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zxing.xml
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<?xml version="1.0"?>
<doc>
<assembly>
<name>zxing</name>
</assembly>
<members>
<member name="T:ZXing.Rendering.IBarcodeRenderer`1">
<summary>
Interface for a class to convert a BitMatrix to an output image format
</summary>
</member>
<member name="M:ZXing.Rendering.IBarcodeRenderer`1.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String)">
<summary>
Renders the specified matrix to its graphically representation
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The encoded content of the barcode which should be included in the image.
That can be the numbers below a 1D barcode or something other.</param>
<returns></returns>
</member>
<member name="M:ZXing.Rendering.IBarcodeRenderer`1.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String,ZXing.Common.EncodingOptions)">
<summary>
Renders the specified matrix to its graphically representation
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The encoded content of the barcode which should be included in the image.
That can be the numbers below a 1D barcode or something other.</param>
<param name="options">The options.</param>
<returns></returns>
</member>
<member name="T:ZXing.Rendering.PixelData">
<summary>
represents the generated code as a byte array with pixel data (4 byte per pixel, BGRA)
</summary>
</member>
<member name="P:ZXing.Rendering.PixelData.Pixels">
<summary>
the generated code as byte array of BGRA pixels
</summary>
</member>
<member name="P:ZXing.Rendering.PixelData.Width">
<summary>
the width of the image
</summary>
</member>
<member name="P:ZXing.Rendering.PixelData.Height">
<summary>
the height of the image
</summary>
</member>
<member name="T:ZXing.Rendering.PixelDataRenderer">
<summary>
Renders a <see cref="T:ZXing.Common.BitMatrix" /> to an byte array with pixel data (4 byte per pixel, BGRA)
</summary>
</member>
<member name="T:ZXing.Rendering.PixelDataRenderer.Color">
<summary>
represents a color defined as ARGB byte data
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.Black">
<summary>
the color black
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.White">
<summary>
the color white
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.A">
<summary>
value of the alpha channel
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.R">
<summary>
value of the red channel
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.G">
<summary>
value of the green channel
</summary>
</member>
<member name="F:ZXing.Rendering.PixelDataRenderer.Color.B">
<summary>
value of the blue channel
</summary>
</member>
<member name="M:ZXing.Rendering.PixelDataRenderer.Color.#ctor(System.Int32)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.PixelDataRenderer.Color"/> struct.
</summary>
</member>
<member name="P:ZXing.Rendering.PixelDataRenderer.Foreground">
<summary>
Gets or sets the foreground color.
</summary>
<value>
The foreground color.
</value>
</member>
<member name="P:ZXing.Rendering.PixelDataRenderer.Background">
<summary>
Gets or sets the background color.
</summary>
<value>
The background color.
</value>
</member>
<member name="M:ZXing.Rendering.PixelDataRenderer.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.PixelDataRenderer"/> class.
</summary>
</member>
<member name="M:ZXing.Rendering.PixelDataRenderer.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String)">
<summary>
Renders the specified matrix.
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The content.</param>
<returns></returns>
</member>
<member name="M:ZXing.Rendering.PixelDataRenderer.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String,ZXing.Common.EncodingOptions)">
<summary>
Renders the specified matrix.
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The content.</param>
<param name="options">The options.</param>
<returns></returns>
</member>
<member name="T:ZXing.Rendering.SvgRenderer">
<summary>
Renders a barcode into a Svg image
</summary>
</member>
<member name="T:ZXing.Rendering.SvgRenderer.Color">
<summary>
represents a color value
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.Black">
<summary>
color black
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.White">
<summary>
color white
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.A">
<summary>
alpha channel
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.R">
<summary>
red channel
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.G">
<summary>
green channel
</summary>
</member>
<member name="F:ZXing.Rendering.SvgRenderer.Color.B">
<summary>
blur channel
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.Color.#ctor(System.Int32)">
<summary>
initializing constructor
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.Color.#ctor(System.Byte,System.Byte,System.Byte,System.Byte)">
<summary>
initializing constructor
</summary>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.Foreground">
<summary>
Gets or sets the foreground color.
</summary>
<value>The foreground color.</value>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.Background">
<summary>
Gets or sets the background color.
</summary>
<value>The background color.</value>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.FontName">
<summary>
Gets or sets the font family name
</summary>
<value>The font family name.</value>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.FontSize">
<summary>
Gets or sets the font size in pixel
</summary>
<value>The font size in pixel.</value>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.SvgRenderer"/> class.
