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Atelier Stoilkovits
- Porto Heli, GREECE
- https://atelierstoilkovits.com
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Starred repositories
Cross-platform (desktop, mobile, console, web) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, IFC and more. Fast clean code using modern Pascal. Free and open-source.
Modern Object Pascal Introduction for Programmers, in AsciiDoc
Viewer for many 3D and 2D model formats: glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, Spine JSON, sprite sheets in Cocos2D and Starling XML formats
Image viewer and converter using Castle Game Engine, supporting many common image formats (PNG, JPG...) and some exotic ones (DDS, KTX, RGBE)
First-person shooter style game in a dark fantasy setting, using Castle Game Engine
CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
Use Sketchfab API to perform search + download
michaliskambi / pasvulkan
Forked from BeRo1985/pasvulkanVulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
michaliskambi / CastleLines2D
Forked from KumurTash/CastleLines2DCastle Lines 2D is a set of two components for Castle Game Engine
michaliskambi / jsonstream
Forked from Isopod/jsonstreamSane, fast, low-overhead, procedural API for parsing JSON files.
Lazarus LCL test - menu items with special shortcuts (like Home, F, Ctrl+Z) but still allow editboxes to handle them
Fork of Pepper & Carrot - 3D platformer prototype to upgrade it to work with latest CGE
Earth with a moon and satellite orbiting it (Castle Game Engine demo)