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Hi,
the physic body from btKinematicCharacterController cant setLinearVelocity,
if I want to do double jump or the recoil force
thanks
The text was updated successfully, but these errors were encountered:
I dont think the character controller has an actual btRigidBody... is use a ghost object in the physics world.
btPairCachingGhostObject* m_ghostObject;
So if you wanted to HIJACK the ghost object and do what need with that.
Sorry, something went wrong.
setLinearVelocity
setLinearVelocity possible for dinamic shapes, but not kinematic body. If you want jump for kinematic - you need set and update transform object
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Hi,
the physic body from btKinematicCharacterController cant setLinearVelocity,
if I want to do double jump or the recoil force
thanks
The text was updated successfully, but these errors were encountered: