From b594ad7e9437ff2a7d53b2259e46042a90cf1098 Mon Sep 17 00:00:00 2001 From: tewalds Date: Fri, 18 Aug 2017 15:23:00 +0100 Subject: [PATCH] The density can exceed 16 if you stack a ton of flying units. PiperOrigin-RevId: 165702918 --- pysc2/lib/features.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/pysc2/lib/features.py b/pysc2/lib/features.py index dcb304393..32a86a5c7 100644 --- a/pysc2/lib/features.py +++ b/pysc2/lib/features.py @@ -152,7 +152,7 @@ def __new__(cls, **kwargs): unit_hit_points=(1600, FeatureType.SCALAR, colors.hot, True), unit_energy=(1000, FeatureType.SCALAR, colors.hot, True), unit_shields=(1000, FeatureType.SCALAR, colors.hot, True), - unit_density=(16, FeatureType.SCALAR, colors.hot, False), + unit_density=(16, FeatureType.SCALAR, colors.hot, True), unit_density_aa=(256, FeatureType.SCALAR, colors.hot, False), )