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guide_monster_eng.js
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DATA[DATA.length] = { section: "Changelog", noheaders: true };
DATA[DATA.length] = { changelog: "Monster types", note: "Generally all creatures are either humans or monsters. Some creatures have additional types, which are now clearly noted in the Monster column for each monster. Few weapons deal increased damage against some types, while some spells deal reduced damage against certain types. Spell weaknesses are not directly dependent on these types, they are noted separately in the Protection column. Details of the spell changes can be found in the Interaction and Magic tabs (left menu)." };
DATA[DATA.length] = { changelog: "Monster attacks", note: "Monsters no longer all deal generic \"weapon\" damage, they instead deal new \"monster\" damage type. Creatures holding a weapon still deal \"weapon\" type damage." };
DATA[DATA.length] = { section: "Animals" };
DATA[DATA.length] = { id: "monster_77", pic: "screens/monster/Schaf.jpg", name: "Sheep", trophy: "<center><nobr>1 Meat</nobr> <br><nobr>1 Sheep Skin</nobr></center>", count: "", level: 0, d_str: 0, d_dex: 0, d_mana: 0, d_life: 10, a_blunt: 0, a_edge: 0, a_point: 0, a_fire: 0, a_magic: 0, a_fly: 0, weak: "Fire", weapon:"", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_76", pic: "screens/monster/Fleischwanze.jpg", name: "Meatbug", trophy: "<center><nobr>1 Bug Meat</nobr></center>", count: "48", level: 1, d_str: 0, d_dex: 0, d_mana: 0, d_life: 5, a_blunt: 0, a_edge: 0, a_point: 0, a_fire: 0, a_magic: 0, a_fly: 0, weak: "Lightning", weapon:"", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_8", pic: "screens/monster/junge_Blutfliege.jpg", name: "Small Bloodfly", trophy: "<center><nobr>1 Sting</nobr> <br><nobr>2 Wings</nobr></center>", count: "6", level: 3, d_str: 5, d_dex: 5, d_mana: 0, d_life: 20, a_blunt: 0, a_edge: 0, a_point: 0, a_fire: 0, a_magic: 0, a_fly: 0, weak: "Water", weapon:"Sting<br>Venom", perception: "", types: "", note: "<li>Injects mild venom with their stinger.</li>" };
DATA[DATA.length] = { id: "monster_1", pic: "screens/monster/Blutfliege.jpg", name: "Bloodfly", trophy: "<center><nobr>2 Wings</nobr> <br><nobr>1 Sting</nobr></center>", count: "152", level: 6, d_str: 20, d_dex: 20, d_mana: 0, d_life: 40, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Water", weapon:"Sting<br>Venom", perception: "", types: "", note: "<li>Injects venom with their stinger.</li>" };
DATA[DATA.length] = { id: "monster_86", pic: "screens/monster/junger_Feldraeuber.jpg", name: "Young Field Raider", trophy: "<center><nobr>1 Field Raider Mandibles</nobr></center>", count: "6", level: 4, d_str: 10, d_dex: 10, d_mana: 0, d_life: 40, a_blunt: 5, a_edge: 5, a_point: 5, a_fire: 0, a_magic: 5, a_fly: 40, weak: "Lightning", weapon:"Mandibles", perception: "", types: "", note: "<li>Smaller then their adult counterparts.</li>" };
DATA[DATA.length] = { id: "monster_3", pic: "screens/monster/Feldraeuber.jpg", name: "Field Raider", trophy: "<center><nobr>1 Field Raider Mandibles</nobr></center>", count: "<nobr>103 (Dragon Hunter/Mage)</nobr><br><nobr>110 (Paladin)</nobr>", level: 8, d_str: 30, d_dex: 30, d_mana: 0, d_life: 60, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 40, weak: "Lightning", weapon:"Mandibles", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_14", pic: "screens/monster/Scavenger.jpg", name: "Scavenger", trophy: "<center><nobr>1 Meat</nobr></center>", count: "76", level: 7, d_str: 20, d_dex: 20, d_mana: 0, d_life: 40, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Ice", weapon:"Beak", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_61", pic: "screens/monster/Graslandscavenger.jpg", name: "Grassland Scavenger", trophy: "<center><nobr>1 Meat</nobr></center>", count: "15", level: 12, d_str: 60, d_dex: 60, d_mana: 0, d_life: 120, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Ice", weapon:"Beak", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_7", pic: "screens/monster/junger_Wolf.jpg", name: "Young Wolf", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>2 Teeth</nobr> <br></center>", count: "24", level: 3, d_str: 10, d_dex: 10, d_mana: 0, d_life: 20, a_blunt: 5, a_edge: 5, a_point: 5, a_fire: 0, a_magic: 5, a_fly: 5, weak: "Fire", weapon:"Bite", perception: "", types: "<li>Wolf</li>", note: "<li>No longer drops meat.</li><li>No longer drops a skin.</li><li>Smaller then their adult counterparts.</li>" };
