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networking.c
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/*
* Copyright (c) 2009-2012, Salvatore Sanfilippo <antirez at gmail dot com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of Redis nor the names of its contributors may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef _WIN32
#include "Win32_Interop/Win32_Portability.h"
#include "Win32_Interop/Win32_Error.h"
#endif
#include "redis.h"
#ifdef _WIN32
#include "Win32_Interop/Win32_QFork.h"
#else
#include <sys/uio.h>
#endif
#include <math.h>
WIN32_ONLY(extern int WSIOCP_QueueAccept(int listenfd);)
static void setProtocolError(redisClient *c, int pos);
/* To evaluate the output buffer size of a client we need to get size of
* allocated objects, however we can't used zmalloc_size() directly on sds
* strings because of the trick they use to work (the header is before the
* returned pointer), so we use this helper function. */
size_t zmalloc_size_sds(sds s) {
return zmalloc_size(s-sizeof(struct sdshdr));
}
/* Return the amount of memory used by the sds string at object->ptr
* for a string object. */
size_t getStringObjectSdsUsedMemory(robj *o) {
redisAssertWithInfo(NULL,o,o->type == REDIS_STRING);
switch(o->encoding) {
case REDIS_ENCODING_RAW: return zmalloc_size_sds(o->ptr);
case REDIS_ENCODING_EMBSTR: return sdslen(o->ptr);
default: return 0; /* Just integer encoding for now. */
}
}
void *dupClientReplyValue(void *o) {
incrRefCount((robj*)o);
return o;
}
int listMatchObjects(void *a, void *b) {
return equalStringObjects(a,b);
}
redisClient *createClient(int fd) {
redisClient *c = zmalloc(sizeof(redisClient));
/* passing -1 as fd it is possible to create a non connected client.
* This is useful since all the Redis commands needs to be executed
* in the context of a client. When commands are executed in other
* contexts (for instance a Lua script) we need a non connected client. */
if (fd != -1) {
anetNonBlock(NULL,fd);
anetEnableTcpNoDelay(NULL,fd);
if (server.tcpkeepalive)
anetKeepAlive(NULL,fd,server.tcpkeepalive);
if (aeCreateFileEvent(server.el,fd,AE_READABLE,
readQueryFromClient, c) == AE_ERR)
{
close(fd);
zfree(c);
return NULL;
}
}
selectDb(c,0);
c->id = server.next_client_id++;
c->fd = fd;
c->name = NULL;
c->bufpos = 0;
c->querybuf = sdsempty();
c->querybuf_peak = 0;
c->reqtype = 0;
c->argc = 0;
c->argv = NULL;
c->cmd = c->lastcmd = NULL;
c->multibulklen = 0;
c->bulklen = -1;
c->sentlen = 0;
c->flags = 0;
c->ctime = c->lastinteraction = server.unixtime;
c->authenticated = 0;
c->replstate = REDIS_REPL_NONE;
c->repl_put_online_on_ack = 0;
c->reploff = 0;
c->repl_ack_off = 0;
c->repl_ack_time = 0;
c->slave_listening_port = 0;
c->slave_capa = SLAVE_CAPA_NONE;
c->reply = listCreate();
c->reply_bytes = 0;
c->obuf_soft_limit_reached_time = 0;
listSetFreeMethod(c->reply,decrRefCountVoid);
listSetDupMethod(c->reply,dupClientReplyValue);
c->btype = REDIS_BLOCKED_NONE;
c->bpop.timeout = 0;
c->bpop.keys = dictCreate(&setDictType,NULL);
c->bpop.target = NULL;
c->bpop.numreplicas = 0;
c->bpop.reploffset = 0;
c->woff = 0;
c->watched_keys = listCreate();
c->pubsub_channels = dictCreate(&setDictType,NULL);
c->pubsub_patterns = listCreate();
c->peerid = NULL;
listSetFreeMethod(c->pubsub_patterns,decrRefCountVoid);
listSetMatchMethod(c->pubsub_patterns,listMatchObjects);
if (fd != -1) listAddNodeTail(server.clients,c);
initClientMultiState(c);
return c;
}
/* This function is called every time we are going to transmit new data
* to the client. The behavior is the following:
*
* If the client should receive new data (normal clients will) the function
* returns REDIS_OK, and make sure to install the write handler in our event
* loop so that when the socket is writable new data gets written.
