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gobot.go
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gobot.go
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package gobot
import (
"log"
"os"
"os/signal"
)
type JSONGobot struct {
Robots []*JSONRobot `json:"robots"`
Commands []string `json:"commands"`
}
type Gobot struct {
robots *robots
commands map[string]func(map[string]interface{}) interface{}
trap func(chan os.Signal)
}
func NewGobot() *Gobot {
return &Gobot{
robots: &robots{},
commands: make(map[string]func(map[string]interface{}) interface{}),
trap: func(c chan os.Signal) {
signal.Notify(c, os.Interrupt)
},
}
}
func (g *Gobot) AddCommand(name string, f func(map[string]interface{}) interface{}) {
g.commands[name] = f
}
func (g *Gobot) Commands() map[string]func(map[string]interface{}) interface{} {
return g.commands
}
func (g *Gobot) Command(name string) func(map[string]interface{}) interface{} {
return g.commands[name]
}
func (g *Gobot) Start() {
g.robots.Start()
c := make(chan os.Signal, 1)
g.trap(c)
// waiting for interrupt coming on the channel
_ = <-c
g.robots.Each(func(r *Robot) {
log.Println("Stopping Robot", r.Name, "...")
r.Devices().Halt()
r.Connections().Finalize()
})
}
func (g *Gobot) Robots() *robots {
return g.robots
}
func (g *Gobot) AddRobot(r *Robot) *Robot {
*g.robots = append(*g.robots, r)
return r
}
func (g *Gobot) Robot(name string) *Robot {
for _, robot := range *g.Robots() {
if robot.Name == name {
return robot
}
}
return nil
}
func (g *Gobot) ToJSON() *JSONGobot {
jsonGobot := &JSONGobot{
Robots: []*JSONRobot{},
Commands: []string{},
}
for command := range g.Commands() {
jsonGobot.Commands = append(jsonGobot.Commands, command)
}
g.robots.Each(func(r *Robot) {
jsonGobot.Robots = append(jsonGobot.Robots, r.ToJSON())
})
return jsonGobot
}