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TGAnimationBlockDelegate.m
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#import "TGAnimationBlockDelegate.h"
@implementation TGAnimationBlockDelegate
- (instancetype)initWithLayer:(CALayer *)layer
{
self = [super init];
if (self != nil)
{
_layer = layer;
}
return self;
}
- (void)animationDidStart:(CAAnimation *)__unused anim
{
}
- (void)pop_animationDidStart:(id)anim {
}
- (void)pop_animationDidStop:(id)anim finished:(BOOL)flag {
CALayer *layer = _layer;
if (flag)
{
if (_opacityOnCompletion != nil)
layer.opacity = [_opacityOnCompletion floatValue];
}
if (_removeLayerOnCompletion)
[layer removeFromSuperlayer];
if (_completion)
_completion(flag);
_completion = nil;
}
- (void)animationDidStop:(CAAnimation *)__unused anim finished:(BOOL)flag
{
CALayer *layer = _layer;
if (flag)
{
if (_opacityOnCompletion != nil)
layer.opacity = [_opacityOnCompletion floatValue];
}
if (_removeLayerOnCompletion)
[layer removeFromSuperlayer];
if (_completion)
_completion(flag);
_completion = nil;
}
@end