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String)">
<summary>
Renders the specified matrix.
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The content.</param>
<returns></returns>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.Render(ZXing.Common.BitMatrix,ZXing.BarcodeFormat,System.String,ZXing.Common.EncodingOptions)">
<summary>
Renders the specified matrix.
</summary>
<param name="matrix">The matrix.</param>
<param name="format">The format.</param>
<param name="content">The content.</param>
<param name="options">The options.</param>
<returns></returns>
</member>
<member name="T:ZXing.Rendering.SvgRenderer.SvgImage">
<summary>
Represents a barcode as a Svg image
</summary>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.SvgImage.Content">
<summary>
Gets or sets the content.
</summary>
<value>
The content.
</value>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.SvgImage.Height">
<summary>
The original height of the bitmatrix for the barcode
</summary>
</member>
<member name="P:ZXing.Rendering.SvgRenderer.SvgImage.Width">
<summary>
The original width of the bitmatrix for the barcode
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.SvgImage.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.SvgRenderer.SvgImage"/> class.
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.SvgImage.#ctor(System.Int32,System.Int32)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.SvgRenderer.SvgImage"/> class.
</summary>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.SvgImage.#ctor(System.String)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Rendering.SvgRenderer.SvgImage"/> class.
</summary>
<param name="content">The content.</param>
</member>
<member name="M:ZXing.Rendering.SvgRenderer.SvgImage.ToString">
<summary>
Gives the XML representation of the SVG image
</summary>
</member>
<member name="T:ZXing.BarcodeFormat">
<summary>
Enumerates barcode formats known to this package.
</summary>
<author>Sean Owen</author>
</member>
<member name="F:ZXing.BarcodeFormat.AZTEC">
<summary>Aztec 2D barcode format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.CODABAR">
<summary>CODABAR 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.CODE_39">
<summary>Code 39 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.CODE_93">
<summary>Code 93 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.CODE_128">
<summary>Code 128 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.DATA_MATRIX">
<summary>Data Matrix 2D barcode format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.EAN_8">
<summary>EAN-8 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.EAN_13">
<summary>EAN-13 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.ITF">
<summary>ITF (Interleaved Two of Five) 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.MAXICODE">
<summary>MaxiCode 2D barcode format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.PDF_417">
<summary>PDF417 format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.QR_CODE">
<summary>QR Code 2D barcode format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.RSS_14">
<summary>RSS 14</summary>
</member>
<member name="F:ZXing.BarcodeFormat.RSS_EXPANDED">
<summary>RSS EXPANDED</summary>
</member>
<member name="F:ZXing.BarcodeFormat.UPC_A">
<summary>UPC-A 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.UPC_E">
<summary>UPC-E 1D format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.UPC_EAN_EXTENSION">
<summary>UPC/EAN extension format. Not a stand-alone format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.MSI">
<summary>MSI</summary>
</member>
<member name="F:ZXing.BarcodeFormat.PLESSEY">
<summary>Plessey</summary>
</member>
<member name="F:ZXing.BarcodeFormat.IMB">
<summary>Intelligent Mail barcode</summary>
</member>
<member name="F:ZXing.BarcodeFormat.PHARMA_CODE">
<summary>Pharmacode format.</summary>
</member>
<member name="F:ZXing.BarcodeFormat.All_1D">
<summary>
UPC_A | UPC_E | EAN_13 | EAN_8 | CODABAR | CODE_39 | CODE_93 | CODE_128 | ITF | RSS_14 | RSS_EXPANDED
without MSI (to many false-positives) and IMB (not enough tested, and it looks more like a 2D)
</summary>
</member>
<member name="T:ZXing.BarcodeReader">
<summary>
A smart class to decode the barcode inside a bitmap object or byte array with raw pixel color values
</summary>
</member>
<member name="M:ZXing.BarcodeReader.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
</member>
<member name="M:ZXing.BarcodeReader.#ctor(ZXing.Reader,System.Func{System.Byte[],ZXing.LuminanceSource},System.Func{ZXing.LuminanceSource,ZXing.Binarizer})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
If null, an exception is thrown when Decode is called</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
</member>
<member name="M:ZXing.BarcodeReader.#ctor(ZXing.Reader,System.Func{System.Byte[],ZXing.LuminanceSource},System.Func{ZXing.LuminanceSource,ZXing.Binarizer},System.Func{System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat,ZXing.LuminanceSource})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
If null, an exception is thrown when Decode is called</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
<param name="createRGBLuminanceSource">Sets the function to create a luminance source object for a rgb raw byte array.</param>
</member>
<member name="P:ZXing.BarcodeReader.CreateLuminanceSource">
<summary>
Optional: Gets or sets the function to create a luminance source object for a bitmap.
If null a platform specific default LuminanceSource is used
</summary>
<value>
The function to create a luminance source object.
</value>
</member>
<member name="M:ZXing.BarcodeReader.Decode(System.Byte[])">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="barcodeBitmap">The barcode bitmap.</param>
<returns>the result data or null</returns>
</member>
<member name="M:ZXing.BarcodeReader.DecodeMultiple(System.Byte[])">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="barcodeBitmap">The barcode bitmap.</param>
<returns>the result data or null</returns>
</member>
<member name="T:ZXing.BarcodeReader`1">
<summary>
A smart class to decode the barcode inside a bitmap object
</summary>
</member>
<member name="M:ZXing.BarcodeReader`1.#ctor(System.Func{`0,ZXing.LuminanceSource})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
</member>
<member name="M:ZXing.BarcodeReader`1.#ctor(ZXing.Reader,System.Func{`0,ZXing.LuminanceSource},System.Func{ZXing.LuminanceSource,ZXing.Binarizer})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
If null, an exception is thrown when Decode is called</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
</member>
<member name="M:ZXing.BarcodeReader`1.#ctor(ZXing.Reader,System.Func{`0,ZXing.LuminanceSource},System.Func{ZXing.LuminanceSource,ZXing.Binarizer},System.Func{System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat,ZXing.LuminanceSource})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReader"/> class.
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createLuminanceSource">Sets the function to create a luminance source object for a bitmap.
If null, an exception is thrown when Decode is called</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
<param name="createRGBLuminanceSource">Sets the function to create a luminance source object for a rgb raw byte array.</param>
</member>
<member name="M:ZXing.BarcodeReader`1.#ctor(ZXing.Reader,System.Func{ZXing.LuminanceSource,ZXing.Binarizer},System.Func{System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat,ZXing.LuminanceSource})">
<summary>
Constructor for additional image formats for one BarcodeReader class
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
<param name="createRGBLuminanceSource">Sets the function to create a luminance source object for a rgb raw byte array.</param>
</member>
<member name="P:ZXing.BarcodeReader`1.CreateLuminanceSource">
<summary>
Optional: Gets or sets the function to create a luminance source object for a bitmap.
If null a platform specific default LuminanceSource is used
</summary>
<value>
The function to create a luminance source object.
</value>
</member>
<member name="M:ZXing.BarcodeReader`1.Decode(`0)">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="barcodeBitmap">The barcode bitmap.</param>
<returns>the result data or null</returns>
</member>
<member name="M:ZXing.BarcodeReader`1.DecodeMultiple(`0)">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="barcodeBitmap">The barcode bitmap.</param>
<returns>the result data or null</returns>
</member>
<member name="T:ZXing.BarcodeReaderGeneric">
<summary>
A smart class to decode the barcode inside a bitmap object
</summary>
</member>
<member name="F:ZXing.BarcodeReaderGeneric.defaultCreateRGBLuminanceSource">
<summary>
represents the default function which is called to get a <see cref="T:ZXing.RGBLuminanceSource"/> instance from a raw byte array
</summary>
</member>
<member name="P:ZXing.BarcodeReaderGeneric.Options">
<summary>
Gets or sets the options.
</summary>
<value>
The options.
</value>
</member>
<member name="P:ZXing.BarcodeReaderGeneric.Reader">
<summary>
Gets the reader which should be used to find and decode the barcode.
</summary>
<value>
The reader.
</value>
</member>
<member name="E:ZXing.BarcodeReaderGeneric.ResultPointFound">
<summary>
Gets or sets a method which is called if an important point is found
</summary>
<value>
The result point callback.
</value>
</member>
<member name="E:ZXing.BarcodeReaderGeneric.ResultFound">
<summary>
event is executed if a result was found via decode
</summary>
</member>
<member name="P:ZXing.BarcodeReaderGeneric.AutoRotate">
<summary>
Gets or sets a value indicating whether the image should be automatically rotated.