*
* If the client should not receive new data, because it is a fake client
* (used to load AOF in memory), a master or because the setup of the write
* handler failed, the function returns REDIS_ERR.
*
* The function may return REDIS_OK without actually installing the write
* event handler in the following cases:
*
* 1) The event handler should already be installed since the output buffer
* already contained something.
* 2) The client is a slave but not yet online, so we want to just accumulate
* writes in the buffer but not actually sending them yet.
*
* Typically gets called every time a reply is built, before adding more
* data to the clients output buffers. If the function returns REDIS_ERR no
* data should be appended to the output buffers. */
int prepareClientToWrite(redisClient *c) {
/* If it's the Lua client we always return ok without installing any
* handler since there is no socket at all. */
if (c->flags & REDIS_LUA_CLIENT) return REDIS_OK;
/* Masters don't receive replies, unless REDIS_MASTER_FORCE_REPLY flag
* is set. */
if ((c->flags & REDIS_MASTER) &&
!(c->flags & REDIS_MASTER_FORCE_REPLY)) return REDIS_ERR;
if (c->fd <= 0) return REDIS_ERR; /* Fake client for AOF loading. */
/* Only install the handler if not already installed and, in case of
* slaves, if the client can actually receive writes. */
if (c->bufpos == 0 && listLength(c->reply) == 0 &&
(c->replstate == REDIS_REPL_NONE ||
(c->replstate == REDIS_REPL_ONLINE && !c->repl_put_online_on_ack)))
{
/* Try to install the write handler. */
if (aeCreateFileEvent(server.el, c->fd, AE_WRITABLE,
sendReplyToClient, c) == AE_ERR)
{
freeClientAsync(c);
return REDIS_ERR;
}
}
/* Authorize the caller to queue in the output buffer of this client. */
return REDIS_OK;
}
/* Create a duplicate of the last object in the reply list when
* it is not exclusively owned by the reply list. */
robj *dupLastObjectIfNeeded(list *reply) {
robj *new, *cur;
listNode *ln;
redisAssert(listLength(reply) > 0);
ln = listLast(reply);
cur = listNodeValue(ln);
if (cur->refcount > 1) {
new = dupStringObject(cur);
decrRefCount(cur);
listNodeValue(ln) = new;
}
return listNodeValue(ln);
}
/* -----------------------------------------------------------------------------
* Low level functions to add more data to output buffers.
* -------------------------------------------------------------------------- */
int _addReplyToBuffer(redisClient *c, char *s, size_t len) {
size_t available = sizeof(c->buf)-c->bufpos;
if (c->flags & REDIS_CLOSE_AFTER_REPLY) return REDIS_OK;
/* If there already are entries in the reply list, we cannot
* add anything more to the static buffer. */
if (listLength(c->reply) > 0) return REDIS_ERR;
/* Check that the buffer has enough space available for this string. */
if (len > available) return REDIS_ERR;
memcpy(c->buf+c->bufpos,s,len);
c->bufpos+=(int)len; WIN_PORT_FIX /* cast (int) */
return REDIS_OK;
}
void _addReplyObjectToList(redisClient *c, robj *o) {
robj *tail;
if (c->flags & REDIS_CLOSE_AFTER_REPLY) return;
if (listLength(c->reply) == 0) {
incrRefCount(o);
listAddNodeTail(c->reply,o);
c->reply_bytes += getStringObjectSdsUsedMemory(o);
} else {
tail = listNodeValue(listLast(c->reply));
/* Append to this object when possible. */
if (tail->ptr != NULL &&
tail->encoding == REDIS_ENCODING_RAW &&
sdslen(tail->ptr)+sdslen(o->ptr) <= REDIS_REPLY_CHUNK_BYTES)
{
c->reply_bytes -= zmalloc_size_sds(tail->ptr);
tail = dupLastObjectIfNeeded(c->reply);
tail->ptr = sdscatlen(tail->ptr,o->ptr,sdslen(o->ptr));
c->reply_bytes += zmalloc_size_sds(tail->ptr);
} else {