DATA[DATA.length] = { id: "monster_21", pic: "screens/monster/Wolf.jpg", name: "Wolf", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>2 Teeth</nobr> <br></center>", count: "79", level: 6, d_str: 20, d_dex: 20, d_mana: 0, d_life: 40, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Fire", weapon:"Bite", perception: "", types: "<li>Wolf</li>", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_16", pic: "screens/monster/Schwarzer_Wolf.jpg", name: "Black Wolf", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>2 Teeth</nobr> <br></center>", count: "1", level: 8, d_str: 20, d_dex: 20, d_mana: 0, d_life: 60, a_blunt: 15, a_edge: 15, a_point: 15, a_fire: 0, a_magic: 15, a_fly: 15, weak: "Fire", weapon:"Bite", perception: "", types: "<li>Wolf</li>", note: "<li>No longer drops meat.</li><li>Larger than normal wolves.</li>" };
DATA[DATA.length] = { id: "monster_20", pic: "screens/monster/Warg.jpg", name: "Warg", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>2 Teeth</nobr> <br></center>", count: "114", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 0, a_magic: 30, a_fly: 30, weak: "Fire", weapon:"Bite", perception: "", types: "<li>Wolf</li><li>Evil</li>", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_60", pic: "screens/monster/Eiswolf.jpg", name: "Ice Wolf", trophy: "<center><nobr>1 Skin</nobr><br><nobr>2 Teeth</nobr><br></center>", count: "24", level: 18, d_str: 85, d_dex: 85, d_mana: 0, d_life: 150, a_blunt: 40, a_edge: 40, a_point: 40, a_fire: 0, a_magic: 40, a_fly: 40, weak: "Fire", weapon:"Bite", perception: "", types: "<li>Wolf</li><li>Ice</li>", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_6", pic: "screens/monster/junge_Riesenratte.jpg", name: "Young Giant Rat", trophy: "<center>-</center>", count: "5", level: 2, d_str: 5, d_dex: 5, d_mana: 0, d_life: 20, a_blunt: 0, a_edge: 0, a_point: 0, a_fire: 0, a_magic: 0, a_fly: 0, weak: "Fire", weapon:"Bite", perception: "", types: "", note: "<li>No longer drops meat.</li><li>Smaller then their adult counterparts.</li>" };
DATA[DATA.length] = { id: "monster_13", pic: "screens/monster/Riesenratte.jpg", name: "Giant Rat", trophy: "<center>-</center>", count: "71", level: 4, d_str: 15, d_dex: 15, d_mana: 0, d_life: 30, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Fire", weapon:"Bite", perception: "", types: "", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_66", pic: "screens/monster/Wuestenratte.jpg", name: "Desert Rat", trophy: "<center>-</center>", count: "18", level: 8, d_str: 30, d_dex: 30, d_mana: 0, d_life: 60, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Fire", weapon:"Bite", perception: "", types: "", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_12", pic: "screens/monster/Molerat.jpg", name: "Molerat", trophy: "<center><nobr>2 Meat</nobr></center>", count: "31", level: 5, d_str: 20, d_dex: 20, d_mana: 0, d_life: 40, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Ice", weapon:"Bite", perception: "", types: "", note: "<li>Does not stop to stare at their enemies from a distance.</li>" };
DATA[DATA.length] = { id: "monster_65", pic: "screens/monster/Sumpfratte.jpg", name: "Swamp Rat", trophy: "<center>-</center>", count: "42", level: 10, d_str: 40, d_dex: 40, d_mana: 0, d_life: 80, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Lightning", weapon:"Bite", perception: "", types: "", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_62", pic: "screens/monster/Keiler.jpg", name: "Boar", trophy: "<center><nobr>1 Meat</nobr> <br><nobr>1 Skin</nobr></center>", count: "25", level: 10, d_str: 40, d_dex: 40, d_mana: 0, d_life: 60, a_blunt: 25, a_edge: 25, a_point: 25, a_fire: 0, a_magic: 25, a_fly: 25, weak: "Fire", weapon:"Horns", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_58", pic: "screens/monster/Beisser.jpg", name: "Chomper", trophy: "<center>-</center>", count: "14", level: 12, d_str: 80, d_dex: 80, d_mana: 0, d_life: 80, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 20, a_magic: 20, a_fly: 20, weak: "Ice", weapon:"Bite", perception: "150%", types: "", note: "<li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_17", pic: "screens/monster/Snapper.jpg", name: "Snapper", trophy: "<center><nobr>2 Claws</nobr> <br><nobr>2 Teeth</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "97", level: 18, d_str: 60, d_dex: 60, d_mana: 0, d_life: 120, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 0, a_magic: 30, a_fly: 30, weak: "Ice", weapon:"Bite", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_18", pic: "screens/monster/Snapper.jpg", name: "Snapper Pack Leader", trophy: "<center><nobr>2 Claws</nobr> <br><nobr>2 Teeth</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "1", level: 18, d_str: 60, d_dex: 60, d_mana: 0, d_life: 160, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 0, a_magic: 30, a_fly: 30, weak: "Ice", weapon:"Bite", perception: "", types: "", note: "<li>Has same amount of protection as regular Snappers.</li>" };
