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Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A fast entity component system (ECS) for C & C++
A library for producing images of SDL controllers.
Industry-standard navigation-mesh toolset for games
Dear ImGui Automation Engine & Test Suite
A curated list of Multiplayer Game Network Programming Resources
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
MSVC's implementation of the C++ Standard Library.
A simple framework for rapid prototyping on Vulkan or Direct3D 12
C++ Library Manager for Windows, Linux, and MacOS
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GoogleTest - Google Testing and Mocking Framework
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
Automatically exported from code.google.com/p/v-hacd
Godot Engine – Multi-platform 2D and 3D game engine
Polycode is a cross-platform framework for creative code.
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++