incrRefCount(o);
listAddNodeTail(c->reply,o);
c->reply_bytes += getStringObjectSdsUsedMemory(o);
}
}
asyncCloseClientOnOutputBufferLimitReached(c);
}
/* This method takes responsibility over the sds. When it is no longer
* needed it will be free'd, otherwise it ends up in a robj. */
void _addReplySdsToList(redisClient *c, sds s) {
robj *tail;
if (c->flags & REDIS_CLOSE_AFTER_REPLY) {
sdsfree(s);
return;
}
if (listLength(c->reply) == 0) {
listAddNodeTail(c->reply,createObject(REDIS_STRING,s));
c->reply_bytes += zmalloc_size_sds(s);
} else {
tail = listNodeValue(listLast(c->reply));
/* Append to this object when possible. */
if (tail->ptr != NULL && tail->encoding == REDIS_ENCODING_RAW &&
sdslen(tail->ptr)+sdslen(s) <= REDIS_REPLY_CHUNK_BYTES)
{
c->reply_bytes -= zmalloc_size_sds(tail->ptr);
tail = dupLastObjectIfNeeded(c->reply);
tail->ptr = sdscatlen(tail->ptr,s,sdslen(s));
c->reply_bytes += zmalloc_size_sds(tail->ptr);
sdsfree(s);
} else {
listAddNodeTail(c->reply,createObject(REDIS_STRING,s));
c->reply_bytes += zmalloc_size_sds(s);
}
}
asyncCloseClientOnOutputBufferLimitReached(c);
}
void _addReplyStringToList(redisClient *c, char *s, size_t len) {
robj *tail;
if (c->flags & REDIS_CLOSE_AFTER_REPLY) return;
if (listLength(c->reply) == 0) {
robj *o = createStringObject(s,len);
listAddNodeTail(c->reply,o);
c->reply_bytes += getStringObjectSdsUsedMemory(o);
} else {
tail = listNodeValue(listLast(c->reply));
/* Append to this object when possible. */
if (tail->ptr != NULL && tail->encoding == REDIS_ENCODING_RAW &&
sdslen(tail->ptr)+len <= REDIS_REPLY_CHUNK_BYTES)
{
c->reply_bytes -= zmalloc_size_sds(tail->ptr);
tail = dupLastObjectIfNeeded(c->reply);
tail->ptr = sdscatlen(tail->ptr,s,len);
c->reply_bytes += zmalloc_size_sds(tail->ptr);
} else {
robj *o = createStringObject(s,len);
listAddNodeTail(c->reply,o);
c->reply_bytes += getStringObjectSdsUsedMemory(o);
}
}
asyncCloseClientOnOutputBufferLimitReached(c);
}
/* -----------------------------------------------------------------------------
* Higher level functions to queue data on the client output buffer.
* The following functions are the ones that commands implementations will call.
* -------------------------------------------------------------------------- */
void addReply(redisClient *c, robj *obj) {
if (prepareClientToWrite(c) != REDIS_OK) return;
/* This is an important place where we can avoid copy-on-write
* when there is a saving child running, avoiding touching the
* refcount field of the object if it's not needed.
*
* If the encoding is RAW and there is room in the static buffer
* we'll be able to send the object to the client without
* messing with its page. */
if (sdsEncodedObject(obj)) {
if (_addReplyToBuffer(c,obj->ptr,sdslen(obj->ptr)) != REDIS_OK)
_addReplyObjectToList(c,obj);
} else if (obj->encoding == REDIS_ENCODING_INT) {
/* Optimization: if there is room in the static buffer for 32 bytes
* (more than the max chars a 64 bit integer can take as string) we
* avoid decoding the object and go for the lower level approach. */
if (listLength(c->reply) == 0 && (sizeof(c->buf) - c->bufpos) >= 32) {
char buf[32];
int len;
len = ll2string(buf,sizeof(buf),(PORT_LONG)obj->ptr);
if (_addReplyToBuffer(c,buf,len) == REDIS_OK)
return;
/* else... continue with the normal code path, but should never
* happen actually since we verified there is room. */
}
obj = getDecodedObject(obj);
if (_addReplyToBuffer(c,obj->ptr,sdslen(obj->ptr)) != REDIS_OK)
_addReplyObjectToList(c,obj);
decrRefCount(obj);
} else {
redisPanic("Wrong obj->encoding in addReply()");
}
}
