ship.rect.x=10+ship_number*ship.rect.width
ship.rect.y=10
self.ships.add(ship)
def prep_level(self):
# 将等级转换为渲染图象
self.level_image=self.font.render(str(self.stats.level),True,
self.text_color,self.ai_settings.bg_color)
# 将等级放在得分下方
self.level_rect=self.level_image.get_rect()
self.level_rect.right=self.score_rect.right
self.level_rect.top=self.score_rect.bottom+10
def prep_high_score(self):
# 将最高得分转换为渲染的图像
high_score=int(round(self.stats.high_score,-1))
high_score_str="{:,}".format(high_score)
self.high_score_image=self.font.render(high_score_str,True,
self.text_color,self.ai_settings.bg_color)
# 将最高得分放在屏幕顶部中央
self.high_score_rect=self.high_score_image.get_rect()
self.high_score_rect.centerx=self.screen_rect.centerx
self.high_score_rect.top=self.score_rect.top
def prep_score(self):
# 将得分转换为一幅渲染的图像
rounded_score=int(round(self.stats.score,-1))
# score_str=str(self.stats.score)
score_str="{:,}".format(rounded_score)
self.score_image=self.font.render(score_str,True,self.text_color,
self.ai_settings.bg_color)
# 将得分放在右上角
self.score_rect=self.score_image.get_rect()
self.score_rect.right=self.screen_rect.right-20
self.score_rect.top=20
def show_score(self):
# 在屏幕上显示得分和飞船
self.screen.blit(self.score_image,self.screen_rect)
self.screen.blit(self.high_score_image,self.high_score_rect)
self.screen.blit(self.level_image,self.level_rect)
# 绘制飞船
self.ships.draw(self.screen)