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Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.

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CI (Python) CI (Rust) MIT Apache Discord

Rerun: Visualization infrastructure for computer vision.

Use one of our logging APIs (Python or Rust) to log rich data, such as images and point clouds, to the Rerun Viewer, where it is visualized live or after the fact.

import rerun as rr

rr.init("my_app", spawn = True) # Spawn a Rerun Viewer and stream log events to it

rr.log_image("rgb_image", image)
rr.log_points("points", positions)
rr.log_rect("car", bbox)
…

Getting started

  • Python: pip install rerun-sdk
  • Rust: cargo add rerun
  • C / C++: Coming soon

Rerun Viewer binary

Both the Python and Rust library can start the Rerun Viewer, but to stream log data over the network or load our .rrd data files you also need the rerun binary.

It can be installed with pip install rerun-sdk or with cargo install rerun.

You should now be able to run rerun --help in any terminal.

Documentation

Shortcomings

  • Big points clouds (1M+) are slow (#1136)
  • The data you want to visualize must fit in RAM.
    • See rerun-io#1138 for how to bound memory use
    • We plan on having a disk-based data store some time in the future
    • Additionally, Rerun is using more memory than it should at the moment (#1242)

Business model

Rerun uses an open core model. Everything in this repository will stay open source and free (as in beer), forever. In the future, Rerun will offer a commercial product that builds on top of the core free project.

The Rerun open source project targets the needs of individual developers. The commercial product targets the needs specific to teams that build and run computer vision and robotics products.

Development

Installing a pre-release Python SDK

  1. Download the correct .whl from GitHub Releases
  2. Run pip install rerun_sdk<...>.whl (replace <...> with the actual filename)
  3. Test it: rerun --version

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Visualize streams of multimodal data. Fast, easy to use, and simple to integrate. Built in Rust using egui.

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  • Rust 79.7%
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