DATA[DATA.length] = { id: "monster_63", pic: "screens/monster/Razor.jpg", name: "Razor", trophy: "<center><nobr>2 Claws</nobr> <br><nobr>2 Teeth</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "11", level: 22, d_str: 60, d_dex: 60, d_mana: 0, d_life: 180, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 30, a_fly: 30, weak: "Ice", weapon:"Bite", perception: "150%", types: "", note: "" };
DATA[DATA.length] = { id: "monster_19", pic: "screens/monster/Waran.jpg", name: "Lizard", trophy: "<center><nobr>2 Claws</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "67", level: 12, d_str: 40, d_dex: 40, d_mana: 0, d_life: 80, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Ice", weapon:"Bite", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_4", pic: "screens/monster/Feuerwaran.jpg", name: "Fire Lizard", trophy: "<center><nobr>1 Tongue of Fire</nobr> <br><nobr>3 Claws</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "34", level: 21, d_str: 80, d_dex: 80, d_mana: 0, d_life: 210, a_blunt: 40, a_edge: 40, a_point: 40, a_fire: 40, a_magic: 40, a_fly: 80, weak: "Ice", weapon:"Fire breath", perception: "", types: "<li>Fire</li>", note: "<li>Deals its attack damage once over time, instead of applying a generic effect with static damage.</li>" };
DATA[DATA.length] = { id: "monster_9", pic: "screens/monster/Lurker.jpg", name: "Lurker", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>1 Claw</nobr></center>", count: "78", level: 10, d_str: 40, d_dex: 40, d_mana: 0, d_life: 80, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Lightning", weapon:"Claw", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_59", pic: "screens/monster/Fangheuschrecke.jpg", name: "Mantis", trophy: "<center><nobr>1 Head of a Mantis</nobr></center>", count: "38", level: 15, d_str: 60, d_dex: 60, d_mana: 0, d_life: 120, a_blunt: 40, a_edge: 40, a_point: 80, a_fire: 0, a_magic: 80, a_fly: 40, weak: "Lightning", weapon:"Mandibles", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_10", pic: "screens/monster/Minecrawler.jpg", name: "Minecrawler", trophy: "<center><nobr>1 Mine Crawler Mandibles</nobr> <br></center>", count: "47", level: 12, d_str: 40, d_dex: 40, d_mana: 0, d_life: 80, a_blunt: 30, a_edge: 30, a_point: 60, a_fire: 0, a_magic: 40, a_fly: 30, weak: "Lightning", weapon:"Mandibles", perception: "", types: "", note: "<li>No longer drops Minecrawler Plates.</li>" };
DATA[DATA.length] = { id: "monster_11", pic: "screens/monster/Minecrawler-Warrior.jpg", name: "Minecrawler Warrior", trophy: "<center><nobr>1 Minecrawler Mandibles</nobr> <br><nobr>2 Minecrwaler Plates</nobr></center>", count: "24", level: 20, d_str: 100, d_dex: 100, d_mana: 0, d_life: 200, a_blunt: 60, a_edge: 60, a_point: 120, a_fire: 0, a_magic: 80, a_fly: 60, weak: "Lightning", weapon:"Forceps", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_64", pic: "screens/monster/Sumpfgasdrohne.jpg", name: "Swampgas Drone", trophy: "", count: "34", level: 10, d_str: 0, d_dex: 0, d_mana: 0, d_life: 100, a_blunt: 40, a_edge: 40, a_point: 20, a_fire: 0, a_magic: 40, a_fly: 40, weak: "Water", weapon:"Venom<br>Poison gas", perception: "", types: "", note: "<li>Sprays strong venom from their snout.</li><li>Death explosion spreads strong venom as well.</li>" };
DATA[DATA.length] = { id: "monster_35", pic: "screens/monster/Sumpfhai.jpg", name: "Swampshark", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>1 Tooth</nobr></center>", count: "31", level: 20, d_str: 100, d_dex: 100, d_mana: 0, d_life: 200, a_blunt: 60, a_edge: 60, a_point: 60, a_fire: 10, a_magic: 40, a_fly: -1, weak: "Lightning", weapon:"Bite", perception: "", types: "", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_29", pic: "screens/monster/Harpyie.jpg", name: "Harpy", trophy: "", count: "18", level: 18, d_str: 90, d_dex: 90, d_mana: 100, d_life: 180, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 30, a_fly: 30, weak: "Water", weapon:"Talons", perception: "", types: "", note: "" };