void addReplySds(redisClient *c, sds s) {
if (prepareClientToWrite(c) != REDIS_OK) {
/* The caller expects the sds to be free'd. */
sdsfree(s);
return;
}
if (_addReplyToBuffer(c,s,sdslen(s)) == REDIS_OK) {
sdsfree(s);
} else {
/* This method free's the sds when it is no longer needed. */
_addReplySdsToList(c,s);
}
}
void addReplyString(redisClient *c, char *s, size_t len) {
if (prepareClientToWrite(c) != REDIS_OK) return;
if (_addReplyToBuffer(c,s,len) != REDIS_OK)
_addReplyStringToList(c,s,len);
}
void addReplyErrorLength(redisClient *c, char *s, size_t len) {
addReplyString(c,"-ERR ",5);
addReplyString(c,s,len);
addReplyString(c,"\r\n",2);
}
void addReplyError(redisClient *c, char *err) {
addReplyErrorLength(c,err,strlen(err));
}
void addReplyErrorFormat(redisClient *c, const char *fmt, ...) {
size_t l, j;
va_list ap;
va_start(ap,fmt);
sds s = sdscatvprintf(sdsempty(),fmt,ap);
va_end(ap);
/* Make sure there are no newlines in the string, otherwise invalid protocol
* is emitted. */
l = sdslen(s);
for (j = 0; j < l; j++) {
if (s[j] == '\r' || s[j] == '\n') s[j] = ' ';
}
addReplyErrorLength(c,s,sdslen(s));
sdsfree(s);
}
void addReplyStatusLength(redisClient *c, char *s, size_t len) {
addReplyString(c,"+",1);
addReplyString(c,s,len);
addReplyString(c,"\r\n",2);
}
void addReplyStatus(redisClient *c, char *status) {
addReplyStatusLength(c,status,strlen(status));
}
void addReplyStatusFormat(redisClient *c, const char *fmt, ...) {
va_list ap;
va_start(ap,fmt);
sds s = sdscatvprintf(sdsempty(),fmt,ap);
va_end(ap);
addReplyStatusLength(c,s,sdslen(s));
sdsfree(s);
}
/* Adds an empty object to the reply list that will contain the multi bulk
* length, which is not known when this function is called. */
void *addDeferredMultiBulkLength(redisClient *c) {
/* Note that we install the write event here even if the object is not
* ready to be sent, since we are sure that before returning to the
* event loop setDeferredMultiBulkLength() will be called. */
if (prepareClientToWrite(c) != REDIS_OK) return NULL;
listAddNodeTail(c->reply,createObject(REDIS_STRING,NULL));
return listLast(c->reply);
}
/* Populate the length object and try gluing it to the next chunk. */
void setDeferredMultiBulkLength(redisClient *c, void *node, PORT_LONG length) {
listNode *ln = (listNode*)node;
robj *len, *next;
/* Abort when *node is NULL (see addDeferredMultiBulkLength). */
if (node == NULL) return;
len = listNodeValue(ln);
len->ptr = sdscatprintf(sdsempty(),"*%ld\r\n",length);
len->encoding = REDIS_ENCODING_RAW; /* in case it was an EMBSTR. */
c->reply_bytes += zmalloc_size_sds(len->ptr);
if (ln->next != NULL) {
next = listNodeValue(ln->next);
/* Only glue when the next node is non-NULL (an sds in this case) */
if (next->ptr != NULL) {
c->reply_bytes -= zmalloc_size_sds(len->ptr);
c->reply_bytes -= getStringObjectSdsUsedMemory(next);
len->ptr = sdscatlen(len->ptr,next->ptr,sdslen(next->ptr));
c->reply_bytes += zmalloc_size_sds(len->ptr);
listDelNode(c->reply,ln->next);
}
}
asyncCloseClientOnOutputBufferLimitReached(c);
}
/* Add a double as a bulk reply */
void addReplyDouble(redisClient *c, double d) {
char dbuf[128], sbuf[128];
int dlen, slen;
if (isinf(d)) {
/* Libc in odd systems (Hi Solaris!) will format infinite in a
* different way, so better to handle it in an explicit way. */
addReplyBulkCString(c, d > 0 ? "inf" : "-inf");
} else {
dlen = snprintf(dbuf,sizeof(dbuf),"%.17g",d);
slen = snprintf(sbuf,sizeof(sbuf),"$%d\r\n%s\r\n",dlen,dbuf);
addReplyString(c,sbuf,slen);
}
}
/* Add a PORT_LONGLONG as integer reply or bulk len / multi bulk count.
