-
Notifications
You must be signed in to change notification settings - Fork 2
/
WhatTheRackModule.cpp
215 lines (192 loc) · 8.3 KB
/
WhatTheRackModule.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
#include "WhatTheRack.hpp"
#include "tag.hpp"
#include "CallbackButton.hpp"
#include <algorithm>
#include <functional>
#include <random>
static std::mt19937 g(random::u32());
void SpawnModel(Model* model, bool randomize = false) {
INFO("WhatTheRack will spawn a %s/%s module.", model->plugin->slug.c_str(), model->slug.c_str());
Module *module = model->createModule();
ModuleWidget *moduleWidget = model->createModuleWidget(module);
if (!moduleWidget) {
WARN("WhatTheRack was unable to spawn a %s/%s module.", model->plugin->slug.c_str(), model->slug.c_str());
return;
}
APP->engine->addModule(module);
APP->scene->rack->updateModuleOldPositions();
APP->scene->rack->addModuleAtMouse(moduleWidget);
history::ModuleAdd *h = new history::ModuleAdd;
h->name = "create module";
h->setModule(moduleWidget);
APP->history->push(h);
if (randomize) {
moduleWidget->randomizeAction();
}
INFO("WhatTheRack successfully spawned a %s/%s module.", model->plugin->slug.c_str(), model->slug.c_str());
}
void SpawnAFewModels(std::vector<Model*>& models, int n, bool randomize = false) {
std::shuffle(models.begin(), models.end(), g);
for (auto it = models.begin(); it != models.end() && n > 0; ++it, --n) {
Model* m = *it;
SpawnModel(m, randomize);
}
}
struct WhatTheRack : Module {
enum ParamIds {
NUM_PARAMS
};
enum InputIds {
NUM_INPUTS
};
enum OutputIds {
NUM_OUTPUTS
};
enum LightIds {
NUM_LIGHTS
};
bool randomize_params = false;
WhatTheRack() {
config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS);
for (const auto& p : rack::plugin::plugins) {
for (const auto& m : p->models) {
if ((p->slug == "Core" && m->slug == "AudioInterface") ||
(p->slug == "Fundamental" && m->slug == "Scope")) {
basics.push_back(m); continue;
}
bool skip = false;
for (int t : m->tagIds) {
if (t == rack::tag::findId("External")) {
skip = true;
}
}
if (skip) {
continue;
}
for (int t : m->tagIds) {
if (t == rack::tag::findId("VCO")) {
vcos.push_back(m);
}
if (t == rack::tag::findId("LFO")) {
lfos.push_back(m);
}
if (t == rack::tag::findId("VCA") ||
t == rack::tag::findId("Envelope follower")) {
vcas.push_back(m);
}
if (t == rack::tag::findId("Sequencer")) {
sequencers.push_back(m);
}
if (t == rack::tag::findId("Clock generator")) {
clocks.push_back(m);
}
if (t == rack::tag::findId("Compressor") ||
t == rack::tag::findId("Delay") ||
t == rack::tag::findId("Distortion") ||
t == rack::tag::findId("Effect") ||
t == rack::tag::findId("Flanger") ||
t == rack::tag::findId("Panning") ||
t == rack::tag::findId("Phaser") ||
t == rack::tag::findId("Reverb") ||
t == rack::tag::findId("Ring modulator") ||
t == rack::tag::findId("Vocoder") ||
t == rack::tag::findId("Waveshaper")) {
effects.push_back(m);
}
if (t == rack::tag::findId("VCF")) {
filters.push_back(m);
}
if (t == rack::tag::findId("Envelope generator")) {
envelopes.push_back(m);
}
if (t == rack::tag::findId("Clock modulator") ||
t == rack::tag::findId("Sample and hold") ||
t == rack::tag::findId("Recording") ||
t == rack::tag::findId("Slew limiter") ||
t == rack::tag::findId("Switch") ||
t == rack::tag::findId("Utility")) {
miscs.push_back(m);
}
if (t == rack::tag::findId("Mixer")) {
mixers.push_back(m);
}
}
}
}
}
std::vector<Model*> vcos;
std::vector<Model*> lfos;
std::vector<Model*> vcas;
std::vector<Model*> sequencers;
std::vector<Model*> clocks;
std::vector<Model*> effects;
std::vector<Model*> filters;
std::vector<Model*> envelopes;
std::vector<Model*> miscs;
std::vector<Model*> mixers;
std::vector<Model*> basics;
void process(const ProcessArgs &args) override {}
};
typedef CallbackButton<WhatTheRack> CB;
struct WhatTheRackWidget : ModuleWidget {
WhatTheRackWidget(WhatTheRack *module) {
setModule(module);
setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/WhatTheRack.svg")));
addChild(createWidget<ScrewSilver>(Vec(0, 0)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - RACK_GRID_WIDTH, 0)));
addChild(createWidget<ScrewSilver>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
std::shared_ptr<rack::Svg> idle = APP->window->loadSvg(asset::plugin(pluginInstance, "res/BoomButton/question_color.svg"));
std::shared_ptr<rack::Svg> clicked = APP->window->loadSvg(asset::plugin(pluginInstance, "res/BoomButton/question_bw.svg"));
addChild(CB::create(Vec(50, 272), [](WhatTheRack* module){
SpawnAFewModels(module->vcos, 2, module->randomize_params);
SpawnAFewModels(module->lfos, 2, module->randomize_params);
SpawnAFewModels(module->vcas, 2, module->randomize_params);
SpawnAFewModels(module->sequencers, 1, module->randomize_params);
SpawnAFewModels(module->clocks, 1, module->randomize_params);
SpawnAFewModels(module->effects, 3, module->randomize_params);
SpawnAFewModels(module->filters, 2, module->randomize_params);
SpawnAFewModels(module->envelopes, 2, module->randomize_params);
SpawnAFewModels(module->miscs, 3, module->randomize_params);
SpawnAFewModels(module->mixers, 1, module->randomize_params);
SpawnAFewModels(module->basics, 10, module->randomize_params);
}, module, idle, clicked));
}
void appendContextMenu(Menu* menu) override {
WhatTheRack* module = dynamic_cast<WhatTheRack*>(this->module);
assert(module);
menu->addChild(new MenuSeparator());
menu->addChild(createBoolPtrMenuItem("Randomize Parameters", "", &module->randomize_params));
}
};
struct WhatTheModWidget : ModuleWidget {
bool randomize_params = false;
WhatTheModWidget(WhatTheRack *module) {
setModule(module);
setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/WhatTheMod.svg")));
addChild(createWidget<ScrewSilver>(Vec(0, 0)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - RACK_GRID_WIDTH, 0)));
addChild(createWidget<ScrewSilver>(Vec(0, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
addChild(createWidget<ScrewSilver>(Vec(box.size.x - RACK_GRID_WIDTH, RACK_GRID_HEIGHT - RACK_GRID_WIDTH)));
std::shared_ptr<rack::Svg> idle = APP->window->loadSvg(asset::plugin(pluginInstance, "res/BoomButton/question_color.svg"));
std::shared_ptr<rack::Svg> clicked = APP->window->loadSvg(asset::plugin(pluginInstance, "res/BoomButton/question_bw.svg"));
addChild(CB::create(Vec(20, 63), [](WhatTheRack* m){ SpawnAFewModels(m->vcos, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 95), [](WhatTheRack* m){ SpawnAFewModels(m->lfos, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 127), [](WhatTheRack* m){ SpawnAFewModels(m->vcas, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 159), [](WhatTheRack* m){ SpawnAFewModels(m->sequencers, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 191), [](WhatTheRack* m){ SpawnAFewModels(m->clocks, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 223), [](WhatTheRack* m){ SpawnAFewModels(m->effects, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 255), [](WhatTheRack* m){ SpawnAFewModels(m->filters, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 287), [](WhatTheRack* m){ SpawnAFewModels(m->envelopes, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 319), [](WhatTheRack* m){ SpawnAFewModels(m->mixers, 1, m->randomize_params); }, module, idle, clicked));
addChild(CB::create(Vec(20, 351), [](WhatTheRack* m){ SpawnAFewModels(m->miscs, 1, m->randomize_params); }, module, idle, clicked));
}
void appendContextMenu(Menu* menu) override {
WhatTheRack* module = dynamic_cast<WhatTheRack*>(this->module);
assert(module);
menu->addChild(new MenuSeparator());
menu->addChild(createBoolPtrMenuItem("Randomize Parameters", "", &module->randomize_params));
}
};
Model *modelWhatTheRack = createModel<WhatTheRack, WhatTheRackWidget>("WhatTheRack");
Model *modelWhatTheMod = createModel<WhatTheRack, WhatTheModWidget>("WhatTheMod");