DATA[DATA.length] = { id: "monster_57", pic: "screens/monster/Bluthund.jpg", name: "Bloodhound", trophy: "<center><nobr>4 Claws</nobr> <br><nobr>2 Teeth</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "4", level: 18, d_str: 90, d_dex: 90, d_mana: 0, d_life: 180, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 30, a_fly: 60, weak: "Ice", weapon:"Claws<br>Tackle", perception: "150%", types: "", note: "" };
DATA[DATA.length] = { id: "monster_15", pic: "screens/monster/Schattenlaeufer.jpg", name: "Shadowbeast", trophy: "<center><nobr>1 Horn</nobr> <br><nobr>1 Skin</nobr> <br><nobr>4 Claws</nobr> <br><nobr>2 Teeth</nobr></center>", count: "<nobr>16 (Paladin/Mage)</nobr> <br><nobr>17 (Dragon Hunter)", level: 20, d_str: 100, d_dex: 100, d_mana: 0, d_life: 200, a_blunt: 40, a_edge: 40, a_point: 40, a_fire: 40, a_magic: 40, a_fly: 80, weak: "Fire", weapon:"Claws<br>Horn", perception: "", types: "", note: "<li>Does not flinch and cannot be interrupted.</li><li>No longer drops meat.</li>" };
DATA[DATA.length] = { id: "monster_36", pic: "screens/monster/Troll.jpg", name: "Troll", trophy: "<center><nobr>1 Skin</nobr> <br><nobr>2 Tusks</nobr></center>", count: "14", level: 50, d_str: 50, d_dex: 50, d_mana: 0, d_life: 500, a_blunt: 50, a_edge: 50, a_point: -1, a_fire: 50, a_magic: 50, a_fly: -1, weak: "Fire", weapon:"Fist", perception: "", types: "<li>Large</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Turns 66% faster.</li>" };
DATA[DATA.length] = { id: "monster_32", pic: "screens/monster/Schwarzer_Troll.jpg", name: "Black Troll", trophy: "<center><nobr>4 Tusks</nobr> <br><nobr>1 Skin</nobr></center>", count: "1", level: 100, d_str: 100, d_dex: 100, d_mana: 0, d_life: 1000, a_blunt: 75, a_edge: 75, a_point: -1, a_fire: 100, a_magic: 100, a_fly: -1, weak: "Fire", weapon:"Fist", perception: "", types: "<li>Large</li><li>Evil</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Turns 66% faster.</li>" };
DATA[DATA.length] = { section: "Evil races" };
DATA[DATA.length] = { id: "monster_80", pic: "screens/monster/junger_Gruener_Goblin.jpg", name: "Young Goblin", trophy: "", count: "11", level: 3, d_str: 5, d_dex: 5, d_mana: 0, d_life: 20, a_blunt: 0, a_edge: 0, a_point: 0, a_fire: 0, a_magic: 0, a_fly: 0, weak: "Ice", weapon:"Heavy Branch", perception: "", types: "<li>Evil</li>", note: "<li>Does not drop an additional weapon.</li><li>Smaller then their adult counterparts.</li>" };
DATA[DATA.length] = { id: "monster_51", pic: "screens/monster/Gruener_Goblin.jpg", name: "Goblin", trophy: "", count: "39", level: 5, d_str: 20, d_dex: 20, d_mana: 0, d_life: 40, a_blunt: 10, a_edge: 10, a_point: 10, a_fire: 0, a_magic: 10, a_fly: 10, weak: "Ice", weapon:"Cudgel", perception: "", types: "<li>Evil</li>", note: "<li>Does not drop an additional weapon.</li><li>Wears Cudgel instead of Heavy Branch.</li>" };
DATA[DATA.length] = { id: "monster_55", pic: "screens/monster/Schwarzer_Goblin.jpg", name: "Black Goblin", trophy: "", count: "85", level: 10, d_str: 40, d_dex: 40, d_mana: 0, d_life: 80, a_blunt: 20, a_edge: 20, a_point: 20, a_fire: 0, a_magic: 20, a_fly: 20, weak: "Ice", weapon:"Spiked Club", perception: "", types: "<li>Evil</li>", note: "<li>Does not drop an additional weapon.</li><li>Wears Spiked Club instead of Heavy Branch.</li>" };
DATA[DATA.length] = { id: "monster_73", pic: "screens/monster/Goblinkrieger.jpg", name: "Goblin Warrior", trophy: "", count: "26", level: 15, d_str: 50, d_dex: 50, d_mana: 0, d_life: 80, a_blunt: 40, a_edge: 40, a_point: 40, a_fire: 0, a_magic: 40, a_fly: 40, weak: "Lightning", weapon:"Rough Sword<br>Rough Hatchet", perception: "", types: "<li>Evil</li>", note: "<li>Does not drop an additional weapon.</li><li>Wears Rough Hatchet or Rough sword instead of Rusty Axe or Rusty Sword.</li>" };
DATA[DATA.length] = { id: "monster_54", pic: "screens/monster/Ork_Jaeger.jpg", name: "Orc Scout", trophy: "", count: "1", level: 15, d_str: 50, d_dex: 50, d_mana: 0, d_life: 150, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 30, a_fly: 30, weak: "Fire", weapon:"Krush Varrok", perception: "125%", types: "<li>Evil</li>", note: "<li>Wears Krush Varrok instead of Krush Pach.</li><li>Uses Gothic 1 Orc Scout model.</li>" };
