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steammessages_gameservers.proto
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steammessages_gameservers.proto
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syntax = "proto2";
import "steammessages_unified_base.proto";
option py_generic_services = true;
message CGameServers_GetServerList_Request {
optional string filter = 1 [(description) = "Query filter string."];
optional uint32 limit = 2 [default = 100, (description) = "The maximum number of servers to return in the response"];
}
message CGameServers_GetServerList_Response {
message Server {
optional string addr = 1 [(description) = "The server's IP and query port"];
optional uint32 gameport = 2;
optional uint32 specport = 3;
optional fixed64 steamid = 4;
optional string name = 5;
optional uint32 appid = 6;
optional string gamedir = 7;
optional string version = 8;
optional string product = 9;
optional int32 region = 10;
optional int32 players = 11;
optional int32 max_players = 12;
optional int32 bots = 13;
optional string map = 14;
optional bool secure = 15;
optional bool dedicated = 16;
optional string os = 17;
optional string gametype = 18;
}
repeated .CGameServers_GetServerList_Response.Server servers = 1 [(description) = "List of servers matching the filter"];
}
message CGameServers_GetServerSteamIDsByIP_Request {
repeated string server_ips = 1;
}
message CGameServers_IPsWithSteamIDs_Response {
message Server {
optional string addr = 1;
optional fixed64 steamid = 2;
}
repeated .CGameServers_IPsWithSteamIDs_Response.Server servers = 1;
}
message CGameServers_GetServerIPsBySteamID_Request {
repeated fixed64 server_steamids = 1;
}
service GameServers {
option (service_description) = "A service for searching and managing game servers.";
rpc GetServerList (.CGameServers_GetServerList_Request) returns (.CGameServers_GetServerList_Response) {
option (method_description) = "Gets a list of servers given a filter string";
}
rpc GetServerSteamIDsByIP (.CGameServers_GetServerSteamIDsByIP_Request) returns (.CGameServers_IPsWithSteamIDs_Response) {
option (method_description) = "Gets a list of server SteamIDs given a list of IPs";
}
rpc GetServerIPsBySteamID (.CGameServers_GetServerIPsBySteamID_Request) returns (.CGameServers_IPsWithSteamIDs_Response) {
option (method_description) = "Gets a list of server IP addresses given a list of SteamIDs";
}
}