Stars
Godot Engine – Multi-platform 2D and 3D game engine
Protocol Buffers - Google's data interchange format
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
SRS is a simple, high-efficiency, real-time media server supporting RTMP, WebRTC, HLS, HTTP-FLV, HTTP-TS, SRT, MPEG-DASH, and GB28181.
FlatBuffers: Memory Efficient Serialization Library
A brief computer graphics / rendering course
Command & Conquer: Remastered Collection
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
A framework for building Mobile cross-platform UI
Mars is a cross-platform network component developed by WeChat.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the …
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
TrinityCore Open Source MMO Framework (master = 11.0.7.58911, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.1.58558)
AndFix is a library that offer hot-fix for Android App.
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Piccolo (formerly Pilot) – mini game engine for games104
PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.
A brief computer graphics / rendering course