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douyu.py
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douyu.py
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import asyncio
import websockets
import json, logging, os
import time
import threading
import schedule
import random
import traceback
import copy
from functools import partial
from flask import Flask, send_from_directory, render_template, request, jsonify
from flask_cors import CORS
from utils.common import Common
from utils.logger import Configure_logger
from utils.my_handle import My_handle
from utils.config import Config
config = None
common = None
my_handle = None
last_liveroom_data = None
last_username_list = None
# 空闲时间计数器
global_idle_time = 0
def start_server():
global config, common, my_handle, last_liveroom_data, last_username_list
config_path = "config.json"
config = Config(config_path)
common = Common()
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
# 最新的直播间数据
last_liveroom_data = {
'OnlineUserCount': 0,
'TotalUserCount': 0,
'TotalUserCountStr': '0',
'OnlineUserCountStr': '0',
'MsgId': 0,
'User': None,
'Content': '当前直播间人数 0,累计直播间人数 0',
'RoomId': 0
}
# 最新入场的用户名列表
last_username_list = [""]
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
os._exit(0)
# HTTP API线程
def http_api_thread():
app = Flask(__name__, static_folder='./')
CORS(app) # 允许跨域请求
@app.route('/send', methods=['POST'])
def send():
global my_handle, config
try:
try:
data_json = request.get_json()
logging.info(f"API收到数据:{data_json}")
if data_json["type"] == "reread":
my_handle.reread_handle(data_json)
elif data_json["type"] == "comment":
my_handle.process_data(data_json, "comment")
return jsonify({"code": 200, "message": "发送数据成功!"})
except Exception as e:
logging.error(f"发送数据失败!{e}")
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
except Exception as e:
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
app.run(host=config.get("api_ip"), port=config.get("api_port"), debug=False)
# HTTP API线程并启动
schedule_thread = threading.Thread(target=http_api_thread)
schedule_thread.start()
# 添加用户名到最新的用户名列表
def add_username_to_last_username_list(data):
global last_username_list
# 添加数据到 最新入场的用户名列表
last_username_list.append(data)
# 保留最新的3个数据
last_username_list = last_username_list[-3:]
# 定时任务
def schedule_task(index):
global config, common, my_handle, last_liveroom_data, last_username_list
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}点{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}点{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}点{min}分"
elif hour == 12:
time = f"中午{hour}点{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}点{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}点{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}点{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"platform": "斗鱼",
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule():
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# print(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(e)
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
if any(item['enable'] for item in config.get("schedule")):
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule)
schedule_thread.start()
# 启动动态文案
async def run_trends_copywriting():
global config
try:
if False == config.get("trends_copywriting", "enable"):
return
logging.info(f"动态文案任务线程运行中...")
while True:
# 文案文件路径列表
copywriting_file_path_list = []
# 获取动态文案列表
for copywriting in config.get("trends_copywriting", "copywriting"):
# 获取文件夹内所有文件的文件绝对路径,包括文件扩展名
for tmp in common.get_all_file_paths(copywriting["folder_path"]):
copywriting_file_path_list.append(tmp)
# 是否开启随机播放
if config.get("trends_copywriting", "random_play"):
random.shuffle(copywriting_file_path_list)
# 遍历文案文件路径列表
for copywriting_file_path in copywriting_file_path_list:
# 获取文案文件内容
copywriting_file_content = common.read_file_return_content(copywriting_file_path)
# 是否启用提示词对文案内容进行转换
if copywriting["prompt_change_enable"]:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting["prompt_change_content"] + copywriting_file_content
}
# 调用函数进行LLM处理,以及生成回复内容,进行音频合成,需要好好考虑考虑实现
data_json["content"] = my_handle.llm_handle(config.get("chat_type"), data_json)
else:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting_file_content
}
# 空数据判断
if data_json["content"] != None and data_json["content"] != "":
# 发给直接复读进行处理
my_handle.reread_handle(data_json)
await asyncio.sleep(config.get("trends_copywriting", "play_interval"))
except Exception as e:
logging.error(traceback.format_exc())
if config.get("trends_copywriting", "enable"):
# 创建动态文案子线程并启动
threading.Thread(target=lambda: asyncio.run(run_trends_copywriting())).start()
# 闲时任务
async def idle_time_task():
global config, global_idle_time
try:
if False == config.get("idle_time_task", "enable"):
return
logging.info(f"闲时任务线程运行中...")
# 记录上一次触发的任务类型
last_mode = 0
comment_copy_list = None
local_audio_path_list = None
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
def load_data_list(type):
if type == "comment":
tmp = config.get("idle_time_task", "comment", "copy")
elif type == "local_audio":
tmp = config.get("idle_time_task", "local_audio", "path")
tmp2 = copy.copy(tmp)
return tmp2
comment_copy_list = load_data_list("comment")
local_audio_path_list = load_data_list("local_audio")
logging.debug(f"comment_copy_list={comment_copy_list}")
logging.info(f"local_audio_path_list={local_audio_path_list}")
while True:
# 每隔一秒的睡眠进行闲时计数
await asyncio.sleep(1)
global_idle_time = global_idle_time + 1
# 闲时计数达到指定值,进行闲时任务处理
if global_idle_time >= overflow_time:
# 闲时计数清零
global_idle_time = 0
# 闲时任务处理
if config.get("idle_time_task", "comment", "enable"):
if last_mode == 0 or not config.get("idle_time_task", "local_audio", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "comment", "random"):
if comment_copy_list != []:
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
if comment_copy_list != []:
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
# 发送给处理函数
data = {
"platform": "斗鱼",
"username": "闲时任务",
"type": "comment",
"content": comment_copy
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 1
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
if config.get("idle_time_task", "local_audio", "enable"):
if last_mode == 1 or not config.get("idle_time_task", "comment", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "local_audio", "random"):
if local_audio_path_list != []:
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
if local_audio_path_list != []:
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
# 发送给处理函数
data = {
"platform": "斗鱼",
"username": "闲时任务",
"type": "local_audio",
"content": common.extract_filename(local_audio_path, False),
"file_path": local_audio_path
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 0
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
except Exception as e:
logging.error(traceback.format_exc())
if config.get("idle_time_task", "enable"):
# 创建闲时任务子线程并启动
threading.Thread(target=lambda: asyncio.run(idle_time_task())).start()
async def on_message(websocket, path):
global last_liveroom_data, last_username_list
global global_idle_time
async for message in websocket:
# print(f"收到消息: {message}")
# await websocket.send("服务器收到了你的消息: " + message)
try:
data_json = json.loads(message)
# logging.debug(data_json)
if data_json["type"] == "comment":
# logging.info(data_json)
# 闲时计数清零
global_idle_time = 0
user_name = data_json["username"]
content = data_json["content"]
logging.info(f'[📧直播间弹幕消息] [{user_name}]:{content}')
data = {
"platform": "斗鱼",
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(user_name)
except Exception as e:
logging.error(e)
logging.error("数据解析错误!")
continue
async def ws_server():
ws_url = "127.0.0.1"
ws_port = 5000
server = await websockets.serve(on_message, ws_url, ws_port)
logging.info(f"WebSocket 服务器已在 {ws_url}:{ws_port} 启动")
await server.wait_closed()
asyncio.run(ws_server())
if __name__ == '__main__':
start_server()