Rotation is supported for 90, 180 and 270 degrees
</summary>
<value>
<c>true</c> if image should be rotated; otherwise, <c>false</c>.
</value>
</member>
<member name="P:ZXing.BarcodeReaderGeneric.TryInverted">
<summary>
Gets or sets a value indicating whether the image should be automatically inverted
if no result is found in the original image.
ATTENTION: Please be carefully because it slows down the decoding process if it is used
</summary>
<value>
<c>true</c> if image should be inverted; otherwise, <c>false</c>.
</value>
</member>
<member name="P:ZXing.BarcodeReaderGeneric.CreateBinarizer">
<summary>
Optional: Gets or sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used
</summary>
<value>
The function to create a binarizer object.
</value>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReaderGeneric"/> class.
</summary>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.#ctor(ZXing.Reader,System.Func{ZXing.LuminanceSource,ZXing.Binarizer},System.Func{System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat,ZXing.LuminanceSource})">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeReaderGeneric"/> class.
</summary>
<param name="reader">Sets the reader which should be used to find and decode the barcode.
If null then MultiFormatReader is used</param>
<param name="createBinarizer">Sets the function to create a binarizer object for a luminance source.
If null then HybridBinarizer is used</param>
<param name="createRGBLuminanceSource">Sets the function to create a luminance source object for a rgb array.
If null the RGBLuminanceSource is used. The handler is only called when Decode with a byte[] array is called.</param>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.Decode(ZXing.LuminanceSource)">
<summary>
Tries to decode a barcode within an image which is given by a luminance source.
That method gives a chance to prepare a luminance source completely before calling
the time consuming decoding method. On the other hand there is a chance to create
a luminance source which is independent from external resources (like Bitmap objects)
and the decoding call can be made in a background thread.
</summary>
<param name="luminanceSource">The luminance source.</param>
<returns></returns>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.DecodeMultiple(ZXing.LuminanceSource)">
<summary>
Tries to decode barcodes within an image which is given by a luminance source.
That method gives a chance to prepare a luminance source completely before calling
the time consuming decoding method. On the other hand there is a chance to create
a luminance source which is independent from external resources (like Bitmap objects)
and the decoding call can be made in a background thread.
</summary>
<param name="luminanceSource">The luminance source.</param>
<returns></returns>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.OnResultsFound(System.Collections.Generic.IEnumerable{ZXing.Result})">
<summary>
raises the ResultFound event
</summary>
<param name="results"></param>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.OnResultFound(ZXing.Result)">
<summary>
raises the ResultFound event
</summary>
<param name="result"></param>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.OnResultPointFound(ZXing.ResultPoint)">
<summary>
calls the explicitResultPointFound action
</summary>
<param name="resultPoint"></param>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.Decode(System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat)">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="rawRGB">The image as byte[] array.</param>
<param name="width">The width.</param>
<param name="height">The height.</param>
<param name="format">The format.</param>
<returns>
the result data or null
</returns>
</member>
<member name="M:ZXing.BarcodeReaderGeneric.DecodeMultiple(System.Byte[],System.Int32,System.Int32,ZXing.RGBLuminanceSource.BitmapFormat)">
<summary>
Decodes the specified barcode bitmap.
</summary>
<param name="rawRGB">The image as byte[] array.</param>
<param name="width">The width.</param>
<param name="height">The height.</param>
<param name="format">The format.</param>
<returns>
the result data or null
</returns>
</member>
<member name="T:ZXing.BarcodeWriterPixelData">
<summary>
A smart class to encode some content to raw pixel data
</summary>
</member>
<member name="M:ZXing.BarcodeWriterPixelData.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeWriterPixelData"/> class.
</summary>
</member>
<member name="T:ZXing.BarcodeWriterSvg">
<summary>
A smart class to encode some content to a svg barcode image
</summary>
</member>
<member name="M:ZXing.BarcodeWriterSvg.#ctor">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BarcodeWriterSvg"/> class.
</summary>
</member>
<member name="T:ZXing.BarcodeWriter`1">
<summary>
A base class for specific barcode writers with specific formats of barcode images.
</summary>
<typeparam name="TOutput">The type of the output.</typeparam>
</member>
<member name="P:ZXing.BarcodeWriter`1.Renderer">
<summary>
Gets or sets the renderer which should be used to render the encoded BitMatrix.
</summary>
</member>
<member name="M:ZXing.BarcodeWriter`1.Write(System.String)">
<summary>
Encodes the specified contents and returns a rendered instance of the barcode.
