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nn.h
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/*
This file is part of Allie Chess.
Copyright (C) 2018, 2019 Adam Treat
Allie Chess is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Allie Chess is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Allie Chess. If not, see <http://www.gnu.org/licenses/>.
Additional permission under GNU GPL version 3 section 7
*/
#ifndef NN_H
#define NN_H
#include <QMutex>
#include <QWaitCondition>
#include "game.h"
#include "node.h"
#include "neural/network.h"
class Computation {
public:
Computation(QSharedPointer<lczero::Network> network);
~Computation();
void reset();
int addPositionToEvaluate(const Node *node);
int positions() const { return m_positions; }
void evaluate();
void clear();
float qVal(int index) const;
void setPVals(int index, Node *node) const;
private:
int m_positions;
QSharedPointer<lczero::Network> m_network;
lczero::NetworkComputation *m_computation;
std::vector<lczero::InputPlane> m_inputPlanes;
};
class NeuralNet {
public:
static NeuralNet *globalInstance();
void reset();
void setWeights(const QString &pathToWeights);
Computation *acquireNetwork(); // will block until a network is ready
void releaseNetwork(Computation*); // must be called when you are done
private:
NeuralNet();
~NeuralNet();
lczero::Network *createNewGPUNetwork(int id, bool fp16, bool useCustomWinograd) const;
QVector<Computation*> m_availableNetworks;
QMutex m_mutex;
QWaitCondition m_condition;
bool m_weightsValid;
bool m_usingFP16;
bool m_usingCustomWinograd;
friend class Computation;
friend class MyNeuralNet;
};
#endif // NN_H