* Basically this is used to output <prefix><PORT_LONGLONG><crlf>. */
void addReplyLongLongWithPrefix(redisClient *c, PORT_LONGLONG ll, char prefix) {
char buf[128];
int len;
/* Things like $3\r\n or *2\r\n are emitted very often by the protocol
* so we have a few shared objects to use if the integer is small
* like it is most of the times. */
if (prefix == '*' && ll < REDIS_SHARED_BULKHDR_LEN) {
addReply(c,shared.mbulkhdr[ll]);
return;
} else if (prefix == '$' && ll < REDIS_SHARED_BULKHDR_LEN) {
addReply(c,shared.bulkhdr[ll]);
return;
}
buf[0] = prefix;
len = ll2string(buf+1,sizeof(buf)-1,ll);
buf[len+1] = '\r';
buf[len+2] = '\n';
addReplyString(c,buf,len+3);
}
void addReplyLongLong(redisClient *c, PORT_LONGLONG ll) {
if (ll == 0)
addReply(c,shared.czero);
else if (ll == 1)
addReply(c,shared.cone);
else
addReplyLongLongWithPrefix(c,ll,':');
}
void addReplyMultiBulkLen(redisClient *c, PORT_LONG length) {
if (length < REDIS_SHARED_BULKHDR_LEN)
addReply(c,shared.mbulkhdr[length]);
else
addReplyLongLongWithPrefix(c,length,'*');
}
/* Create the length prefix of a bulk reply, example: $2234 */
void addReplyBulkLen(redisClient *c, robj *obj) {
size_t len;
if (sdsEncodedObject(obj)) {
len = sdslen(obj->ptr);
} else {
PORT_LONG n = (PORT_LONG) obj->ptr;
/* Compute how many bytes will take this integer as a radix 10 string */
len = 1;
if (n < 0) {
len++;
n = -n;
}
while((n = n/10) != 0) {
len++;
}
}
if (len < REDIS_SHARED_BULKHDR_LEN)
addReply(c,shared.bulkhdr[len]);
else
addReplyLongLongWithPrefix(c,len,'$');
}
/* Add a Redis Object as a bulk reply */
void addReplyBulk(redisClient *c, robj *obj) {
addReplyBulkLen(c,obj);
addReply(c,obj);
addReply(c,shared.crlf);
}
/* Add a C buffer as bulk reply */
void addReplyBulkCBuffer(redisClient *c, void *p, size_t len) {
addReplyLongLongWithPrefix(c,len,'$');
addReplyString(c,p,len);
addReply(c,shared.crlf);
}
/* Add a C nul term string as bulk reply */
void addReplyBulkCString(redisClient *c, char *s) {
if (s == NULL) {
addReply(c,shared.nullbulk);
} else {
addReplyBulkCBuffer(c,s,strlen(s));
}
}
/* Add a PORT_LONGLONG as a bulk reply */
void addReplyBulkLongLong(redisClient *c, PORT_LONGLONG ll) {
char buf[64];
int len;
len = ll2string(buf,64,ll);
addReplyBulkCBuffer(c,buf,len);
}
/* Copy 'src' client output buffers into 'dst' client output buffers.
* The function takes care of freeing the old output buffers of the
* destination client. */
void copyClientOutputBuffer(redisClient *dst, redisClient *src) {
listRelease(dst->reply);
dst->reply = listDup(src->reply);
memcpy(dst->buf,src->buf,src->bufpos);
dst->bufpos = src->bufpos;
dst->reply_bytes = src->reply_bytes;
}
#define MAX_ACCEPTS_PER_CALL 1000
static void acceptCommonHandler(int fd, int flags) {
redisClient *c;
if ((c = createClient(fd)) == NULL) {
redisLog(REDIS_WARNING,
"Error registering fd event for the new client: %s (fd=%d)",
strerror(errno),fd);
close(fd); /* May be already closed, just ignore errors */
return;
}
/* If maxclient directive is set and this is one client more... close the
* connection. Note that we create the client instead to check before
* for this condition, since now the socket is already set in non-blocking
* mode and we can send an error for free using the Kernel I/O */
if (listLength(server.clients) > (PORT_ULONG) server.maxclients) {
char *err = "-ERR max number of clients reached\r\n";
/* That's a best effort error message, don't check write errors */
if (write(c->fd,err,strlen(err)) == -1) {
/* Nothing to do, Just to avoid the warning... */
}
server.stat_rejected_conn++;
freeClient(c);
return;
}
server.stat_numconnections++;
c->flags |= flags;
}
void acceptTcpHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
int cport, cfd, max = MAX_ACCEPTS_PER_CALL;
char cip[REDIS_IP_STR_LEN];
REDIS_NOTUSED(el);
REDIS_NOTUSED(mask);
REDIS_NOTUSED(privdata);
while(max--) {
cfd = anetTcpAccept(server.neterr, fd, cip, sizeof(cip), &cport);
if (cfd == ANET_ERR) {
if (errno != EWOULDBLOCK) {
redisLog(REDIS_WARNING,
"Accepting client connection: %s", server.neterr);
#ifdef _WIN32
if (WSIOCP_QueueAccept(fd) == -1) {
redisLog(REDIS_WARNING,
"acceptTcpHandler: failed to queue another accept.");
}
#endif
}
return;
}
redisLog(REDIS_VERBOSE,"Accepted %s:%d", cip, cport);
acceptCommonHandler(cfd,0);
}
}
void acceptUnixHandler(aeEventLoop *el, int fd, void *privdata, int mask) {
int cfd, max = MAX_ACCEPTS_PER_CALL;
REDIS_NOTUSED(el);
REDIS_NOTUSED(mask);
REDIS_NOTUSED(privdata);
while(max--) {
cfd = anetUnixAccept(server.neterr, fd);
if (cfd == ANET_ERR) {
if (errno != EWOULDBLOCK)
redisLog(REDIS_WARNING,
"Accepting client connection: %s", server.neterr);
return;
}
redisLog(REDIS_VERBOSE,"Accepted connection to %s", server.unixsocket);
acceptCommonHandler(cfd,REDIS_UNIX_SOCKET);
}
}
static void freeClientArgv(redisClient *c) {
int j;
for (j = 0; j < c->argc; j++)
decrRefCount(c->argv[j]);
c->argc = 0;
c->cmd = NULL;
}
/* Close all the slaves connections. This is useful in chained replication
* when we resync with our own master and want to force all our slaves to
* resync with us as well. */
void disconnectSlaves(void) {
while (listLength(server.slaves)) {
listNode *ln = listFirst(server.slaves);
freeClient((redisClient*)ln->value);
}
}
void freeClient(redisClient *c) {
listNode *ln;
/* If this is marked as current client unset it */
if (server.current_client == c) server.current_client = NULL;
/* If it is our master that's beging disconnected we should make sure
* to cache the state to try a partial resynchronization later.
*
* Note that before doing this we make sure that the client is not in
* some unexpected state, by checking its flags. */
if (server.master && c->flags & REDIS_MASTER) {
redisLog(REDIS_WARNING,"Connection with master lost.");
if (!(c->flags & (REDIS_CLOSE_AFTER_REPLY|
REDIS_CLOSE_ASAP|
REDIS_BLOCKED|
REDIS_UNBLOCKED)))
{
replicationCacheMaster(c);
return;
}
}
/* Log link disconnection with slave */
if ((c->flags & REDIS_SLAVE) && !(c->flags & REDIS_MONITOR)) {
redisLog(REDIS_WARNING,"Connection with slave %s lost.",
replicationGetSlaveName(c));
}
/* Free the query buffer */
sdsfree(c->querybuf);
c->querybuf = NULL;
/* Deallocate structures used to block on blocking ops. */
if (c->flags & REDIS_BLOCKED) unblockClient(c);
dictRelease(c->bpop.keys);
/* UNWATCH all the keys */
unwatchAllKeys(c);
listRelease(c->watched_keys);
/* Unsubscribe from all the pubsub channels */
pubsubUnsubscribeAllChannels(c,0);
pubsubUnsubscribeAllPatterns(c,0);
dictRelease(c->pubsub_channels);
listRelease(c->pubsub_patterns);
/* Close socket, unregister events, and remove list of replies and
* accumulated arguments. */
if (c->fd != -1) {
aeDeleteFileEvent(server.el,c->fd,AE_READABLE);
aeDeleteFileEvent(server.el,c->fd,AE_WRITABLE);
close(c->fd);
}
listRelease(c->reply);
freeClientArgv(c);
/* Remove from the list of clients */
if (c->fd != -1) {
ln = listSearchKey(server.clients,c);
redisAssert(ln != NULL);
listDelNode(server.clients,ln);
}
/* When client was just unblocked because of a blocking operation,
* remove it from the list of unblocked clients. */
if (c->flags & REDIS_UNBLOCKED) {
ln = listSearchKey(server.unblocked_clients,c);
redisAssert(ln != NULL);
listDelNode(server.unblocked_clients,ln);
}
/* Master/slave cleanup Case 1:
* we lost the connection with a slave. */