For rendering the instance of the property Renderer is used and has to be set before
calling that method.
</summary>
<param name="contents">The contents.</param>
<returns></returns>
</member>
<member name="M:ZXing.BarcodeWriter`1.Write(ZXing.Common.BitMatrix)">
<summary>
Returns a rendered instance of the barcode which is given by a BitMatrix.
For rendering the instance of the property Renderer is used and has to be set before
calling that method.
</summary>
<param name="matrix">The matrix.</param>
<returns></returns>
</member>
<member name="T:ZXing.BarcodeWriterGeneric">
<summary>
A base class for specific barcode writers with specific formats of barcode images.
</summary>
</member>
<member name="P:ZXing.BarcodeWriterGeneric.Format">
<summary>
Gets or sets the barcode format.
The value is only suitable if the MultiFormatWriter is used.
</summary>
</member>
<member name="P:ZXing.BarcodeWriterGeneric.Options">
<summary>
Gets or sets the options container for the encoding and renderer process.
</summary>
</member>
<member name="P:ZXing.BarcodeWriterGeneric.Encoder">
<summary>
Gets or sets the writer which encodes the content to a BitMatrix.
If no value is set the MultiFormatWriter is used.
</summary>
</member>
<member name="M:ZXing.BarcodeWriterGeneric.#ctor">
<summary>
</summary>
</member>
<member name="M:ZXing.BarcodeWriterGeneric.#ctor(ZXing.Writer)">
<summary>
</summary>
<param name="encoder"></param>
</member>
<member name="M:ZXing.BarcodeWriterGeneric.Encode(System.String)">
<summary>
Encodes the specified contents and returns a BitMatrix array.
That array has to be rendered manually or with a IBarcodeRenderer.
</summary>
<param name="contents">The contents.</param>
<returns></returns>
</member>
<member name="T:ZXing.BaseLuminanceSource">
<summary>
The base class for luminance sources which supports
cropping and rotating based upon the luminance values.
</summary>
</member>
<member name="F:ZXing.BaseLuminanceSource.RChannelWeight">
<summary>
weight of the red channel for calculating a gray scale image
</summary>
</member>
<member name="F:ZXing.BaseLuminanceSource.GChannelWeight">
<summary>
weight of the green channel for calculating a gray scale image
</summary>
</member>
<member name="F:ZXing.BaseLuminanceSource.BChannelWeight">
<summary>
weight of the blue channel for calculating a gray scale image
</summary>
</member>
<member name="F:ZXing.BaseLuminanceSource.ChannelWeight">
<summary>
numbers of bits which for right shifting
</summary>
</member>
<member name="F:ZXing.BaseLuminanceSource.luminances">
<summary>
</summary>
</member>
<member name="M:ZXing.BaseLuminanceSource.#ctor(System.Int32,System.Int32)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BaseLuminanceSource"/> class.
</summary>
<param name="width">The width.</param>
<param name="height">The height.</param>
</member>
<member name="M:ZXing.BaseLuminanceSource.#ctor(System.Byte[],System.Int32,System.Int32)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.BaseLuminanceSource"/> class.
</summary>
<param name="luminanceArray">The luminance array.</param>
<param name="width">The width.</param>
<param name="height">The height.</param>
</member>
<member name="M:ZXing.BaseLuminanceSource.getRow(System.Int32,System.Byte[])">
<summary>
Fetches one row of luminance data from the underlying platform's bitmap. Values range from
0 (black) to 255 (white). It is preferable for implementations of this method
to only fetch this row rather than the whole image, since no 2D Readers may be installed and
getMatrix() may never be called.
</summary>
<param name="y">The row to fetch, 0 <= y < Height.</param>
<param name="row">An optional preallocated array. If null or too small, it will be ignored.
Always use the returned object, and ignore the .length of the array.</param>
<returns>
An array containing the luminance data.
</returns>
</member>
<member name="P:ZXing.BaseLuminanceSource.Matrix">
<summary>
gets the luminance matrix
</summary>
</member>
<member name="M:ZXing.BaseLuminanceSource.rotateCounterClockwise">
<summary>
Returns a new object with rotated image data by 90 degrees counterclockwise.
Only callable if {@link #isRotateSupported()} is true.
</summary>
<returns>
A rotated version of this object.
