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Life is too short - Write Fast Code!
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73 stars written in C#
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The Free Software Media System - Server Backend & API

C# 37,363 3,353 Updated Feb 21, 2025

The Roslyn .NET compiler provides C# and Visual Basic languages with rich code analysis APIs.

C# 19,287 4,077 Updated Feb 21, 2025

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

C# 15,162 2,713 Updated Feb 21, 2025

Unity il2cpp reverse engineer

C# 7,440 1,481 Updated Aug 18, 2024

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,006 714 Updated Feb 9, 2025

(Unity3D) Test multiplayer without building

C# 4,978 343 Updated Jan 29, 2025

Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

C# 2,879 590 Updated Apr 27, 2024

Dependency Injection Framework for Unity3D

C# 2,630 278 Updated Jan 26, 2024

Demo Project using the Universal RP from Unity3D

C# 2,591 965 Updated Aug 6, 2024

Automatic LOD generation + scene optimization

C# 1,904 220 Updated Feb 29, 2024

Unity DOTS/ECS example

C# 1,879 201 Updated Jun 17, 2023

FishNet: Unity Networking Evolved.

C# 1,465 155 Updated Jan 21, 2025

OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affili…

C# 1,418 133 Updated Feb 11, 2025

A multi-threaded GOAP system for Unity

C# 1,312 146 Updated Feb 20, 2025

Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

C# 811 150 Updated Oct 4, 2020

The DOTS project used for the presentation Converting Your Game to DOTS

C# 687 206 Updated Apr 16, 2024

Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…

C# 680 177 Updated Feb 10, 2025

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 632 117 Updated Feb 21, 2025

This is a Workshop Project that made for a User group talk in Taiwan, It's about how to create a Minecraft like environment with huge number of blocks using ECS

C# 563 118 Updated Feb 20, 2023

Dependency Injection Framework for Unity Game Engine

C# 555 98 Updated Feb 14, 2025

A small Roguelike game that uses Machine Learning to power its entities. Originally used in talks by Ciro & Alessia.

C# 451 85 Updated Mar 17, 2022

Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3

C# 277 25 Updated Oct 18, 2024

Full source-code for Amplify Motion plugin for Unity

C# 252 33 Updated Mar 30, 2020

Demo for CCD+Addressables training and workshops.

C# 251 54 Updated Oct 4, 2022

Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.

C# 249 31 Updated Jul 4, 2024

Instancing & Animation library for Unity3D

C# 236 48 Updated Apr 12, 2024

A demo project to showcase design patterns and game architecture using ScriptableObjects

C# 231 33 Updated Sep 11, 2023

DarkRift Networking by Unordinal

C# 229 67 Updated Jan 25, 2024
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