- New supported games: 俺の下であがけ and 楽園行.
- Windows: On Windows 10 version 1903 or above, now xsystem35 can handle Japanese filenames correctly even if the system locale is not Japanese.
- Windows:
Option
->Auto Copy Text to Clipboard
menu command has been added. When enabled, in-game text will be copied to the clipboard automatically. This can be used with text hooker tools that support clipboard monitoring.
- Windows: Fixed missing DLL error (#60)
- Implemented playback of the opening movie for 妻みぐい2.
- Fixed crash when canceling menu with two-finger touch (#58)
- Fixed screen artifact in Rance 3 immediately after selecting "Game Start"
- Fixed strange behavior when canceling the battle selection menu in Kichikuou Rance. (#56)
- Use system mouse cursors whenever possible. They look better on high dpi displays.
- Added manual page for the xsystem35 command.
- Android: Fixed a black screen issue in the MangaGamer version of Rance 5D.
- Fixed
fileCheckExist
command. (#55)
- Windows: In full-screen mode, the menu bar now appears only when the mouse pointer is at the top of the screen. (#53)
- Fixed text rendering issue in Rance 3 intro. (#54)
- Android: Fixed a bug where save files from older versions could not be loaded in version 2.11.2.
- Added
-savedir
option to specify save directory. - Android: Fixed a bug where .xsys35rc in a subdirectory of ZIP was not loaded. (#51)
- Windows: Fixed a black screen issue in the MangaGamer version of Rance 5D (#45).
- Fixed a crash bug in command-line debugger.
- Windows: Now
xsystem35.exe
is a standalone executable. You can just copy it to the game folder and run it. - Windows: The installer is no longer provided. If you have an earlier version installed, please uninstall it.
- Windows: The debugger is no longer available in the 32-bit version. Please use the 64-bit version if you need it.
- Added experimental
enable_zb
option (#44). Seexsys35rc.sample
for details.
- Windows: Added "Integer Scaling" menu option
- Fixed initial palette colors (to match System3.9)
- Fixed a bug where palette 246 to 249 were unintentionally changed after loading 256-color CGs
- Breaking change: A bug has been fixed in which save format for 大悪司 and かえるにょ国にょアリス was not compatible with System3.9. As a result, save files for these games created with older versions of xsystem35 are no longer usable. (Loading will not fail, but wrong values will be loaded.)
- Now the 64-bit executable supports Windows 10 or later. For older Windows, please use the 32-bit version.
- Fixed a problem with the download edition of Daiakuji requiring insertion of Disk 2. (#43)
- Debugger: Added debug commands for monitoring the color palette.
- Minor bug fixes.
- Fixed a bug where the
CX 1
command (copy with transparent color) did not work in some games (e.g. Daiakuji) - Debugger: Now breakpoints do not make the window completely unresponsive
- Debugger: Fixed a conditional breakpoint crash bug
- Now xsystem35 uses the System3.9 save file format (unless
-saveformat
command line flag is specified). Old save files can still be loaded. - Changed the default naming convention for save files from
[a-z]sleep.asd
to<gamename>s[a-z].asd
. - Fixed a bug where SACT games (e.g. Rance 5D) were not responding to touch.
- Fixed memory leaks in debugger.
- Added support for Rance 4.1/4.2 ver1.05
- Fixed movement animation in rooms in Rance 4 v2.05 (#35)
- Added
-game
option which can be used to enable game-specific hacks in translated games
- Added support for Rance4 ver.2.05
- Now supports BGM playback for the download edition of Daiakuji
- Bug fixes
- Android: Introduced a new way to simulate right-click; tapping on the black bars at the left/right or top/bottom of the screen is treated as a right click. (Two-finger touch, the old way to simulate a right click, still works.)
- Windows: Added a menu command to enable/disable automatic mouse movements.
- Implemented "palette shift" graphic effect (used in 闘神都市II).
- Implemented
grDrawFillCircle
command (used in グレイメルカ). - Fixed color update bug in 256-color games.
- Fixed crash by out-of-bounds variable access in debugger.
- Supported JPEG image format on Android.
- Windows: Added "Restart" menu command.
- Fixed a bug where wrong music is played in Kichikuou Rance (System3.9 version). #32
- Supported mouse wheel input.
- Fixed a bug in
MF
command. - Implemented
grEffectMoveView
command.
- Code for screen transition effects have been substantially rewritten (but you probably wouldn't notice any difference).
- Fixed bugs in System3.9 games.
- Android: Enabled joystick input.
- Debugger improvements.
From now on, the Android and Windows versions will use a common version number.
- Android: Use custom fonts specified in
.xsys35c
. (#20) - Supported "王子さまLv1".
- Debugger improvements.
- Fixed some bugs and compatibility issues.
- Fixed issues with MangaGamer version of Rance 5D.
- Fixed garbled text in some System3.9 games with Unicode mode.
- Display a message box on fatal errors.
- Various debugger improvements.
- Fixed crash during shutdown.
- Added window menubar from which you can save screenshots, change fullscreen mode, and enable message skipping.
- Added debugger support that can be used from Visual Studio Code. See vscode-system3x for details.
- Many bug fixes and compatibility fixes.