</returns>
</member>
<member name="M:ZXing.BaseLuminanceSource.rotateCounterClockwise45">
<summary>
TODO: not implemented yet
</summary>
<returns>
A rotated version of this object.
</returns>
</member>
<member name="P:ZXing.BaseLuminanceSource.RotateSupported">
<summary>
</summary>
<returns> Whether this subclass supports counter-clockwise rotation.</returns>
</member>
<member name="M:ZXing.BaseLuminanceSource.crop(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Returns a new object with cropped image data. Implementations may keep a reference to the
original data rather than a copy. Only callable if CropSupported is true.
</summary>
<param name="left">The left coordinate, 0 <= left < Width.</param>
<param name="top">The top coordinate, 0 <= top <= Height.</param>
<param name="width">The width of the rectangle to crop.</param>
<param name="height">The height of the rectangle to crop.</param>
<returns>
A cropped version of this object.
</returns>
</member>
<member name="P:ZXing.BaseLuminanceSource.CropSupported">
<summary>
</summary>
<returns> Whether this subclass supports cropping.</returns>
</member>
<member name="P:ZXing.BaseLuminanceSource.InversionSupported">
<summary>
</summary>
<returns>Whether this subclass supports invertion.</returns>
</member>
<member name="M:ZXing.BaseLuminanceSource.invert">
<summary>
Inverts the luminance values (newValue = 255 - oldValue)
</summary>
</member>
<member name="M:ZXing.BaseLuminanceSource.CreateLuminanceSource(System.Byte[],System.Int32,System.Int32)">
<summary>
Should create a new luminance source with the right class type.
The method is used in methods crop and rotate.
</summary>
<param name="newLuminances">The new luminances.</param>
<param name="width">The width.</param>
<param name="height">The height.</param>
<returns></returns>
</member>
<member name="T:ZXing.Binarizer">
<summary> This class hierarchy provides a set of methods to convert luminance data to 1 bit data.
It allows the algorithm to vary polymorphically, for example allowing a very expensive
thresholding technique for servers and a fast one for mobile. It also permits the implementation
to vary, e.g. a JNI version for Android and a Java fallback version for other platforms.
<author>[email protected] (Daniel Switkin)</author>
</summary>
</member>
<member name="M:ZXing.Binarizer.#ctor(ZXing.LuminanceSource)">
<summary>
Initializes a new instance of the <see cref="T:ZXing.Binarizer"/> class.
</summary>
<param name="source">The source.</param>
</member>
<member name="P:ZXing.Binarizer.LuminanceSource">
<summary>
Gets the luminance source object.
</summary>
</member>
<member name="M:ZXing.Binarizer.getBlackRow(System.Int32,ZXing.Common.BitArray)">
<summary> Converts one row of luminance data to 1 bit data. May actually do the conversion, or return
cached data. Callers should assume this method is expensive and call it as seldom as possible.
This method is intended for decoding 1D barcodes and may choose to apply sharpening.
For callers which only examine one row of pixels at a time, the same BitArray should be reused
and passed in with each call for performance. However it is legal to keep more than one row
at a time if needed.
</summary>
<param name="y">The row to fetch, which must be in [0, bitmap height)</param>
<param name="row">An optional preallocated array. If null or too small, it will be ignored.
If used, the Binarizer will call BitArray.clear(). Always use the returned object.
</param>
<returns> The array of bits for this row (true means black).</returns>
</member>
<member name="P:ZXing.Binarizer.BlackMatrix">
<summary> Converts a 2D array of luminance data to 1 bit data. As above, assume this method is expensive
and do not call it repeatedly. This method is intended for decoding 2D barcodes and may or
may not apply sharpening. Therefore, a row from this matrix may not be identical to one
fetched using getBlackRow(), so don't mix and match between them.
</summary>
<returns> The 2D array of bits for the image (true means black).</returns>
</member>
<member name="M:ZXing.Binarizer.createBinarizer(ZXing.LuminanceSource)">
<summary> Creates a new object with the same type as this Binarizer implementation, but with pristine
state. This is needed because Binarizer implementations may be stateful, e.g. keeping a cache
of 1 bit data. See Effective Java for why we can't use Java's clone() method.
</summary>
<param name="source">The LuminanceSource this Binarizer will operate on.</param>
<returns> A new concrete Binarizer implementation object.</returns>
</member>
<member name="P:ZXing.Binarizer.Width">
<summary>
Gets the width of the luminance source object.