if (c->flags & REDIS_SLAVE) {
if (c->replstate == REDIS_REPL_SEND_BULK) {
#ifdef _WIN32
if (c->repldbfd != -1) {
DeleteFileA(c->replFileCopy);
memset(c->replFileCopy, 0, MAX_PATH);
}
#endif
if (c->repldbfd != -1) close(c->repldbfd);
if (c->replpreamble) sdsfree(c->replpreamble);
}
list *l = (c->flags & REDIS_MONITOR) ? server.monitors : server.slaves;
ln = listSearchKey(l,c);
redisAssert(ln != NULL);
listDelNode(l,ln);
/* We need to remember the time when we started to have zero
* attached slaves, as after some time we'll free the replication
* backlog. */
if (c->flags & REDIS_SLAVE && listLength(server.slaves) == 0)
server.repl_no_slaves_since = server.unixtime;
refreshGoodSlavesCount();
}
/* Master/slave cleanup Case 2:
* we lost the connection with the master. */
if (c->flags & REDIS_MASTER) replicationHandleMasterDisconnection();
/* If this client was scheduled for async freeing we need to remove it
* from the queue. */
if (c->flags & REDIS_CLOSE_ASAP) {
ln = listSearchKey(server.clients_to_close,c);
redisAssert(ln != NULL);
listDelNode(server.clients_to_close,ln);
}
/* Release other dynamically allocated client structure fields,
* and finally release the client structure itself. */
if (c->name) decrRefCount(c->name);
zfree(c->argv);
freeClientMultiState(c);
sdsfree(c->peerid);
zfree(c);
}
/* Schedule a client to free it at a safe time in the serverCron() function.
* This function is useful when we need to terminate a client but we are in
* a context where calling freeClient() is not possible, because the client
* should be valid for the continuation of the flow of the program. */
void freeClientAsync(redisClient *c) {
if (c->flags & REDIS_CLOSE_ASAP || c->flags & REDIS_LUA_CLIENT) return;
c->flags |= REDIS_CLOSE_ASAP;
listAddNodeTail(server.clients_to_close,c);
}
void freeClientsInAsyncFreeQueue(void) {
while (listLength(server.clients_to_close)) {
listNode *ln = listFirst(server.clients_to_close);
redisClient *c = listNodeValue(ln);
c->flags &= ~REDIS_CLOSE_ASAP;
freeClient(c);
listDelNode(server.clients_to_close,ln);
}
}
#ifdef _WIN32
void sendReplyBufferDone(aeEventLoop *el, int fd, void *privdata, int written) {
WSIOCP_Request *req = (WSIOCP_Request *) privdata;
redisClient *c = (redisClient *) req->client;
int offset = (int) (req->buf - (char *) req->data + written);
REDIS_NOTUSED(el);
REDIS_NOTUSED(fd);
if (c->bufpos == offset) {
c->bufpos = 0;
c->sentlen = 0;
}
if (c->bufpos == 0 && listLength(c->reply) == 0) {
aeDeleteFileEvent(server.el, c->fd, AE_WRITABLE);
/* Close connection after entire reply has been sent. */
if (c->flags & REDIS_CLOSE_AFTER_REPLY) {
freeClientAsync(c);
}
}
}
void sendReplyListDone(aeEventLoop *el, int fd, void *privdata, int written) {
WSIOCP_Request *req = (WSIOCP_Request *) privdata;
redisClient *c = (redisClient *) req->client;
robj *o = (robj *) req->data;
REDIS_NOTUSED(el);
REDIS_NOTUSED(fd);
decrRefCount(o);
if (c->bufpos == 0 && listLength(c->reply) == 0) {
c->sentlen = 0;
aeDeleteFileEvent(server.el, c->fd, AE_WRITABLE);
/* Close connection after entire reply has been sent. */
if (c->flags & REDIS_CLOSE_AFTER_REPLY){
freeClientAsync(c);
}
}
}
void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
redisClient *c = (redisClient *)privdata;
int nwritten = 0, totwritten = 0, objlen;
size_t objmem;
robj *o;
REDIS_NOTUSED(el);
REDIS_NOTUSED(mask);
listIter li;
listNode *ln;
/* move list pointer to last one sent or first in list */
listRewind(c->reply, &li);
ln = listNext(&li);
while(c->bufpos > c->sentlen || ln != NULL) {
if (c->bufpos > c->sentlen) {
nwritten = c->bufpos - c->sentlen;
int result = WSIOCP_SocketSend(fd, c->buf + c->sentlen, nwritten,