DATA[DATA.length] = { id: "monster_49", pic: "screens/monster/Ork_Krieger.jpg", name: "Orc Warrior", trophy: "", count: "<nobr>223 (Mage)</nobr> <br><nobr>229 (Dragon Hunter)</nobr> <br><nobr>264 (Paladin)</nobr>", level: 25, d_str: 60, d_dex: 60, d_mana: 0, d_life: 200, a_blunt: 60, a_edge: 60, a_point: 60, a_fire: 30, a_magic: 60, a_fly: 60, weak: "Fire", weapon:"Krush UrRok<br>Krush Agash", perception: "125%", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_52", pic: "screens/monster/Ork_Shamane.jpg", name: "Orc Shaman", trophy: "", count: "39", level: 30, d_str: 60, d_dex: 60, d_mana: 100, d_life: 200, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 60, a_fly: 30, weak: "Fire", weapon:"Krush Pach", perception: "125%", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_91", pic: "screens/monster/Ork_Shamane.jpg", name: "Ur-Shak", trophy: "", count: "39", level: 30, d_str: 60, d_dex: 60, d_mana: 100, d_life: 200, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 60, a_fly: 30, weak: "Fire", weapon:"Krush Pach", perception: "125%", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_83", pic: "screens/monster/Hosh_Pak.jpg", name: "Hosh Pak", trophy: "", count: "1", level: 30, d_str: 60, d_dex: 60, d_mana: 100, d_life: 200, a_blunt: 30, a_edge: 30, a_point: 30, a_fire: 30, a_magic: 60, a_fly: 30, weak: "Fire", weapon:"Krush Pach", perception: "125%", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_47", pic: "screens/monster/Orkischer_Kriegsherr.jpg", name: "Orc Elite", trophy: "", count: "75", level: 35, d_str: 100, d_dex: 100, d_mana: 0, d_life: 300, a_blunt: 80, a_edge: 80, a_point: 80, a_fire: 40, a_magic: 80, a_fly: 80, weak: "Lightning", weapon:"Krush BrokDar", perception: "125%", types: "<li>Evil</li>", note: "<li>Wears Krush BrokDar instead of Krush Morok.</li>" };
DATA[DATA.length] = { id: "monster_48", pic: "screens/monster/Ork_Elite.jpg", name: "Orc Warlord", trophy: "", count: "<nobr>1 (Dragon Hunter/Mage)</nobr> <br><nobr>22 (Paladin)</nobr>", level: 40, d_str: 120, d_dex: 120, d_mana: 0, d_life: 350, a_blunt: 80, a_edge: 80, a_point: 80, a_fire: 40, a_magic: 80, a_fly: 80, weak: "Lightning", weapon:"Krush Morok", perception: "125%", types: "<li>Evil</li>", note: "<li>Wears Krush Morok instead of Krush BrokDar.</li>" };
DATA[DATA.length] = { id: "monster_53", pic: "screens/monster/Ork_Elite.jpg", name: "Orc Colonel", trophy: "", count: "<nobr>2 (Dragon Hunter/Mage)</nobr> <br><nobr>1 (Paladin)</nobr>", level: 50, d_str: 150, d_dex: 150, d_mana: 0, d_life: 450, a_blunt: 80, a_edge: 80, a_point: 80, a_fire: 40, a_magic: 80, a_fly: 80, weak: "Lightning", weapon:"Krush Morok", perception: "125%", types: "<li>Evil</li>", note: "<li>Wears Krush Morok instead of War Axe or Krush BrokDar.</li>" };
DATA[DATA.length] = { id: "monster_56", pic: "screens/monster/Suchender.jpg", name: "Seeker", trophy: "", count: "<nobr>60 (Dragon Hunter/Paladin)</nobr> <br><nobr>111 (Mage)</nobr>", level: 30, d_str: 125, d_dex: 125, d_mana: 1000, d_life: 400, a_blunt: 130, a_edge: 130, a_point: 130, a_fire: 65, a_magic: 65, a_fly: 0, weak: "", weapon:"Magic", perception: "", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_84", pic: "screens/monster/Schluesselmeister.jpg", name: "Key Master", trophy: "", count: "1", level: 30, d_str: 125, d_dex: 125, d_mana: 1000, d_life: 400, a_blunt: 130, a_edge: 130, a_point: 130, a_fire: 65, a_magic: 65, a_fly: 0, weak: "", weapon:"Magic", perception: "", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_79", pic: "screens/monster/Schwarzmagier.jpg", name: "Black Magician", trophy: "", count: "1", level: 60, d_str: 200, d_dex: 200, d_mana: 1000, d_life: 760, a_blunt: 100, a_edge: 100, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 0, weak: "", weapon:"Cry of the Dead", perception: "", types: "<li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_22", pic: "screens/monster/Daemon.jpg", name: "Demon", trophy: "<center><nobr>1 Demon Heart</nobr></center>", count: "10", level: 60, d_str: 200, d_dex: 200, d_mana: 100, d_life: 400, a_blunt: 100, a_edge: 100, a_point: 100, a_fire: 50, a_magic: 100, a_fly: 100, weak: "Water", weapon:"Claws", perception: "", types: "<li>Large</li><li>Evil</li>", note: "" };
DATA[DATA.length] = { id: "monster_23", pic: "screens/monster/Daemonenlord.jpg", name: "Demon Lord", trophy: "<center><nobr>1 Demon Heart</nobr></center>", count: "2", level: 100, d_str: 240, d_dex: 240, d_mana: 100, d_life: 472, a_blunt: 100, a_edge: 100, a_point: 100, a_fire: 50, a_magic: 100, a_fly: 100, weak: "Water", weapon:"Claws", perception: "", types: "<li>Large</li><li>Evil</li>", note: "" };
DATA[DATA.length] = { section: "Undead" };
DATA[DATA.length] = { id: "monster_37", pic: "screens/monster/Goblinskelett.jpg", name: "Goblin Skeleton", trophy: "<center><nobr>1 Goblin's Bone</nobr></center>", count: "40", level: 15, d_str: 30, d_dex: 30, d_mana: 0, d_life: 50, a_blunt: 20, a_edge: 20, a_point: -1, a_fire: 20, a_magic: 20, a_fly: 20, weak: "", weapon:"Rusty Sword", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Does not drop an additional weapon.</li><li>Wears Rusty Sword instead of Heavy Branch.</li>" };
