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Interested in collaborating? #35
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Hi, I’m the developer of marcel, another object-piping shell: https://marceltheshell.org. Https://GitHub.com/geophile/marcel. I’ve been lurking on both nutshell and crush and would loke to participate too.
Jack Orenstein
… On Sep 25, 2020, at 6:04 PM, Jonathan Turner ***@***.***> wrote:
Hi all,
I work on the Nushell project. I was wondering if you all would be interested in chats between the two projects. There's a lot of overlap between the two projects, and it feels like there's good info we could learn from each other.
Just wanted to mention, in case there was interest.
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@geophile that sounds great, the more the merrier |
Definitely, let's talk! |
@liljencrantz @geophile - great! Do you all have a preferred place to chat? If we want to do it over text, I could set up a room for us on the nushell discord, but I'm flexible. |
Any place is fine with me. (Anything other than SMS!)
Jack
… On Sep 27, 2020, at 4:50 AM, Jonathan Turner ***@***.***> wrote:
@liljencrantz @geophile - great! Do you all have a preferred place to chat?
If we want to do it over text, I could set up a room for us on the nushell discord, but I'm flexible.
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We can do discord. |
Great, if you join https://discord.gg/PGHsnU I made a channel called #shell-collab. I've left it public, but I can switch it to just us if you like. |
I'd be interested in contributing too. Axel, would you mind if we publish Crush via the MacPorts project? That would allow Mac users to install your shell via a simple "install" command. In terms of requirements, we'd probably want to be be able to reference a git tag, to ensure we pull a known release. (And we'd bump the tag whenever you release a new version.) The releases don't have to be bug-free, they simply need to be "stable enough." Otherwise, that's all we need: MacPorts pulls the source and runs a build, so you don't even need to publish binaries and such. Your thoughts? |
Hi all,
I work on the Nushell project. I was wondering if you all would be interested in chats between the two projects. There's a lot of overlap between the two projects, and it feels like there's good info we could learn from each other.
Just wanted to mention, in case there was interest.
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