</summary>
</member>
<member name="P:ZXing.Binarizer.Height">
<summary>
Gets the height of the luminance source object.
</summary>
</member>
<member name="T:ZXing.BinaryBitmap">
<summary>
This class is the core bitmap class used by ZXing to represent 1 bit data. Reader objects
accept a BinaryBitmap and attempt to decode it.
</summary>
<author>[email protected] (Daniel Switkin)</author>
</member>
<member name="M:ZXing.BinaryBitmap.#ctor(ZXing.Binarizer)">
<summary>
</summary>
<param name="binarizer"></param>
</member>
<member name="P:ZXing.BinaryBitmap.Width">
<returns>
The width of the bitmap.
</returns>
</member>
<member name="P:ZXing.BinaryBitmap.Height">
<returns>
The height of the bitmap.
</returns>
</member>
<member name="M:ZXing.BinaryBitmap.getBlackRow(System.Int32,ZXing.Common.BitArray)">
<summary>
Converts one row of luminance data to 1 bit data. May actually do the conversion, or return
cached data. Callers should assume this method is expensive and call it as seldom as possible.
This method is intended for decoding 1D barcodes and may choose to apply sharpening.
</summary>
<param name="y">The row to fetch, which must be in [0, bitmap height).</param>
<param name="row">An optional preallocated array. If null or too small, it will be ignored.
If used, the Binarizer will call BitArray.clear(). Always use the returned object.
</param>
<returns> The array of bits for this row (true means black).</returns>
</member>
<member name="P:ZXing.BinaryBitmap.BlackMatrix">
<summary>
Converts a 2D array of luminance data to 1 bit. As above, assume this method is expensive
and do not call it repeatedly. This method is intended for decoding 2D barcodes and may or
may not apply sharpening. Therefore, a row from this matrix may not be identical to one
fetched using getBlackRow(), so don't mix and match between them.
</summary>
<returns> The 2D array of bits for the image (true means black).</returns>
</member>
<member name="P:ZXing.BinaryBitmap.CropSupported">
<returns>
Whether this bitmap can be cropped.
</returns>
</member>
<member name="M:ZXing.BinaryBitmap.crop(System.Int32,System.Int32,System.Int32,System.Int32)">
<summary>
Returns a new object with cropped image data. Implementations may keep a reference to the
original data rather than a copy. Only callable if isCropSupported() is true.
</summary>
<param name="left">The left coordinate, which must be in [0, Width)</param>
<param name="top">The top coordinate, which must be in [0, Height)</param>
<param name="width">The width of the rectangle to crop.</param>
<param name="height">The height of the rectangle to crop.</param>
<returns> A cropped version of this object.</returns>
</member>
<member name="P:ZXing.BinaryBitmap.RotateSupported">
<returns>
Whether this bitmap supports counter-clockwise rotation.
</returns>
</member>
<member name="M:ZXing.BinaryBitmap.rotateCounterClockwise">
<summary>
Returns a new object with rotated image data by 90 degrees counterclockwise.
Only callable if <see cref="P:ZXing.BinaryBitmap.RotateSupported"/> is true.
</summary>
<returns>A rotated version of this object.</returns>
</member>
<member name="M:ZXing.BinaryBitmap.rotateCounterClockwise45">
<summary>
Returns a new object with rotated image data by 45 degrees counterclockwise.
Only callable if <see cref="P:ZXing.BinaryBitmap.RotateSupported"/> is true.
</summary>
<returns>A rotated version of this object.</returns>
</member>
<member name="M:ZXing.BinaryBitmap.ToString">
<summary>
Returns a <see cref="T:System.String"/> that represents this instance.
</summary>
<returns>
A <see cref="T:System.String"/> that represents this instance.
</returns>
</member>
<member name="T:ZXing.DecodeHintType">
<summary>
Encapsulates a type of hint that a caller may pass to a barcode reader to help it
more quickly or accurately decode it. It is up to implementations to decide what,
if anything, to do with the information that is supplied.
<seealso cref="M:ZXing.Reader.decode(ZXing.BinaryBitmap,System.Collections.Generic.IDictionary{ZXing.DecodeHintType,System.Object})" />
</summary>
<author>Sean Owen</author>
<author>[email protected] (Daniel Switkin)</author>
</member>
<member name="F:ZXing.DecodeHintType.OTHER">
<summary>
Unspecified, application-specific hint. Maps to an unspecified <see cref="T:System.Object" />.
</summary>
</member>