DATA[DATA.length] = { id: "monster_38", pic: "screens/monster/Niederes_Skelett.jpg", name: "Lesser Skeleton", trophy: "<center><nobr>1 Skeleton's Bone</nobr></center>", count: "21", level: 12, d_str: 60, d_dex: 60, d_mana: 0, d_life: 120, a_blunt: 20, a_edge: 20, a_point: -1, a_fire: 20, a_magic: 20, a_fly: 20, weak: "", weapon:"Rusty Sword", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Adjusted Strength to negate change to Rusty Sword stats.</li><li>Renamed from Lower Skeleton.</li><li>Uses Gothic 1 Skeleton Warrior model.</li>" };
DATA[DATA.length] = { id: "monster_41", pic: "screens/monster/Skelett.jpg", name: "Skeleton", trophy: "<center><nobr>1 Skeleton's Bone</nobr></center>", count: "<nobr>95</nobr> <br><nobr>99 (if Mario comes to Irdorath)</nobr>", level: 22, d_str: 90, d_dex: 90, d_mana: 0, d_life: 180, a_blunt: 30, a_edge: 30, a_point: -1, a_fire: 30, a_magic: 30, a_fly: 30, weak: "", weapon:"Rusty Two-Hander", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Does not drop an additional weapon when summoned.</li>" };
DATA[DATA.length] = { id: "monster_42", pic: "screens/monster/Skelettmagier.jpg", name: "Skeleton Mage", trophy: "", count: "14", level: 24, d_str: 120, d_dex: 120, d_mana: 100, d_life: 240, a_blunt: 40, a_edge: 40, a_point: -1, a_fire: 40, a_magic: 40, a_fly: 40, weak: "", weapon:"Magic", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Summoned skeletons grant no experience.</li><li>Model is now transparent between the bones.</li>" };
DATA[DATA.length] = { id: "monster_40", pic: "screens/monster/Schattenlaeuferskelett.jpg", name: "Shadowbeast Skeleton", trophy: "", count: "2", level: 30, d_str: 100, d_dex: 100, d_mana: 0, d_life: 200, a_blunt: 60, a_edge: 60, a_point: -1, a_fire: 60, a_magic: 60, a_fly: 60, weak: "", weapon:"Claws<br>Horn", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_39", pic: "screens/monster/Schattenkrieger.jpg", name: "Shadow Warrior", trophy: "<center><nobr>1 Skeleton's Bone</nobr></center>", count: "7", level: 40, d_str: 100, d_dex: 100, d_mana: 0, d_life: 250, a_blunt: 100, a_edge: 100, a_point: -1, a_fire: 100, a_magic: 100, a_fly: 100, weak: "", weapon:"Old Battle Blade", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li>" };
DATA[DATA.length] = { id: "monster_90", pic: "screens/monster/Schattenlord_Archol.jpg", name: "Shadow Lord Inubis", trophy: "<center><nobr>1 Skeleton's Bone</nobr></center>", count: "1", level: 40, d_str: 100, d_dex: 100, d_mana: 0, d_life: 250, a_blunt: 100, a_edge: 100, a_point: -1, a_fire: 100, a_magic: 100, a_fly: 100, weak: "", weapon:"Old Battle Blade", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li>" };
DATA[DATA.length] = { id: "monster_78", pic: "screens/monster/Schattenlord_Archol.jpg", name: "Shadow Lord Archol", trophy: "<center><nobr>1 Skeleton's Bone</nobr></center>", count: "1", level: 60, d_str: 150, d_dex: 150, d_mana: 0, d_life: 400, a_blunt: 100, a_edge: 100, a_point: -1, a_fire: 100, a_magic: 100, a_fly: 100, weak: "", weapon:"Old Battle Blade", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not bleed.</li><li>Has same amount of protection as regular Shadow Warriors.</li>" };
DATA[DATA.length] = { id: "monster_45", pic: "screens/monster/Zombie.jpg", name: "Zombie (light)", trophy: "", count: "<nobr>all zombies: 43</nobr>", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 50, a_edge: 50, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 50, weak: "", weapon:"Fist", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_70", pic: "screens/monster/Zombie_mittel.jpg", name: "Zombie (medium)", trophy: "", count: "<nobr>all zombies: 43</nobr>", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 50, a_edge: 50, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 50, weak: "", weapon:"Fist", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_71", pic: "screens/monster/Zombie_schwer.jpg", name: "Zombie (heavy)", trophy: "", count: "<nobr>all zombies: 43</nobr>", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 50, a_edge: 50, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 50, weak: "", weapon:"Fist", perception: "100%", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_69", pic: "screens/monster/Sumpfleiche.jpg", name: "Swamp Corpse", trophy: "", count: "", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 50, a_edge: 50, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 50, weak: "", weapon:"Fist", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_72", pic: "screens/monster/Ravens_Knecht.jpg", name: "Raven's Henchman", trophy: "", count: "6", level: 15, d_str: 75, d_dex: 75, d_mana: 0, d_life: 150, a_blunt: 50, a_edge: 50, a_point: 100, a_fire: 50, a_magic: 50, a_fly: 50, weak: "", weapon:"Fist", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_44", pic: "screens/monster/Untoter_Ork2.jpg", name: "Undead Orc", trophy: "", count: "<nobr>6</nobr> <br><nobr>2 (if Mario comes to Irdorath)</nobr>", level: 30, d_str: 150, d_dex: 150, d_mana: 0, d_life: 300, a_blunt: 60, a_edge: 60, a_point: 120, a_fire: 60, a_magic: 60, a_fly: 60, weak: "", weapon:"Krush Karrok", perception: "", types: "<li>Evil</li><li>Undead</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Wears Krush Karrok instead of Krush UrRok.</li>" };
DATA[DATA.length] = { section: "Golems and Magical" };
DATA[DATA.length] = { id: "monster_30", pic: "screens/monster/Irrlicht.jpg", name: "Will-o'-the-wisp", trophy: "", count: "6", level: 16, d_str: 60, d_dex: 60, d_mana: 0, d_life: 60, a_blunt: 60, a_edge: 60, a_point: 60, a_fire: 60, a_magic: 60, a_fly: 60, weak: "", weapon:"Magic", perception: "", types: "", note: "<li>Renamed from Ghost Light.</li>" };
DATA[DATA.length] = { id: "monster_67", pic: "screens/monster/Feuerteufel.jpg", name: "Fire Devil", trophy: "", count: "6", level: 20, d_str: 80, d_dex: 80, d_mana: 0, d_life: 80, a_blunt: 80, a_edge: 80, a_point: 80, a_fire: 80, a_magic: 80, a_fly: 80, weak: "Ice<br>Water", weapon:"Magic", perception: "", types: "<li>Fire</li>", note: "<li>Does not flinch and cannot be interrupted.</li>" };
DATA[DATA.length] = { id: "monster_74", pic: "screens/monster/Steinwaechter.jpg", name: "Stone Sentinel", trophy: "", count: "42", level: 10, d_str: 60, d_dex: 60, d_mana: 0, d_life: 128, a_blunt: 20, a_edge: 40, a_point: -1, a_fire: 40, a_magic: 40, a_fly: -1, weak: "", weapon:"Fist", perception: "", types: "<li>Large</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Sheds correctly colored pebbles when hit.</li>" };
DATA[DATA.length] = { id: "monster_68", pic: "screens/monster/Sumpfgolem.jpg", name: "Swamp Golem", trophy: "", count: "16", level: 16, d_str: 80, d_dex: 80, d_mana: 0, d_life: 190, a_blunt: 60, a_edge: 30, a_point: -1, a_fire: 60, a_magic: 50, a_fly: -1, weak: "Lightning", weapon:"Fist", perception: "", types: "<li>Large</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Bleeds green.</li>" };
DATA[DATA.length] = { id: "monster_34", pic: "screens/monster/Steingolem.jpg", name: "Stone Golem", trophy: "<center><nobr>1 Heart</nobr></center>", count: "10", level: 18, d_str: 100, d_dex: 100, d_mana: 0, d_life: 256, a_blunt: 45, a_edge: 80, a_point: -1, a_fire: 60, a_magic: 60, a_fly: -1, weak: "", weapon:"Fist", perception: "", types: "<li>Large</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Shattered golems get up sooner as they are approached.</li>" };
DATA[DATA.length] = { id: "monster_28", pic: "screens/monster/Feuergolem.jpg", name: "Fire Golem", trophy: "<center><nobr>1 Heart</nobr></center>", count: "3", level: 30, d_str: 100, d_dex: 100, d_mana: 100, d_life: 200, a_blunt: 70, a_edge: 70, a_point: -1, a_fire: 70, a_magic: 70, a_fly: -1, weak: "Ice<br>Water", weapon:"Fist<br>Fireball", perception: "", types: "<li>Large</li><li>Fire</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Does not get stuck when trying to use magic after using melee.</li><li>Casts spells much more frequently.</li>" };
DATA[DATA.length] = { id: "monster_25", pic: "screens/monster/Eisgolem.jpg", name: "Ice Golem", trophy: "<center><nobr>1 Heart</nobr></center>", count: "11", level: 24, d_str: 100, d_dex: 100, d_mana: 100, d_life: 200, a_blunt: 70, a_edge: 90, a_point: -1, a_fire: 80, a_magic: 60, a_fly: -1, weak: "Fire", weapon:"Fist<br>Ice block", perception: "", types: "<li>Large</li><li>Ice</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Does not get stuck when trying to use magic after using melee.</li><li>Casts spells much more frequently.</li>" };
DATA[DATA.length] = { id: "monster_31", pic: "screens/monster/Magischer_Golem.jpg", name: "Magic Golem", trophy: "", count: "1", level: 10, d_str: 185, d_dex: 125, d_mana: 100, d_life: 250, a_blunt: -1, a_edge: -1, a_point: -1, a_fire: -1, a_magic: -1, a_fly: -1, weak: "", weapon:"Fist", perception: "", types: "<li>Large</li>", note: "<li>Does not flinch and cannot be interrupted.</li><li>Grants experience on death.</li><li>Creates a magical explosion when killed.</li>" };
DATA[DATA.length] = { section: "Dragons and Draconic" };