el, c, c->buf, sendReplyBufferDone);
if (result == SOCKET_ERROR && errno != WSA_IO_PENDING) {
redisLog(REDIS_VERBOSE, "Error writing to client: %s", wsa_strerror(errno));
freeClient(c);
return;
}
c->sentlen += nwritten;
totwritten += nwritten;
} else {
o = listNodeValue(ln);
objlen = (int)sdslen(o->ptr);
objmem = zmalloc_size_sds(o->ptr);
if (objlen == 0) {
listDelNode(c->reply,ln);
ln = listNext(&li);
continue;
}
/* object ref placed in request, release in sendReplyListDone */
incrRefCount(o);
int result = WSIOCP_SocketSend(fd, ((char*) o->ptr), objlen,
el, c, o, sendReplyListDone);
if (result == SOCKET_ERROR && errno != WSA_IO_PENDING) {
redisLog(REDIS_VERBOSE,
"Error writing to client: %s", wsa_strerror(errno));
decrRefCount(o);
freeClient(c);
return;
}
totwritten += objlen;
/* remove from list - object kept alive due to incrRefCount */
listDelNode(c->reply,listFirst(c->reply));
c->reply_bytes -= (PORT_ULONG) objmem;
ln = listNext(&li);
}
/* Note that we avoid to send more than REDIS_MAX_WRITE_PER_EVENT
* bytes, in a single threaded server it's a good idea to serve
* other clients as well, even if a very large request comes from
* super fast link that is always able to accept data (in real world
* scenario think about 'KEYS *' against the loopback interface).
*
* However if we are over the maxmemory limit we ignore that and
* just deliver as much data as it is possible to deliver. */
server.stat_net_output_bytes += totwritten;
if (totwritten > REDIS_MAX_WRITE_PER_EVENT &&
(server.maxmemory == 0 ||
zmalloc_used_memory() < server.maxmemory)) break;
}
if (totwritten > 0) {
/* For clients representing masters we don't count sending data
* as an interaction, since we always send REPLCONF ACK commands
* that take some time to just fill the socket output buffer.
* We just rely on data / pings received for timeout detection. */
if (!(c->flags & REDIS_MASTER)) c->lastinteraction = server.unixtime;
}
}
#else
void sendReplyToClient(aeEventLoop *el, int fd, void *privdata, int mask) {
redisClient *c = privdata;
int nwritten = 0, totwritten = 0, objlen;
size_t objmem;
robj *o;
REDIS_NOTUSED(el);
REDIS_NOTUSED(mask);
while(c->bufpos > 0 || listLength(c->reply)) {
if (c->bufpos > 0) {
nwritten = write(fd,c->buf+c->sentlen,c->bufpos-c->sentlen);
if (nwritten <= 0) break;
c->sentlen += nwritten;
totwritten += nwritten;
/* If the buffer was sent, set bufpos to zero to continue with
* the remainder of the reply. */
if (c->sentlen == c->bufpos) {
c->bufpos = 0;
c->sentlen = 0;
}
} else {
o = listNodeValue(listFirst(c->reply));
objlen = sdslen(o->ptr);
objmem = getStringObjectSdsUsedMemory(o);
if (objlen == 0) {
listDelNode(c->reply,listFirst(c->reply));
c->reply_bytes -= objmem;
continue;
}
nwritten = write(fd, ((char*)o->ptr)+c->sentlen,objlen-c->sentlen);
if (nwritten <= 0) break;
c->sentlen += nwritten;
totwritten += nwritten;
/* If we fully sent the object on head go to the next one */
if (c->sentlen == objlen) {
listDelNode(c->reply,listFirst(c->reply));
c->sentlen = 0;
c->reply_bytes -= objmem;
}
}
/* Note that we avoid to send more than REDIS_MAX_WRITE_PER_EVENT
* bytes, in a single threaded server it's a good idea to serve
* other clients as well, even if a very large request comes from
* super fast link that is always able to accept data (in real world
* scenario think about 'KEYS *' against the loopback interface).
*
* However if we are over the maxmemory limit we ignore that and
* just deliver as much data as it is possible to deliver. */
server.stat_net_output_bytes += totwritten;
if (totwritten > REDIS_MAX_WRITE_PER_EVENT &&
(server.maxmemory == 0 ||
zmalloc_used_memory() < server.maxmemory)) break;