- Germany
- http://www.fysx.org
Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (…
Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.
Core of the project to represent biomechanical data, file formats and data processing
Open-source and cross-platform software to easily analyze biomechanical data
Physics-based inverse kinematics (IK) and inverse dynamics (ID)
Make changes to your C++ code at runtime