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property.h
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property.h
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/*
* common/property.h - GObject property set/get lua functions
*
* Copyright © 2011 Mason Larobina <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef LUAKIT_COMMON_PROPERTY_H
#define LUAKIT_COMMON_PROPERTY_H
#include <lua.h>
#include <glib-object.h>
#include "common/tokenize.h"
typedef enum {
BOOL,
CHAR,
DOUBLE,
FLOAT,
INT,
URI,
} property_value_t;
typedef union {
gchar *c;
gboolean b;
gdouble d;
gfloat f;
gint i;
} property_tmp_t;
typedef struct {
luakit_token_t tok;
const gchar *name;
property_value_t type;
gboolean writable;
} property_t;
gint luaH_gobject_index(lua_State *, property_t *, luakit_token_t, GObject *);
gboolean luaH_gobject_newindex(lua_State *, property_t *, luakit_token_t,
gint, GObject *);
#endif