DATA[DATA.length] = { id: "monster_2", pic: "screens/monster/Drachensnapper.jpg", name: "Dragon Snapper", trophy: "<center><nobr>4 Claws</nobr> <br><nobr>2 Horns</nobr> <br><nobr>2 Teeth</nobr> <br><nobr>1 Skin of a reptile</nobr></center>", count: "97", level: 20, d_str: 100, d_dex: 100, d_mana: 0, d_life: 200, a_blunt: 40, a_edge: 40, a_point: 40, a_fire: 0, a_magic: 40, a_fly: 40, weak: "Ice", weapon:"Bite", perception: "", types: "<li>Draconic</li><li>Evil</li>", note: "<li>Snorting dragon snapper will have 2 horns even if Gaan teaches removing them after its death.</li>" };
DATA[DATA.length] = { id: "monster_46", pic: "screens/monster/Echsenmensch.jpg", name: "Lizard Man", trophy: "", count: "<nobr>127 (Paladin/Mage)</nobr> <br><nobr>203 (Dragon Hunter)</nobr>", level: 35, d_str: 80, d_dex: 80, d_mana: 100, d_life: 250, a_blunt: 45, a_edge: 45, a_point: 45, a_fire: 15, a_magic: 45, a_fly: 45, weak: "Ice", weapon:"Krush Karrok", perception: "", types: "<li>Draconic</li><li>Evil</li>", note: "<li>Wears Krush Karrok instead of Krush Varrok.</li>" };
DATA[DATA.length] = { id: "monster_75", pic: "screens/monster/Pandrodor.jpg", name: "Pandrodor", trophy: "<center><nobr>12 Dragon Scales</nobr><br><nobr>2 Dragon Blood</nobr> <br><nobr>1 Heart</nobr></center>", count: "1", level: 350, d_str: 120, d_dex: 120, d_mana: 1000, d_life: 500, a_blunt: 90, a_edge: 90, a_point: 90, a_fire: 60, a_magic: 90, a_fly: -1, weak: "Lightning", weapon:"Dragon fire", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 13% as fast.</li></nobr>" };
DATA[DATA.length] = { id: "monster_33", pic: "screens/monster/Pedrakhan.jpg", name: "Pedrakhan", trophy: "<center><nobr>12 Dragon Scales</nobr><br><nobr>2 Dragon Blood</nobr> <br><nobr>1 Heart</nobr></center>", count: "1", level: 400, d_str: 130, d_dex: 130, d_mana: 1000, d_life: 600, a_blunt: 95, a_edge: 95, a_point: 95, a_fire: 70, a_magic: 95, a_fly: -1, weak: "", weapon:"Dragon fire", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 16% as fast.</li></nobr>" };
DATA[DATA.length] = { id: "monster_26", pic: "screens/monster/Feomathar.jpg", name: "Feomathar (Valley of Mines)", trophy: "<center><nobr>12 Dragon Scales</nobr><br><nobr>2 Dragon Blood</nobr> <br><nobr>1 Heart</nobr></center>", count: "1", level: 450, d_str: 140, d_dex: 140, d_mana: 1000, d_life: 700, a_blunt: 100, a_edge: 100, a_point: 100, a_fire: 50, a_magic: 100, a_fly: -1, weak: "Ice<br>Water", weapon:"Dragon fire", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li><li>Fire</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 22% as fast.</li></nobr>" };
DATA[DATA.length] = { id: "monster_27", pic: "screens/monster/Feodaron.jpg", name: "Feodaron (Irdorath)", trophy: "<center><nobr>12 Dragon Scales</nobr><br><nobr>2 Dragon Blood</nobr> <br><nobr>1 Heart</nobr></center>", count: "1", level: 450, d_str: 140, d_dex: 140, d_mana: 1000, d_life: 700, a_blunt: 100, a_edge: 100, a_point: 100, a_fire: 50, a_magic: 100, a_fly: -1, weak: "Ice<br>Water", weapon:"Dragon fire", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li><li>Fire</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 22% as fast.</li></nobr>" };
DATA[DATA.length] = { id: "monster_24", pic: "screens/monster/Finkregh.jpg", name: "Finkregh", trophy: "<center><nobr>12 Dragon Scales</nobr><br><nobr>2 Dragon Blood</nobr> <br><nobr>1 Heart</nobr></center>", count: "1", level: 500, d_str: 150, d_dex: 150, d_mana: 1000, d_life: 800, a_blunt: 105, a_edge: 105, a_point: 105, a_fire: 70, a_magic: 105, a_fly: -1, weak: "Fire", weapon:"Dragon fire", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li><li>Ice</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 33% as fast.</li></nobr>" };
DATA[DATA.length] = { id: "monster_43", pic: "screens/monster/Untoter_Drache.jpg", name: "Undead Dragon", trophy: "<center><nobr>1 Soul Stone</nobr> <br><nobr>12 Dragon Scales</nobr></center>", count: "1", level: 1000, d_str: 170, d_dex: 170, d_mana: 1000, d_life: 1000, a_blunt: 150, a_edge: 150, a_point: 150, a_fire: 150, a_magic: 150, a_fly: -1, weak: "", weapon:"Fireball", perception: "175%", types: "<li>Dragon</li><li>Large</li><li>Evil</li><li>Undead</li>", note: "<li>Deals it attack damage once over time, instead of applying a generic effect with static damage.</li><nobr><li>Does not attempt to fly sideways, thus never gets stuck doing so.</li></nobr><nobr><li>Does not attempt to use breath attack when target is too far away.</li></nobr><nobr><li>Does not get stuck when trying to use magic after using melee.</li><li>Regenerates 66% as fast.</li></nobr>" };