Stars
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
The 7-Zip derivative intended for the modern Windows experience
Diablo devolved - magic behind the 1996 computer game
A tool for recompiling Xbox 360 games to native executables.
A fast single-producer, single-consumer lock-free queue for C++
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Visual Python and C++ nanosecond profiler, logger, tests enabler
library for importing functions from dlls in a hidden, reverse engineer unfriendly way
heavily vectorized c++17 compile time string encryption.
A library to load, manipulate, dump PE files. See also: https://github.com/hasherezade/libpeconv_tpl
hvpp is a lightweight Intel x64/VT-x hypervisor written in C++ focused primarily on virtualization of already running operating system
A tool which allows you to edit source code of any MSVC C++ project live at runtime
Completely reworked and improved C++ version of Advanced Locomotion System V4.
A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
A deeply-integrated C++20 coroutine plugin for Unreal Engine 5.
The third-party lightweight XAML-based out-of-box-experience oriented Hyper-V virtualization software based on Host Compute System API, Remote Desktop ActiveX control and XAML Islands
Inline syscalls made easy for windows on clang
SafeDiscShim is a compatibility tool that allows for SafeDisc protected games which utilize the insecure Macrovision Security Driver ("secdrv.sys") to run on modern versions of Windows .
A simple sample using the Windows.Graphics.Capture APIs in a Win32 application.