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Simple minesweeper game written in C++ with SFML

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malciin/minesweeper

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Minesweeper SFML

Info

  • Using SFML v2.4.2
  • Modifiable interface (user can cofig square size, margin between squares, color and font)
  • Resizable window (when user resize window, map change its size too)
  • Double click support
  • All square textures are rendered once at runtime thus performance is fair due to use sf::VertexArray (even with 500^2 tiles)
  • No recursion when reveal many empty tiles (stack overflow impossible on huge maps)
  • MVC

Controlls

Space - generate map

Mouse wheel - change next generated map mine number

Project is still incomplete. All todos can be found here.

License: MIT License

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Simple minesweeper game written in C++ with SFML

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