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lightningcrossfadeapp.h
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/* Copyright (c) 2012 Research In Motion Limited.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef LIGHTNINGCROSSFADEAPP_H
#define LIGHTNINGCROSSFADEAPP_H
#include <bb/cascades/Application>
/**
* LightningCrossfade Description:
*
* This is basic Core-controls application for Cascades.
*
* Feature summary
* - Adding an image to the UI
* - layout of several UI elements
* - Adding and reading a slider
* - Doing all above with QML
*/
class LightningCrossfadeApp: public QObject
{
Q_OBJECT
public:
// This is our constructor that sets up the recipe.
LightningCrossfadeApp();
};
#endif // ifndef LIGHTNINGCROSSFADEAPP_H